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https://github.com/Strum355/mcshader-lsp.git
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41 lines
655 B
Text
41 lines
655 B
Text
#version 120
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#define MC_VERSION 11800
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#define MC_GL_VERSION 320
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#define MC_GLSL_VERSION 150
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#define MC_OS_LINUX
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#define MC_GL_VENDOR_NVIDIA
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#define MC_GL_RENDERER_GEFORCE
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#define MC_NORMAL_MAP
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#define MC_SPECULAR_MAP
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#define MC_RENDER_QUALITY 1.0
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#define MC_SHADOW_QUALITY 1.0
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#define MC_HAND_DEPTH 0.125
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#define MC_OLD_HAND_LIGHT
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#define MC_OLD_LIGHTING
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#line 1 0 // !!
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#line 0 1 // !!
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int sample() {
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return 5;
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}
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#line 0 2 // !!
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void burger() {
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// sample text
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}
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#line 5 1 // !!
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#line 0 3 // !!
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float test() {
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return 3.0;
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}
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#line 7 1 // !!
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int sample_more() {
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return 5;
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}
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#line 3 0 // !!
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void main() {
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gl_FragColor = vec4(1.0, 1.0, 1.0, 1.0);
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}
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