SixtyFPS -> Slint in the C++ documentation

This commit is contained in:
Simon Hausmann 2022-02-02 14:48:22 +01:00
parent ad4eea9e96
commit f48d7d9f9e
13 changed files with 44 additions and 44 deletions

View file

@ -30,7 +30,7 @@ struct ErasedComponentBox : vtable::Dyn
/// The types in this namespace allow you to load a .slint file at runtime and show its UI.
///
/// You only need to use them if you do not want to use pre-compiled .slint code, which is
/// the normal way to use SixtyFPS.
/// the normal way to use Slint.
///
/// The entry point for this namespace is the \ref ComponentCompiler, which you can
/// use to create \ref ComponentDefinition instances with the
@ -227,7 +227,7 @@ private:
friend class Value;
};
/// This is a dynamically typed value used in the SixtyFPS interpreter.
/// This is a dynamically typed value used in the Slint interpreter.
/// It can hold a value of different types, and you should use the
/// different overloaded constructors and the to_xxx() functions to access the
//// value within.
@ -881,7 +881,7 @@ public:
}
};
/// ComponentCompiler is the entry point to the SixtyFPS interpreter that can be used
/// ComponentCompiler is the entry point to the Slint interpreter that can be used
/// to load .slint files or compile them on-the-fly from a string
/// (using build_from_source()) or from a path (using build_from_source())
class ComponentCompiler