feat: make header input ignore navigation keys

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ByteAtATime 2025-11-29 15:04:23 -08:00
parent 6e355dc82b
commit 2a4e2b32e0
No known key found for this signature in database
3 changed files with 153 additions and 1 deletions

View file

@ -0,0 +1,145 @@
use iced::advanced::layout::{self, Layout};
use iced::advanced::renderer;
use iced::advanced::widget::{self, Tree, Widget};
use iced::keyboard::Key;
use iced::{Element, Event, Length, Rectangle, Size, Vector, mouse};
pub struct KeyFilter<'a, Message, Theme, Renderer> {
content: Element<'a, Message, Theme, Renderer>,
keys: Vec<Key>,
}
impl<'a, Message, Theme, Renderer> KeyFilter<'a, Message, Theme, Renderer> {
pub fn new(content: impl Into<Element<'a, Message, Theme, Renderer>>) -> Self {
Self {
content: content.into(),
keys: Vec::new(),
}
}
pub fn ignore(mut self, key: Key) -> Self {
self.keys.push(key);
self
}
}
impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer>
for KeyFilter<'_, Message, Theme, Renderer>
where
Renderer: renderer::Renderer,
{
fn tag(&self) -> widget::tree::Tag {
self.content.as_widget().tag()
}
fn state(&self) -> widget::tree::State {
self.content.as_widget().state()
}
fn children(&self) -> Vec<Tree> {
self.content.as_widget().children()
}
fn diff(&self, tree: &mut Tree) {
self.content.as_widget().diff(tree);
}
fn size(&self) -> Size<Length> {
self.content.as_widget().size()
}
fn layout(
&mut self,
tree: &mut Tree,
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
self.content.as_widget_mut().layout(tree, renderer, limits)
}
fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Theme,
style: &renderer::Style,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
) {
self.content
.as_widget()
.draw(tree, renderer, theme, style, layout, cursor, viewport);
}
fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
self.content
.as_widget()
.mouse_interaction(tree, layout, cursor, viewport, renderer)
}
fn operate(
&mut self,
tree: &mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn widget::Operation,
) {
self.content
.as_widget_mut()
.operate(tree, layout, renderer, operation);
}
fn update(
&mut self,
tree: &mut Tree,
event: &Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
renderer: &Renderer,
clipboard: &mut dyn iced::advanced::Clipboard,
shell: &mut iced::advanced::Shell<'_, Message>,
viewport: &Rectangle,
) {
if let Event::Keyboard(iced::keyboard::Event::KeyPressed { key, .. }) = event {
if self.keys.contains(key) {
return;
}
}
self.content.as_widget_mut().update(
tree, event, layout, cursor, renderer, clipboard, shell, viewport,
)
}
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'b>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
) -> Option<iced::advanced::overlay::Element<'b, Message, Theme, Renderer>> {
self.content
.as_widget_mut()
.overlay(tree, layout, renderer, viewport, translation)
}
}
impl<'a, Message, Theme, Renderer> From<KeyFilter<'a, Message, Theme, Renderer>>
for Element<'a, Message, Theme, Renderer>
where
Message: 'a,
Theme: 'a,
Renderer: renderer::Renderer + 'a,
{
fn from(key_filter: KeyFilter<'a, Message, Theme, Renderer>) -> Self {
Element::new(key_filter)
}
}

View file

@ -7,6 +7,7 @@ pub mod dropdown;
pub mod footer;
pub mod grid;
pub mod kbd;
pub mod key_filter;
pub mod list;
pub mod scrollable;
pub mod types;

View file

@ -1,7 +1,9 @@
use iced::keyboard::{Key, key::Named};
use iced::widget::{column, container, pick_list, row, rule, stack, text_input};
use iced::{Element, Length, Theme};
use crate::components::animator::Scaler;
use crate::components::key_filter::KeyFilter;
use crate::components::{
action_panel::render_action_panel,
dropdown::{Dropdown, DropdownChild},
@ -91,7 +93,11 @@ fn render_search_bar(state: &State) -> Element<'_, Message> {
}
});
let mut row_content = row![text_input]
let filtered_input = KeyFilter::new(text_input)
.ignore(Key::Named(Named::ArrowLeft))
.ignore(Key::Named(Named::ArrowRight));
let mut row_content = row![filtered_input]
.align_y(iced::Alignment::Center)
.height(Length::Fill);