rich/rich/progress.py
2020-06-12 21:00:56 +01:00

779 lines
26 KiB
Python

from abc import ABC, abstractmethod
from collections import deque
from collections.abc import Sized
from contextlib import contextmanager
from dataclasses import dataclass, replace, field
from datetime import timedelta
from math import ceil, floor
import sys
from time import monotonic
from threading import Event, RLock, Thread
from typing import (
Any,
Callable,
cast,
Deque,
Dict,
Iterable,
List,
Optional,
NamedTuple,
Sequence,
Tuple,
TypeVar,
NewType,
Union,
)
from . import get_console
from .bar import Bar
from .console import (
Console,
ConsoleRenderable,
JustifyMethod,
RenderGroup,
RenderHook,
RenderableType,
)
from .control import Control
from .highlighter import Highlighter
from . import filesize
from .live_render import LiveRender
from .style import Style, StyleType
from .table import Table
from .text import Text
TaskID = NewType("TaskID", int)
ProgressType = TypeVar("ProgressType")
GetTimeCallable = Callable[[], float]
def track(
sequence: Union[Sequence[ProgressType], Iterable[ProgressType]],
description="Working...",
total: int = None,
auto_refresh=True,
console: Optional[Console] = None,
transient: bool = False,
get_time: Callable[[], float] = None,
) -> Iterable[ProgressType]:
"""Track progress of processing a sequence.
Args:
sequence (Iterable[ProgressType]): A sequence (must support "len") you wish to iterate over.
description (str, optional): Description of task show next to progress bar. Defaults to "Working".
total: (int, optional): Total number of steps. Default is len(sequence).
auto_refresh (bool, optional): Automatic refresh, disable to force a refresh after each iteration. Default is True.
transient: (bool, optional): Clear the progress on exit. Defaults to False.
console (Console, optional): Console to write to. Default creates internal Console instance.
Returns:
Iterable[ProgressType]: An iterable of the values in the sequence.
"""
progress = Progress(
auto_refresh=auto_refresh,
console=console,
transient=transient,
get_time=get_time,
)
task_total = total
if task_total is None:
if isinstance(sequence, Sized):
task_total = len(sequence)
else:
raise ValueError(
f"unable to get size of {sequence!r}, please specify 'total'"
)
task_id = progress.add_task(description, total=task_total)
with progress:
for completed, value in enumerate(sequence, 1):
yield value
progress.update(task_id, completed=completed)
if not auto_refresh:
progress.refresh()
class ProgressColumn(ABC):
"""Base class for a widget to use in progress display."""
max_refresh: Optional[float] = None
def __init__(self) -> None:
self._renderable_cache: Dict[TaskID, Tuple[float, RenderableType]] = {}
self._update_time: Optional[float] = None
def __call__(self, task: "Task") -> RenderableType:
"""Called by the Progress object to return a renderable for the given task.
Args:
task (Task): An object containing information regarding the task.
Returns:
RenderableType: Anything renderable (including str).
"""
current_time = task.get_time() # type: ignore
if self.max_refresh is not None and not task.completed:
try:
timestamp, renderable = self._renderable_cache[task.id]
except KeyError:
pass
else:
if timestamp + self.max_refresh > current_time:
return renderable
renderable = self.render(task)
self._renderable_cache[task.id] = (current_time, renderable)
return renderable
@abstractmethod
def render(self, task: "Task") -> RenderableType:
"""Should return a renderable object."""
class TextColumn(ProgressColumn):
"""A column containing text."""
def __init__(
self,
text_format: str,
style: StyleType = "none",
justify: JustifyMethod = "left",
markup: bool = True,
highlighter: Highlighter = None,
) -> None:
self.text_format = text_format
self.justify = justify
self.style = style
self.markup = markup
self.highlighter = highlighter
super().__init__()
def render(self, task: "Task"):
_text = self.text_format.format(task=task)
if self.markup:
text = Text.from_markup(_text, style=self.style, justify=self.justify)
else:
text = Text(_text, style=self.style, justify=self.justify)
if self.highlighter:
self.highlighter.highlight(text)
return text
class BarColumn(ProgressColumn):
"""Renders a progress bar."""
def __init__(self, bar_width: Optional[int] = 40) -> None:
self.bar_width = bar_width
super().__init__()
def render(self, task: "Task") -> Bar:
"""Gets a progress bar widget for a task."""
return Bar(
total=max(0, task.total),
completed=max(0, task.completed),
width=None if self.bar_width is None else max(1, self.bar_width),
pulse=not task.started,
animation_time=task.get_time(),
)
class TimeRemainingColumn(ProgressColumn):
"""Renders estimated time remaining."""
