//go:build !windows // +build !windows package input // ReadEvents reads input events from the terminal. // // It reads the events available in the input buffer and returns them. func (d *Reader) ReadEvents() ([]Event, error) { return d.readEvents() } // parseWin32InputKeyEvent parses a Win32 input key events. This function is // only available on Windows. func (p *Parser) parseWin32InputKeyEvent(*win32InputState, uint16, uint16, rune, bool, uint32, uint16) Event { return nil }