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![]() We now use the getters and setters everywhere. There were some places where we wanted to build a `MarkerEnvironment` out of whole cloth, usually in tests. To facilitate those use cases, we add a `MarkerEnvironmentBuilder` that provides a convenient constructor. It's basically like a `MarkerEnvironment::new`, but with named parameters. That's useful here because there are so many fields (and they many have the same type). |
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benches | ||
inputs | ||
src | ||
Cargo.toml |