# Only refresh twice a second to prevent jitter
max_refresh = 0.5
def render(self, task: "Task") -> Text:
"""Show time remaining."""
remaining = task.time_remaining
if remaining is None:
return Text("-:--:--", style="progress.remaining")
remaining_delta = timedelta(seconds=int(remaining))
return Text(str(remaining_delta), style="progress.remaining")
class FileSizeColumn(ProgressColumn):
"""Renders completed filesize."""
def render(self, task: "Task") -> Text:
"""Show data completed."""
data_size = filesize.decimal(int(task.completed))
return Text(data_size, style="progress.filesize")
class TotalFileSizeColumn(ProgressColumn):
"""Renders total filesize."""
def render(self, task: "Task") -> Text:
"""Show data completed."""
data_size = filesize.decimal(int(task.total))
return Text(data_size, style="progress.filesize.total")
class DownloadColumn(ProgressColumn):
"""Renders file size downloaded and total, e.g. '0.5/2.3 GB'."""
def render(self, task: "Task") -> Text:
"""Calculate common unit for completed and total."""
completed = int(task.completed)
total = int(task.total)
unit, suffix = filesize.pick_unit_and_suffix(
total, ["bytes", "KB", "MB", "GB", "TB", "PB", "EB", "ZB", "YB"], 1024
)
completed_ratio = completed / unit
total_ratio = total / unit
precision = 0 if unit == 1 else 1
completed_str = f"{completed_ratio:,.{precision}f}"
total_str = f"{total_ratio:,.{precision}f}"
download_status = f"{completed_str}/{total_str} {suffix}"
download_text = Text(download_status, style="progress.download")
return download_text
class TransferSpeedColumn(ProgressColumn):
"""Renders human readable transfer speed."""
def render(self, task: "Task") -> Text:
"""Show data transfer speed."""
speed = task.speed
if speed is None:
return Text("?", style="progress.data.speed")
data_speed = filesize.decimal(int(speed))
return Text(f"{data_speed}/s", style="progress.data.speed")
class ProgressSample(NamedTuple):
"""Sample of progress for a given time."""
timestamp: float
completed: float
@dataclass
class Task:
"""Information regarding a progress task.
This object should be considered read-only outside of the :class:`~Progress` class.
"""
id: TaskID
"""Task ID associated with this task (used in Progress methods)."""
description: str
"""str: Description of the task."""
total: float
"""str: Total number of steps in this task."""
completed: float
"""float: Number of steps completed"""
_get_time: GetTimeCallable
"""Callable to get the current time."""
visible: bool = True
"""bool: Indicates if this task is visible in the progress display."""
fields: Dict[str, Any] = field(default_factory=dict)
"""Arbitrary fields passed in via Progress.update."""
start_time: Optional[float] = field(default=None, init=False, repr=False)
"""Optional[float]: Time this task was started, or None if not started."""
stop_time: Optional[float] = field(default=None, init=False, repr=False)
"""Optional[float]: Time this task was stopped, or None if not stopped."""
