salsa/reference/algorithm.html
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<ol class="chapter"><li class="chapter-item expanded "><a href="../about_salsa.html"><strong aria-hidden="true">1.</strong> About salsa</a></li><li class="chapter-item expanded affix "><li class="part-title">How to use Salsa</li><li class="chapter-item expanded "><a href="../overview.html"><strong aria-hidden="true">2.</strong> Overview</a></li><li class="chapter-item expanded "><a href="../tutorial.html"><strong aria-hidden="true">3.</strong> Tutorial: calc language</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../tutorial/structure.html"><strong aria-hidden="true">3.1.</strong> Basic structure</a></li><li class="chapter-item expanded "><a href="../tutorial/jar.html"><strong aria-hidden="true">3.2.</strong> Jars and databases</a></li><li class="chapter-item expanded "><a href="../tutorial/db.html"><strong aria-hidden="true">3.3.</strong> Defining the database struct</a></li><li class="chapter-item expanded "><a href="../tutorial/ir.html"><strong aria-hidden="true">3.4.</strong> Defining the IR: the various &quot;salsa structs&quot;</a></li><li class="chapter-item expanded "><a href="../tutorial/parser.html"><strong aria-hidden="true">3.5.</strong> Defining the parser: memoized functions and inputs</a></li><li class="chapter-item expanded "><a href="../tutorial/accumulators.html"><strong aria-hidden="true">3.6.</strong> Defining the parser: reporting errors</a></li><li class="chapter-item expanded "><a href="../tutorial/debug.html"><strong aria-hidden="true">3.7.</strong> Defining the parser: debug impls and testing</a></li><li class="chapter-item expanded "><a href="../tutorial/checker.html"><strong aria-hidden="true">3.8.</strong> Defining the checker</a></li><li class="chapter-item expanded "><a href="../tutorial/interpreter.html"><strong aria-hidden="true">3.9.</strong> Defining the interpreter</a></li></ol></li><li class="chapter-item expanded "><a href="../reference.html"><strong aria-hidden="true">4.</strong> Reference</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../reference/durability.html"><strong aria-hidden="true">4.1.</strong> Durability</a></li><li class="chapter-item expanded "><a href="../reference/algorithm.html" class="active"><strong aria-hidden="true">4.2.</strong> Algorithm</a></li></ol></li><li class="chapter-item expanded "><a href="../common_patterns.html"><strong aria-hidden="true">5.</strong> Common patterns</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../common_patterns/on_demand_inputs.html"><strong aria-hidden="true">5.1.</strong> On-demand (Lazy) inputs</a></li></ol></li><li class="chapter-item expanded "><a href="../tuning.html"><strong aria-hidden="true">6.</strong> Tuning</a></li><li class="chapter-item expanded "><a href="../cycles.html"><strong aria-hidden="true">7.</strong> Cycle handling</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../cycles/fallback.html"><strong aria-hidden="true">7.1.</strong> Recovering via fallback</a></li></ol></li><li class="chapter-item expanded "><li class="part-title">How Salsa works internally</li><li class="chapter-item expanded "><a href="../how_salsa_works.html"><strong aria-hidden="true">8.</strong> How Salsa works</a></li><li class="chapter-item expanded "><a href="../videos.html"><strong aria-hidden="true">9.</strong> Videos</a></li><li class="chapter-item expanded "><a href="../plumbing.html"><strong aria-hidden="true">10.</strong> Plumbing</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../plumbing/jars_and_ingredients.html"><strong aria-hidden="true">10.1.</strong> Jars and ingredients</a></li><li class="chapter-item expanded "><a href="../plumbing/database_and_runtime.html"><strong aria-hidden="true">10.2.</strong> Databases and runtime</a></li><li class="chapter-item expanded "><a href="../plumbing/db_lifetime.html"><strong aria-hidden="true">10.3.