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SixtyFPS -> Slint in the C++ documentation
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13 changed files with 44 additions and 44 deletions
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@ -29,7 +29,7 @@ struct ItemVTable;
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#include "slint_qt_internal.h"
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/// \rst
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/// The :code:`sixtyfps` namespace is the primary entry point into the SixtyFPS C++ API.
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/// The :code:`slint` namespace is the primary entry point into the Slint C++ API.
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/// All available types are in this namespace.
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///
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/// See the :doc:`Overview <../overview>` documentation for the C++ integration how
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@ -845,7 +845,7 @@ cbindgen_private::NativeStyleMetrics::~NativeStyleMetrics()
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#endif // !defined(DOXYGEN)
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namespace private_api {
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// Code generated by SixtyFPS <= 0.1.5 uses this enum with VersionCheckHelper
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// Code generated by Slint <= 0.1.5 uses this enum with VersionCheckHelper
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enum class [[deprecated]] VersionCheck { Major = SLINT_VERSION_MAJOR, Minor = SLINT_VERSION_MINOR,
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Patch = SLINT_VERSION_PATCH };
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template<int Major, int Minor, int Patch>
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@ -878,7 +878,7 @@ inline void quit_event_loop()
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/// running the event loop. The provided functors will only be invoked from the thread
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/// that started the event loop.
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///
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/// You can use this to set properties or use any other SixtyFPS APIs from other threads,
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/// You can use this to set properties or use any other Slint APIs from other threads,
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/// by collecting the code in a functor and queuing it up for invocation within the event loop.
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///
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/// The following example assumes that a status message received from a network thread is
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@ -920,7 +920,7 @@ void invoke_from_event_loop(Functor f)
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/// Blocking version of invoke_from_event_loop()
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///
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/// Just like invoke_from_event_loop(), this will run the specified functor from the thread running
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/// the sixtyfps event loop. But it will block until the execution of the functor is finished,
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/// the slint event loop. But it will block until the execution of the functor is finished,
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/// and return that value.
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///
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/// This function must be called from a different thread than the thread that runs the event loop
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