## Summary
The culmination of #4730. We now have `uv run --isolated` which always
uses a fresh environment (but includes the workspace dependencies as
needed). This enables you to test with strict isolation (e.g., `uv run
--isolated -p foo` will ensure that `foo` is unable to import anything
that isn't an actual dependency).
Closes#5430.
## Summary
This PR gets rid of the global `--isolated` flag (which serves a bunch
of independent responsibilities right now) on `uv tool run` in favor of
a dedicated `--isolated` flag, which tells uv to avoid re-using an
existing tool environment for this invocation. We'll add the same thing
to `uv run`, to avoid using the base project environment.
This will become a bit clearer in #5466, when we deprecate the
`--isolated` flag on the preview APIs.
## Summary
The idea here is that we hide all resolver output (the grayed out
resolver messages, plus the list of environment modifications) by
default in `uv run` and `uv tool run`. You can pass `--show-resolution`
to re-enable them.
Closes https://github.com/astral-sh/uv/issues/5458.
## Summary
Right now, `--isolated` is read from `uv run` and `uv init` to avoid
discovering the current workspace (or project). This PR moves that
behavior to a dedicated `--no-workspace` flag for `uv init`, and
`--no-project` for `uv run`. They could use the same flag, but
`--no-project` feels confusing for `uv init`, and `--no-workspace` seems
confusing for `uv run` (especially so once you read the documentation,
where we refer to the thing you're omitting as the project).
Closes https://github.com/astral-sh/uv/issues/5429.
This PR represents a different approach to marker propagation in an
attempt to unblock #4640. In particular, instead of propagating markers
when forks are created, we wait until resolution is complete to
propagate all markers to all dependencies in each fork. This ends up
being both more robust (we should never miss anything) and simpler to
implement because it doesn't require mutating a `PubGrubPackage` (which
was pretty annoying). I think the main downside here is that this can
sometimes add markers where they aren't needed.
This actually winds up making quite a few snapshot changes. I went
through each of them. Some of them look like legitimate bug fixes. Some
of them look like superfluous additions. And some of them look like they
would be removed if we had perfect marker normalization. But I don't
think any of the changes are _wrong_.
## Summary
If we just created an entrypoint script, we can of course set the
permissions (we just created it). However, if we're copying from the
cache, we might _not_ own the file. In that case, if we need to change
the permissions (we shouldn't, since the script is likely already
executable -- we set the permissions when we unzip, but I guess they
could _not_ be properly set in the zip itself), we have to copy it.
Closes https://github.com/astral-sh/uv/issues/5581.
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## Summary
use windows-sys bindings maintained by microsoft devs. winapi didn't has
any updates for more than 3 years
## Test Plan
cargo test. it failed locally because I don't have Python 3.12 installed
## Summary
uv run --directory <path> means that one doesn't have to change to a
project's directory to run programs from it. It makes it possible to use
projects as if they are tool installations.
To support this, first the code reading .python-version was updated so
that
it can read such markers outside the current directory. Note the minor
change this causes (if I'm right), described in the commit.
## Test Plan
One test has been added.
## --directory
Not sure what the name of the argument should be, but it's following uv
sync's directory for now.
Other alternatives could be "--project". Uv run and uv tool run should
probably find common agreement on this (relevant for project-locked
tools).
I've implemented this same change in Rye, some time ago, and then we
went
with --pyproject `<`path to pyproject.toml file`>`. I think using
pyproject.toml file path and not directory was probably a mistake, an
overgeneralization one doesn't need.
Every packse version update is currently causing a huge diff (the size
of the `lock_scenarios.rs` diff in this PR). By redacting the version
from the snapshots, we will only have the actual change in the diff and
not the redundant version change noise.
The second commit moves all remaining packse url arg values to
`common/mod.rs`, which acts as a single source of truth for the packse
version.
## Summary
The package was being installed as editable, but it wasn't marked as
such in `uv pip list`, as the `direct-url.json` was wrong.
Closes https://github.com/astral-sh/uv/issues/5543.
## Summary
The idea here is similar to what we do for wheels: we create the
`CachedEnvironment` in the `archive-v0` bucket, then symlink it to its
content-addressed location. This ensures that we can always recreate
these environments without concern for whether anyone else is accessing
them.
Part of the challenge here is that we want the virtual environments to
be relocatable, because we're now building them in one location but
persisting them in another. This requires that we write relative (rather
than absolute) paths to scripts and entrypoints. The main risk with
relocatable virtual environments is that the scripts and entrypoints
_themselves_ are not relocatable, because they use a relative shebang.
But that's fine for cached environments, which are never intended to
leave the cache.
Closes https://github.com/astral-sh/uv/issues/5503.
## Summary
Adds a `--relocatable` CLI arg to `uv venv`. This flag does two things:
* ensures that the associated activation scripts do not rely on a
hardcoded
absolute path to the virtual environment (to the extent possible; `.csh`
and
`.nu` left as-is)
* persists a `relocatable` flag in `pyvenv.cfg`.
The flag in `pyvenv.cfg` in turn instructs the wheel `Installer` to
create script
entrypoints in a relocatable way (use `exec` trick + `dirname $0` on
POSIX;
use relative path to `python[w].exe` on Windows).
Fixes: #3863
## Test Plan
* Relocatable console scripts covered as additional scenarios in
existing test cases.
* Integration testing of boilerplate generation in `venv`.
* Manual testing of `uv venv` with and without `--relocatable`
## Summary
This PR adds support for `uv lock` and `uv sync` in the standardized
benchmarks script.
Part of: https://github.com/astral-sh/uv/issues/5263.
## Test Plan
For example:
```sh
python scripts/bench/__main__.py --uv-project --benchmark resolve-cold ./scripts/requirements/trio.in --verbose
```
## Summary
Closes#2187.
The [xz
backdoor](https://gist.github.com/thesamesam/223949d5a074ebc3dce9ee78baad9e27)
is still fairly recent, but luckily the [Rust `xz2` crate bundles
version 5.2.5 of the C `xz`
package](https://github.com/alexcrichton/xz2-rs/tree/main/lzma-sys),
which is before the backdoor was introduced.
It's worth noting that a security risk still exists if you have a
compromised version of `xz` installed on your system, but that risk is
not introduced by `uv` or the Rust packages in general.
## Test Plan
Tried installing the package mentioned in the linked issue: `python-apt
@
https://launchpad.net/ubuntu/+archive/primary/+sourcefiles/python-apt/2.7.6/python-apt_2.7.6.tar.xz`
(Note that this will only work on Ubuntu - I tried on a Mac and while
the archive was extracted properly, the package did not install because
of some missing files)
---------
Co-authored-by: Charlie Marsh <charlie.r.marsh@gmail.com>
## Summary
I think it makes no sense to allow `--editable` and `--exclude-editable`
at the same time.
## Test Plan
```console
$ cargo run -- pip list --editable --exclude-editable
error: the argument '--editable' cannot be used with '--exclude-editable'
Usage: uv.exe pip list --editable
For more information, try '--help'.
```