## Summary
This was an oversight in the initial implementation. We shouldn't
validate sources for the `build-system.requires` field, since extras and
groups can _never_ be active.
Closes https://github.com/astral-sh/uv/issues/9259.
## Summary
See: https://github.com/astral-sh/uv/issues/8884. We build in a
directory that's deep within the cache; to help with file name length
limits, we should build at the top-level of the cache.
When resolving workspace dependencies (from one workspace member to
another) from a workspace that's in git, we need to emit these
transitive dependencies as git dependencies, not path dependencies as
all other workspace deps. This fixes a bug where we would treat them as
path dependencies inside the checkout directory, leading either to
clashes (between a local path and another direct git dependency) or
invalid lockfiles (referencing the checkout dir in the lockfile when we
should be referencing the git repo).
Fixes#8087Fixes#4920Fixes#3936 since we needed that information anyway
---------
Co-authored-by: Charlie Marsh <charlie.r.marsh@gmail.com>
## Summary
We shouldn't show these in `uv add`, especially when the thing we're
adding is about to have a lower-bound put on it. Now, we only show these
when the user runs `uv lock` or `uv sync`.
## Summary
If you pass a named index via the CLI, you can now reference it as a
named source. This required some surprisingly large refactors, since we
now need to be able to track whether a given index was provided on the
CLI vs. elsewhere (since, e.g., we don't want users to be able to
reference named indexes defined in global configuration).
Closes https://github.com/astral-sh/uv/issues/7899.
## Summary
This PR declares and documents all environment variables that are used
in one way or another in `uv`, either internally, or externally, or
transitively under a common struct.
I think over time as uv has grown there's been many environment
variables introduced. Its harder to know which ones exists, which ones
are missing, what they're used for, or where are they used across the
code. The docs only documents a handful of them, for others you'd have
to dive into the code and inspect across crates to know which crates
they're used on or where they're relevant.
This PR is a starting attempt to unify them, make it easier to discover
which ones we have, and maybe unlock future posibilities in automating
generating documentation for them.
I think we can split out into multiple structs later to better organize,
but given the high influx of PR's and possibly new environment variables
introduced/re-used, it would be hard to try to organize them all now
into their proper namespaced struct while this is all happening given
merge conflicts and/or keeping up to date.
I don't think this has any impact on performance as they all should
still be inlined, although it may affect local build times on changes to
the environment vars as more crates would likely need a rebuild. Lastly,
some of them are declared but not used in the code, for example those in
`build.rs`. I left them declared because I still think it's useful to at
least have a reference.
Did I miss any? Are their initial docs cohesive?
Note, `uv-static` is a terrible name for a new crate, thoughts? Others
considered `uv-vars`, `uv-consts`.
## Test Plan
Existing tests
As per
https://matklad.github.io/2021/02/27/delete-cargo-integration-tests.html
Before that, there were 91 separate integration tests binary.
(As discussed on Discord — I've done the `uv` crate, there's still a few
more commits coming before this is mergeable, and I want to see how it
performs in CI and locally).
## Summary
Related issues: #8009#7549
Although `PYTHONIOENCODING=utf-8` forces python to use UTF-8 for
`stdout`/`stderr`, it can't prevent code like
`sys.stdout.buffer.write()` or `subprocess.call(["cl.exe", ...])` to
bypass the encoder. This PR uses lossy UTF-8 conversion to avoid
decoding error.
## Alternative
Using `bstr` crate might be better since it can preserve original
information. Or we should follow the Windows convention, unset
`PYTHONIOENCODING` and decode with system default encoding.
## Test Plan
Running locally with non-ASCII character in `UV_CACHE_DIR` works fine,
but I have no unit test plan. Testing locale problem is hard :(
## Summary
This PR fixes#7733. According to [CPython documentation on
`sys.stdout`](https://docs.python.org/3.12/library/sys.html#sys.stdout),
when `stdout`/`stderr` is non-character device like pipe, the encoding
will be set to system locale on windows. However, on the Rust side
`stdout_reader` and `stderr_reader` expect them to be encoded in UTF-8
and will fail when child process write non-ASCII character to
stdout/stderr, e.g., build directory name containing non-ASCII
character.
Both
[CPython3](https://docs.python.org/3.12/using/cmdline.html#envvar-PYTHONIOENCODING)
and [PyPy](https://doc.pypy.org/en/default/man/pypy3.1.html#environment)
support environment variable `PYTHONIOENCODING`. When it is set to
`utf-8`, python will use UTF-8 encoding for `stdin`/`stdout`/`stderr`.
Since `stdin` is not used by the spawned python process and we expect
`stdout`/`stderr` to use UTF-8, this fix should work as expected.
<!-- What's the purpose of the change? What does it do, and why? -->
## Test Plan
I only tested it on my computer with CPython 3.12 and 3.7. With the fix
applied I confirmed that [the case I
described](https://github.com/astral-sh/uv/issues/7733#issuecomment-2380416093)
is fixed.
I'm using Windows 11 with system locale set to code page 936.
uv will soon support both a build frontend (`uv build`) and a build
backend (`build-system = "uv"`). To avoid the name clash, I'm renaming
the `uv-build` crate to `uv-build-frontend`. In a follow-up PR, I will
add a `uv-build-backend` crate with the build backend implementation.