</strong> The db lifetime on tracked/interned structs</a></li><li class="chapter-item expanded "><a href="../plumbing/tracked_structs.html"><strong aria-hidden="true">10.4.</strong> Tracked structures</a></li><li class="chapter-item expanded "><a href="../plumbing/query_ops.html"><strong aria-hidden="true">10.5.</strong> Query operations</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../plumbing/maybe_changed_after.html"><strong aria-hidden="true">10.5.1.</strong> maybe changed after</a></li><li class="chapter-item expanded "><a href="../plumbing/fetch.html"><strong aria-hidden="true">10.5.2.</strong> Fetch</a></li><li class="chapter-item expanded "><a href="../plumbing/derived_flowchart.html"><strong aria-hidden="true">10.5.3.</strong> Derived queries flowchart</a></li><li class="chapter-item expanded "><a href="../plumbing/cycles.html"><strong aria-hidden="true">10.5.4.</strong> Cycle handling</a></li></ol></li><li class="chapter-item expanded "><a href="../plumbing/terminology.html"><strong aria-hidden="true">10.6.</strong> Terminology</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../plumbing/terminology/backdate.html"><strong aria-hidden="true">10.6.1.</strong> Backdate</a></li><li class="chapter-item expanded "><a href="../plumbing/terminology/changed_at.html"><strong aria-hidden="true">10.6.2.</strong> Changed at</a></li><li class="chapter-item expanded "><a href="../plumbing/terminology/dependency.html"><strong aria-hidden="true">10.6.3.</strong> Dependency</a></li><li class="chapter-item expanded "><a href="../plumbing/terminology/derived_query.html"><strong aria-hidden="true">10.6.4.</strong> Derived query</a></li><li class="chapter-item expanded "><a href="../plumbing/terminology/durability.html"><strong aria-hidden="true">10.6.5.</strong> Durability</a></li><li class="chapter-item expanded "><a href="../plumbing/terminology/input_query.html"><strong aria-hidden="true">10.6.6.</strong> Input query</a></li><li class="chapter-item expanded "><a href="../plumbing/terminology/ingredient.html"><strong aria-hidden="true">10.6.7.</strong> Ingredient</a></li><li class="chapter-item expanded "><a href="../plumbing/terminology/LRU.html"><strong aria-hidden="true">10.6.8.</strong> LRU</a></li><li class="chapter-item expanded "><a href="../plumbing/terminology/memo.html"><strong aria-hidden="true">10.6.9.</strong> Memo</a></li><li class="chapter-item expanded "><a href="../plumbing/terminology/query.html"><strong aria-hidden="true">10.6.10.</strong> Query</a></li><li class="chapter-item expanded "><a href="../plumbing/terminology/query_function.html"><strong aria-hidden="true">10.6.11.</strong> Query function</a></li><li class="chapter-item expanded "><a href="../plumbing/terminology/revision.html"><strong aria-hidden="true">10.6.12.</strong> Revision</a></li><li class="chapter-item expanded "><a href="../plumbing/terminology/salsa_item.html"><strong aria-hidden="true">10.6.13.</strong> Salsa item</a></li><li class="chapter-item expanded "><a href="../plumbing/terminology/salsa_struct.html"><strong aria-hidden="true">10.6.14.</strong> Salsa struct</a></li><li class="chapter-item expanded "><a href="../plumbing/terminology/untracked.html"><strong aria-hidden="true">10.6.15.</strong> Untracked dependency</a></li><li class="chapter-item expanded "><a href="../plumbing/terminology/verified.html"><strong aria-hidden="true">10.6.16.</strong> Verified</a></li></ol></li></ol></li><li class="chapter-item expanded "><li class="part-title">Appendices</li><li class="chapter-item expanded "><a href="../meta.html"><strong aria-hidden="true">11.</strong> Meta: about the book itself</a></li></ol> </div>
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<h1 id="the-red-green-algorithm"><a class="header" href="#the-red-green-algorithm">The &quot;red-green&quot; algorithm</a></h1>
<p>This page explains the basic Salsa incremental algorithm.
