ruff/crates/red_knot_python_semantic/build.rs

87 lines
3.8 KiB
Rust

//! Build script to package our vendored typeshed files
//! into a zip archive that can be included in the Ruff binary.
//!
//! This script should be automatically run at build time
//! whenever the script itself changes, or whenever any files
//! in `crates/red_knot_python_semantic/vendor/typeshed` change.
use std::fs::File;
use std::path::Path;
use path_slash::PathExt;
use zip::result::ZipResult;
use zip::write::{FileOptions, ZipWriter};
use zip::CompressionMethod;
const TYPESHED_SOURCE_DIR: &str = "vendor/typeshed";
const TYPESHED_ZIP_LOCATION: &str = "/zipped_typeshed.zip";
/// Recursively zip the contents of an entire directory.
///
/// This routine is adapted from a recipe at
/// <https://github.com/zip-rs/zip-old/blob/5d0f198124946b7be4e5969719a7f29f363118cd/examples/write_dir.rs>
fn zip_dir(directory_path: &str, writer: File) -> ZipResult<File> {
let mut zip = ZipWriter::new(writer);
// Use deflated compression for WASM builds because compiling `zstd-sys` requires clang
// [source](https://github.com/gyscos/zstd-rs/wiki/Compile-for-WASM) which complicates the build
// by a lot. Deflated compression is slower but it shouldn't matter much for the WASM use case
// (WASM itself is already slower than a native build for a specific platform).
// We can't use `#[cfg(...)]` here because the target-arch in a build script is the
// architecture of the system running the build script and not the architecture of the build-target.
// That's why we use the `TARGET` environment variable here.
let method = if std::env::var("TARGET").unwrap().contains("wasm32") {
CompressionMethod::Deflated
} else {
CompressionMethod::Zstd
};
let options = FileOptions::default()
.compression_method(method)
.unix_permissions(0o644);
for entry in walkdir::WalkDir::new(directory_path) {
let dir_entry = entry.unwrap();
let absolute_path = dir_entry.path();
let normalized_relative_path = absolute_path
.strip_prefix(Path::new(directory_path))
.unwrap()
.to_slash()
.expect("Unexpected non-utf8 typeshed path!");
// Write file or directory explicitly
// Some unzip tools unzip files with directory paths correctly, some do not!
if absolute_path.is_file() {
println!("adding file {absolute_path:?} as {normalized_relative_path:?} ...");
zip.start_file(normalized_relative_path, options)?;
let mut f = File::open(absolute_path)?;
std::io::copy(&mut f, &mut zip).unwrap();
} else if !normalized_relative_path.is_empty() {
// Only if not root! Avoids path spec / warning
// and mapname conversion failed error on unzip
println!("adding dir {absolute_path:?} as {normalized_relative_path:?} ...");
zip.add_directory(normalized_relative_path, options)?;
}
}
zip.finish()
}
fn main() {
println!("cargo:rerun-if-changed={TYPESHED_SOURCE_DIR}");
assert!(
Path::new(TYPESHED_SOURCE_DIR).is_dir(),
"Where is typeshed?"
);
let out_dir = std::env::var("OUT_DIR").unwrap();
// N.B. Deliberately using `format!()` instead of `Path::join()` here,
// so that we use `/` as a path separator on all platforms.
// That enables us to load the typeshed zip at compile time in `module.rs`
// (otherwise we'd have to dynamically determine the exact path to the typeshed zip
// based on the default path separator for the specific platform we're on,
// which can't be done at compile time.)
let zipped_typeshed_location = format!("{out_dir}{TYPESHED_ZIP_LOCATION}");
let zipped_typeshed = File::create(zipped_typeshed_location).unwrap();
zip_dir(TYPESHED_SOURCE_DIR, zipped_typeshed).unwrap();
}