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Add equality narrowing for enums, if they don't override `__eq__` or `__ne__` in an unsafe way. Follow-up to PR https://github.com/astral-sh/ruff/pull/20164 Fixes https://github.com/astral-sh/ty/issues/939
4.5 KiB
4.5 KiB
Narrowing for in conditionals
in for tuples
def _(x: int):
if x in (1, 2, 3):
reveal_type(x) # revealed: int
else:
reveal_type(x) # revealed: int
def _(x: str):
if x in ("a", "b", "c"):
reveal_type(x) # revealed: str
else:
reveal_type(x) # revealed: str
from typing import Literal
def _(x: Literal[1, 2, "a", "b", False, b"abc"]):
if x in (1,):
reveal_type(x) # revealed: Literal[1]
elif x in (2, "a"):
reveal_type(x) # revealed: Literal[2, "a"]
elif x in (b"abc",):
reveal_type(x) # revealed: Literal[b"abc"]
elif x not in (3,):
reveal_type(x) # revealed: Literal["b", False]
else:
reveal_type(x) # revealed: Never
def _(x: Literal["a", "b", "c", 1]):
if x in ("a", "b", "c", 2):
reveal_type(x) # revealed: Literal["a", "b", "c"]
else:
reveal_type(x) # revealed: Literal[1]
in for str and literal strings
def _(x: str):
if x in "abc":
reveal_type(x) # revealed: str
else:
reveal_type(x) # revealed: str
from typing import Literal
def _(x: Literal["a", "b", "c", "d"]):
if x in "abc":
reveal_type(x) # revealed: Literal["a", "b", "c"]
else:
reveal_type(x) # revealed: Literal["d"]
def _(x: Literal["a", "b", "c", "e"]):
if x in "abcd":
reveal_type(x) # revealed: Literal["a", "b", "c"]
else:
reveal_type(x) # revealed: Literal["e"]
def _(x: Literal[1, "a", "b", "c", "d"]):
# error: [unsupported-operator]
if x in "abc":
reveal_type(x) # revealed: Literal["a", "b", "c"]
else:
reveal_type(x) # revealed: Literal[1, "d"]
Assignment expressions
from typing import Literal
def f() -> Literal[1, 2, 3]:
return 1
if (x := f()) in (1,):
reveal_type(x) # revealed: Literal[1]
else:
reveal_type(x) # revealed: Literal[2, 3]
Union with Literal, None and int
from typing import Literal
def test(x: Literal["a", "b", "c"] | None | int = None):
if x in ("a", "b"):
# int is included because custom __eq__ methods could make
# an int equal to "a" or "b", so we can't eliminate it
reveal_type(x) # revealed: Literal["a", "b"] | int
else:
reveal_type(x) # revealed: Literal["c"] | None | int
Direct not in conditional
from typing import Literal
def test(x: Literal["a", "b", "c"] | None | int = None):
if x not in ("a", "c"):
# int is included because custom __eq__ methods could make
# an int equal to "a" or "c", so we can't eliminate it
reveal_type(x) # revealed: Literal["b"] | None | int
else:
reveal_type(x) # revealed: Literal["a", "c"] | int
bool
def _(x: bool):
if x in (True,):
reveal_type(x) # revealed: Literal[True]
else:
reveal_type(x) # revealed: Literal[False]
def _(x: bool | str):
if x in (False,):
# `str` remains due to possible custom __eq__ methods on a subclass
reveal_type(x) # revealed: Literal[False] | str
else:
reveal_type(x) # revealed: Literal[True] | str
LiteralString
from typing_extensions import LiteralString
def _(x: LiteralString):
if x in ("a", "b", "c"):
reveal_type(x) # revealed: Literal["a", "b", "c"]
else:
reveal_type(x) # revealed: LiteralString & ~Literal["a"] & ~Literal["b"] & ~Literal["c"]
def _(x: LiteralString | int):
if x in ("a", "b", "c"):
reveal_type(x) # revealed: Literal["a", "b", "c"] | int
else:
reveal_type(x) # revealed: (LiteralString & ~Literal["a"] & ~Literal["b"] & ~Literal["c"]) | int
enums
from enum import Enum
class Color(Enum):
RED = "red"
GREEN = "green"
BLUE = "blue"
def _(x: Color):
if x in (Color.RED, Color.GREEN):
reveal_type(x) # revealed: Literal[Color.RED, Color.GREEN]
else:
reveal_type(x) # revealed: Literal[Color.BLUE]
Union with enum and int
from enum import Enum
class Status(Enum):
PENDING = 1
APPROVED = 2
REJECTED = 3
def test(x: Status | int):
if x in (Status.PENDING, Status.APPROVED):
# int is included because custom __eq__ methods could make
# an int equal to Status.PENDING or Status.APPROVED, so we can't eliminate it
reveal_type(x) # revealed: Literal[Status.PENDING, Status.APPROVED] | int
else:
reveal_type(x) # revealed: Literal[Status.REJECTED] | int