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Allow overriding module name for uv build backend (#11884)
Thank you for uv, it has game-changer capabilities in the field of Python package and environment maangement! ## Summary This is a small PR adding the option `module-name` (`tool.uv.build-backend.module-name`) to the uv build backend ( https://github.com/astral-sh/uv/issues/8779 ). Currently, the uv build backend will assume that the module name matches the (dash to underdash-transformed) package name. In some packaging scenarios this is not the case, and currently there exists no possibility to override it, which this PR addresses. From the main issue ( https://github.com/astral-sh/uv/issues/8779 ) I could not tell if there is any extensive roadmap or plans how to implement more complex scenarios, hence this PR as a suggestion for a small feature with a big impact for certain scenarios. I am new to Rust, I hope the borrow/reference usage is correct. ## Test Plan So far I tested this at an example, if desired I can look into extending the tests. Fixes #11428 --------- Co-authored-by: konstin <konstin@mailbox.org>
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@ -15,6 +15,7 @@ use thiserror::Error;
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use tracing::debug;
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use uv_fs::Simplified;
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use uv_globfilter::PortableGlobError;
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use uv_pypi_types::IdentifierParseError;
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#[derive(Debug, Error)]
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pub enum Error {
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@ -24,6 +25,8 @@ pub enum Error {
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Toml(#[from] toml::de::Error),
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#[error("Invalid pyproject.toml")]
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Validation(#[from] ValidationError),
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#[error(transparent)]
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Identifier(#[from] IdentifierParseError),
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#[error("Unsupported glob expression in: `{field}`")]
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PortableGlob {
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field: String,
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