The algorithm is called the &quot;red-green&quot; algorithm, which is where the name Salsa comes from.</p>
<h3 id="database-revisions"><a class="header" href="#database-revisions">Database revisions</a></h3>
<p>The Salsa database always tracks a single <strong>revision</strong>. Each time you set an input, the revision is incremented. So we start in revision <code>R1</code>, but when a <code>set</code> method is called, we will go to <code>R2</code>, then <code>R3</code>, and so on. For each input, we also track the revision in which it was last changed.</p>
<h3 id="basic-rule-when-inputs-change-re-execute"><a class="header" href="#basic-rule-when-inputs-change-re-execute">Basic rule: when inputs change, re-execute!</a></h3>
<p>When you invoke a tracked function, in addition to storing the value that was returned, we also track what <em>other</em> tracked functions it depends on, and the revisions when their value last changed. When you invoke the function again, if the database is in a new revision, then we check whether any of the inputs to this function have changed in that new revision. If not, we can just return our cached value. But if the inputs <em>have</em> changed (or may have changed), we will re-execute the function to find the most up-to-date answer.</p>
<p>Here is a simple example, where the <code>parse_module</code> function invokes the <code>module_text</code> function:</p>
<pre><pre class="playground"><code class="language-rust">
<span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>#[salsa::tracked]
fn parse_module(db: &amp;dyn Db, module: Module) -&gt; Ast {
let module_text: &amp;String = module_text(db, module);
Ast::parse_text(module_text)
}
#[salsa::tracked(return_ref)]
fn module_text(db: &amp;dyn Db, module: Module) -&gt; String {
panic!(&quot;text for module `{module:?}` not set&quot;)
}
<span class="boring">}
</span></code></pre></pre>
<p>If we invoke <code>parse_module</code> twice, but change the module text in between, then we will have to re-execute <code>parse_module</code>:</p>
<pre><pre class="playground"><code class="language-rust">
<span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>module_text::set(
db,
module,
&quot;fn foo() { }&quot;.to_string(),
);
parse_module(db, module); // executes
// ...some time later...
module_text::set(
db,
module,
&quot;fn foo() { /* add a comment */ }&quot;.to_string(),
);
parse_module(db, module); // executes again!
<span class="boring">}
</span></code></pre></pre>
<h3 id="backdating-sometimes-we-can-be-smarter"><a class="header" href="#backdating-sometimes-we-can-be-smarter">Backdating: sometimes we can be smarter</a></h3>
<p>Often, though, tracked functions don't depend directly on the inputs. Instead, they'll depend on some other tracked function. For example, perhaps we have a <code>type_check</code> function that reads the AST:</p>
<pre><pre class="playground"><code class="language-rust">
<span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>#[salsa::tracked]
fn type_check(db: &amp;dyn Db, module: Module) {
let ast = parse_module(db, module);
...
}
<span class="boring">}
</span></code></pre></pre>
<p>If the module text is changed, we saw that we have to re-execute <code>parse_module</code>, but there are many changes to the source text that still produce the same AST. For example, suppose we simply add a comment? In that case, if <code>type_check</code> is called again, we will:</p>
<ul>
<li>First re-execute <code>parse_module</code>, since its input changed.</li>
<li>We will then compare the resulting AST. If it's the same as last time, we can <em>backdate</em> the result, meaning that we say that, even though the inputs changed, the output didn't.</li>
</ul>
<h2 id="durability-an-optimization"><a class="header" href="#durability-an-optimization">Durability: an optimization</a></h2>
<p>As an optimization, Salsa includes the concept of <strong>durability</strong>, which is the notion of how often some piece of tracked data changes. </p>
<p>For example, when compiling a Rust program, you might mark the inputs from crates.io as <em>high durability</em> inputs, since they are unlikely to change. The current workspace could be marked as <em>low durability</em>, since changes to it are happening all the time.</p>
<p>When you set the value of a tracked function, you can also set it with a given <em>durability</em>:</p>
<pre><pre class="playground"><code class="language-rust">
<span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>module_text::set_with_durability(
db,
module,
&quot;fn foo() { }&quot;.to_string(),
salsa::Durability::HIGH
);
<span class="boring">}
</span></code></pre></pre>
<p>For each durability, we track the revision in which <em>some input</em> with that durability changed. If a tracked function depends (transitively) only on high durability inputs, and you change a low durability input, then we can very easily determine that the tracked function result is still valid, avoiding the need to traverse the input edges one by one.</p>
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