_progress: Deque[ProgressSample] = field(
default_factory=deque, init=False, repr=False
)
def get_time(self) -> float:
"""Get the current time, in seconds."""
return self._get_time() # type: ignore
@property
def started(self) -> bool:
"""bool: Check if the task as started."""
return self.start_time is not None
@property
def remaining(self) -> float:
"""float: Get the number of steps remaining."""
return self.total - self.completed
@property
def elapsed(self) -> Optional[float]:
"""Optional[float]: Time elapsed since task was started, or ``None`` if the task hasn't started."""
if self.start_time is None:
return None
if self.stop_time is not None:
return self.stop_time - self.start_time
return self.get_time() - self.start_time
@property
def finished(self) -> bool:
"""bool: Check if the task has completed."""
return self.completed >= self.total
@property
def percentage(self) -> float:
"""float: Get progress of task as a percantage."""
if not self.total:
return 0.0
completed = (self.completed / self.total) * 100.0
completed = min(100.0, max(0.0, completed))
return completed
@property
def speed(self) -> Optional[float]:
"""Optional[float]: Get the estimated speed in steps per second."""
if self.start_time is None:
return None
progress = list(self._progress)
if not progress:
return None
total_time = progress[-1].timestamp - progress[0].timestamp
if total_time == 0:
return None
total_completed = sum(sample.completed for sample in progress[1:])
speed = total_completed / total_time
return speed
@property
def time_remaining(self) -> Optional[float]:
"""Optional[float]: Get estimated time to completion, or ``None`` if no data."""
if self.finished:
return 0.0
speed = self.speed
if not speed:
return None
estimate = ceil(self.remaining / speed)
return estimate
class _RefreshThread(Thread):
"""A thread that calls refresh() on the Process object at regular intervals."""
def __init__(self, progress: "Progress", refresh_per_second: int = 10) -> None:
self.progress = progress
self.refresh_per_second = refresh_per_second
self.done = Event()
super().__init__()
def stop(self) -> None:
self.done.set()
def run(self) -> None:
while not self.done.wait(1.0 / self.refresh_per_second):
self.progress.refresh()
class Progress(RenderHook):
"""Renders an auto-updating progress bar(s).
Args:
console (Console, optional): Optional Console instance. Default will an internal Console instance writing to stdout.
auto_refresh (bool, optional): Enable auto refresh. If disabled, you will need to call `refresh()`.
refresh_per_second (int, optional): Number of times per second to refresh the progress information. Defaults to 10.
speed_estimate_period: (float, optional): Period (in seconds) used to calculate the speed estimate. Defaults to 30.
transient: (bool, optional): Clear the progress on exit. Defaults to False.
get_time: (Callable, optional): A callable that gets the current time, or None to use time.monotonic. Defaults to None.
"""
def __init__(
self,
*columns: Union[str, ProgressColumn],
console: Console = None,
auto_refresh: bool = True,
refresh_per_second: int = 10,
speed_estimate_period: float = 30.0,
transient: bool = False,
get_time: GetTimeCallable = None,
) -> None:
assert refresh_per_second > 0, "refresh_per_second must be > 0"
self._lock = RLock()
self.columns = columns or (
TextColumn("[progress.description]{task.description}"),
BarColumn(),
TextColumn("[progress.percentage]{task.percentage:>3.0f}%"),
TimeRemainingColumn(),
)
self.console = console or get_console()
self.auto_refresh = auto_refresh
self.refresh_per_second = refresh_per_second
self.speed_estimate_period = speed_estimate_period
self.transient = transient
self.get_time = get_time or monotonic
self._tasks: Dict[TaskID, Task] = {}
self._live_render = LiveRender(self.get_renderable())
self._task_index: TaskID = TaskID(0)
self._refresh_thread: Optional[_RefreshThread] = None
self._refresh_count = 0
self._started = False
self.print = self.console.print
self.log = self.console.log
@property
def tasks(self) -> List[Task]:
"""Get a list of Task instances."""
with self._lock:
return list(self._tasks.values())
@property
def task_ids(self) -> List[TaskID]:
"""A list of task IDs."""
with self._lock:
return list(self._tasks.keys())
@property
def finished(self) -> bool:
"""Check if all tasks have been completed."""
with self._lock:
if not self._tasks:
return True
return all(task.finished for task in self._tasks.values())
def start(self) -> None:
"""Start the progress display."""
with self._lock:
if self._started:
return
self._started = True
self.console.show_cursor(False)
self.console.push_render_hook(self)
self.refresh()
if self.auto_refresh:
self._refresh_thread = _RefreshThread(self, self.refresh_per_second)
self._refresh_thread.start()
def stop(self) -> None:
"""Stop the progress display."""
