package config import ( "bufio" "fmt" "log/slog" "os" "time" "github.com/BurntSushi/toml" ) type ModelUsage struct { ProviderID string `toml:"provider_id"` ModelID string `toml:"model_id"` LastUsed time.Time `toml:"last_used"` } type State struct { Theme string `toml:"theme"` Provider string `toml:"provider"` Model string `toml:"model"` RecentlyUsedModels []ModelUsage `toml:"recently_used_models"` MessagesRight bool `toml:"messages_right"` SplitDiff bool `toml:"split_diff"` } func NewState() *State { return &State{ Theme: "opencode", RecentlyUsedModels: make([]ModelUsage, 0), } } // UpdateModelUsage updates the recently used models list with the specified model func (s *State) UpdateModelUsage(providerID, modelID string) { now := time.Now() // Check if this model is already in the list for i, usage := range s.RecentlyUsedModels { if usage.ProviderID == providerID && usage.ModelID == modelID { s.RecentlyUsedModels[i].LastUsed = now usage := s.RecentlyUsedModels[i] copy(s.RecentlyUsedModels[1:i+1], s.RecentlyUsedModels[0:i]) s.RecentlyUsedModels[0] = usage return } } newUsage := ModelUsage{ ProviderID: providerID, ModelID: modelID, LastUsed: now, } // Prepend to slice and limit to last 50 entries s.RecentlyUsedModels = append([]ModelUsage{newUsage}, s.RecentlyUsedModels...) if len(s.RecentlyUsedModels) > 50 { s.RecentlyUsedModels = s.RecentlyUsedModels[:50] } } // SaveState writes the provided Config struct to the specified TOML file. // It will create the file if it doesn't exist, or overwrite it if it does. func SaveState(filePath string, state *State) error { file, err := os.Create(filePath) if err != nil { return fmt.Errorf("failed to create/open config file %s: %w", filePath, err) } defer file.Close() writer := bufio.NewWriter(file) encoder := toml.NewEncoder(writer) if err := encoder.Encode(state); err != nil { return fmt.Errorf("failed to encode state to TOML file %s: %w", filePath, err) } if err := writer.Flush(); err != nil { return fmt.Errorf("failed to flush writer for state file %s: %w", filePath, err) } slog.Debug("State saved to file", "file", filePath) return nil } // LoadState loads the state from the specified TOML file. // It returns a pointer to the State struct and an error if any issues occur. func LoadState(filePath string) (*State, error) { var state State if _, err := toml.DecodeFile(filePath, &state); err != nil { if _, statErr := os.Stat(filePath); os.IsNotExist(statErr) { return nil, fmt.Errorf("state file not found at %s: %w", filePath, statErr) } return nil, fmt.Errorf("failed to decode TOML from file %s: %w", filePath, err) } return &state, nil }