with self._lock:
if not self._started:
return
self._started = False
try:
if self.auto_refresh and self._refresh_thread is not None:
self._refresh_thread.stop()
self.refresh()
if self.console.is_terminal:
self.console.line()
finally:
self.console.show_cursor(True)
self.console.pop_render_hook()
if self._refresh_thread is not None:
self._refresh_thread.join()
self._refresh_thread = None
if self.transient:
self.console.control(self._live_render.restore_cursor())
def __enter__(self) -> "Progress":
self.start()
return self
def __exit__(self, exc_type, exc_val, exc_tb) -> None:
self.stop()
def track(
self,
sequence: Union[Iterable[ProgressType], Sequence[ProgressType]],
total: int = None,
task_id: Optional[TaskID] = None,
description="Working...",
) -> Iterable[ProgressType]:
"""[summary]
Args:
sequence (Sequence[ProgressType]): A sequence of values you want to iterate over and track progress.
total: (int, optional): Total number of steps. Default is len(sequence).
task_id: (TaskID): Task to track. Default is new task.
description: (str, optional): Description of task, if new task is created.
Returns:
Iterable[ProgressType]: An iterable of values taken from the provided sequence.
"""
if total is None:
if isinstance(sequence, Sized):
task_total = len(sequence)
else:
raise ValueError(
f"unable to get size of {sequence!r}, please specify 'total'"
)
else:
task_total = total
if task_id is None:
task_id = self.add_task(description, total=task_total)
else:
self.update(task_id, total=task_total)
with self:
for completed, value in enumerate(sequence, 1):
yield value
self.update(task_id, completed=completed)
def start_task(self, task_id: TaskID) -> None:
"""Start a task.
Starts a task (used when calculating elapsed time). You may need to call this manually,
if you called ``add_task`` with ``start=False``.
Args:
task_id (TaskID): ID of task.
"""
with self._lock:
task = self._tasks[task_id]
if task.start_time is None:
task.start_time = self.get_time()
def stop_task(self, task_id: TaskID) -> None:
"""Stop a task.
This will freeze the elapsed time on the task.
Args:
task_id (TaskID): ID of task.
"""
with self._lock:
task = self._tasks[task_id]
current_time = self.get_time()
if task.start_time is None:
task.start_time = current_time
task.stop_time = current_time
def update(
self,
task_id: TaskID,
*,
total: float = None,
completed: float = None,
advance: float = None,
visible: bool = None,
refresh: bool = False,
**fields: Any,
) -> None:
"""Update information associated with a task.
Args:
task_id (TaskID): Task id (returned by add_task).
total (float, optional): Updates task.total if not None.
completed (float, optional): Updates task.completed if not None.
advance (float, optional): Add a value to task.completed if not None.
visible (bool, optional): Set visible flag if not None.
refresh (bool): Force a refresh of progress information. Default is False.
**fields (Any): Additional data fields required for rendering.
"""
current_time = self.get_time()
with self._lock:
task = self._tasks[task_id]
completed_start = task.completed
if total is not None:
task.total = total
if advance is not None:
task.completed += advance
if completed is not None:
task.completed = completed
if visible is not None:
task.visible = visible
task.fields.update(fields)
update_completed = task.completed - completed_start
old_sample_time = current_time - self.speed_estimate_period
_progress = task._progress
while _progress and _progress[0].timestamp < old_sample_time:
_progress.popleft()
task._progress.append(ProgressSample(current_time, update_completed))
if refresh:
self.refresh()
def advance(self, task_id: TaskID, advance: float = 1) -> None:
"""Advance task by a number of steps.
Args:
task_id (TaskID): ID of task.
advance (float): Number of steps to advance. Default is 1.
"""
self.update(task_id, advance=advance)
def refresh(self) -> None:
"""Refresh (render) the progress information."""
with self._lock:
self._live_render.set_renderable(self.get_renderable())
if self.console.is_terminal:
with self.console:
# self.console.print(self._live_render.position_cursor())
self.console.print(Control(""))
# self.console.print(self._live_render)
self._refresh_count += 1
def get_renderable(self) -> RenderableType:
"""Get a renderable for the progress display."""
renderable = RenderGroup(*self.get_renderables())
return renderable
def get_renderables(self) -> Iterable[RenderableType]:
"""Get a number of renderables for the progress display."""
table = self.make_tasks_table(self.tasks)
yield table
def make_tasks_table(self, tasks: Iterable[Task]) -> Table:
"""Get a table to render the Progress display.
Args:
tasks (Iterable[Task]): An iterable of Task instances, one per row of the table.
Returns:
Table: A table instance.
"""
table = Table.grid(padding=(0, 1))
for _ in self.columns:
table.add_column()
for task in tasks:
if task.visible:
row: List[RenderableType] = []
append = row.append
for index, column in enumerate(self.columns):
if isinstance(column, str):
append(column.format(task=task))
table.columns[index].no_wrap = True
else:
widget = column(task)
append(widget)
if isinstance(widget, (str, Text)):
table.columns[index].no_wrap = True
table.add_row(*row)
return table
def add_task(
self,
description: str,
start: bool = True,
total: int = 100,
completed: int = 0,
visible: bool = True,
**fields: Any,
) -> TaskID:
"""Add a new 'task' to the Progress display.
Args:
description (str): A description of the task.
start (bool, optional): Start the task immediately (to calculate elapsed time). If set to False,
you will need to call `start` manually. Defaults to True.
total (int, optional): Number of total steps in the progress if know. Defaults to 100.
completed (int, optional): Number of steps completed so far.. Defaults to 0.
visible (bool, optional): Enable display of the task. Defaults to True.
**fields (str): Additional data fields required for rendering.
Returns:
TaskID: An ID you can use when calling `update`.
"""
with self._lock:
task = Task(
self._task_index,
description,
total,
completed,
visible=visible,
fields=fields,
_get_time=self.get_time,
)
self._tasks[self._task_index] = task
if start:
self.start_task(self._task_index)
self.refresh()
try:
return self._task_index
finally:
self._task_index = TaskID(int(self._task_index) + 1)
def remove_task(self, task_id: TaskID) -> None:
"""Delete a task if it exists.
Args:
task_id (TaskID): A task ID.
"""
with self._lock:
del self._tasks[task_id]
def process_renderables(
self, renderables: List[ConsoleRenderable]
) -> List[ConsoleRenderable]:
"""Process renderables to restore cursor and display progress."""
if self.console.is_terminal:
renderables = [
self._live_render.position_cursor(),
*renderables,
self._live_render,
]
return renderables
if __name__ == "__main__": # pragma: no coverage
import time
import random
from .panel import Panel
from .syntax import Syntax
from .table import Table
from .rule import Rule
syntax = Syntax(
'''def loop_last(values: Iterable[T]) -> Iterable[Tuple[bool, T]]:
"""Iterate and generate a tup`le with a flag for last value."""
iter_values = iter(values)
try:
previous_value = next(iter_values)
except StopIteration:
return
for value in iter_values:
yield False, previous_value
previous_value = value
yield True, previous_value''',
"python",
line_numbers=True,
)
table = Table("foo", "bar", "baz")
table.add_row("1", "2", "3")
progress_renderables = [
"Text may be printed while the progress bars are rendering.",
Panel("In fact, [i]any[/i] renderable will work"),
"Such as [magenta]tables[/]...",
table,
"Pretty printed structures...",
{"type": "example", "text": "Pretty printed"},
"Syntax...",
syntax,
Rule("Give it a try!"),
]
from itertools import cycle
examples = cycle(progress_renderables)
console = Console()
with Progress(console=console, transient=True) as progress:
task1 = progress.add_task(" [red]Downloading", total=1000)
task2 = progress.add_task(" [green]Processing", total=1000)
task3 = progress.add_task(" [yellow]Thinking", total=1000, start=False)
while not progress.finished:
progress.update(task1, advance=0.5)
progress.update(task2, advance=0.3)
time.sleep(0.01)
if random.randint(0, 100) < 1:
progress.log(next(examples))