Commit graph

44 commits

Author SHA1 Message Date
Simon Hausmann
eb825f2e95 Support default-font-* properties in Live-Preview
... by changing the resolution for the `WindowItem` to traverse the
item tree from the current item, instead of going to the window.

This doesn't quite fix #4298 because `rem` resolution is still missing.
That requires the built-in default font size function to be fixed as
well, which is non-trivial.

cc #4298
2025-04-24 09:18:45 +02:00
Simon Hausmann
8372cd6412
Convey clipping of children to accesskit (#7587)
and while at it, move is_clipping_item() that casts a function of the ItemVTable.

Fixes #2341
Fixes #7382
2025-02-10 13:42:10 +01:00
Simon Hausmann
a4709b211e Cleanup: Rename bounding_rect_for_geometry to bounding_rect 2025-01-30 10:55:28 +01:00
Simon Hausmann
4a6b4d9dfa Add support for bounding text rendering with the partial renderer
cc #7247
2025-01-30 10:55:28 +01:00
Simon Hausmann
58ea5389f8 Add support for box shadows with the partial renderer
cc #7247

Fix comment in partial renderer's filter_item() about dependency tracking

Co-authored-by: Olivier Goffart <olivier.goffart@slint.dev>
2025-01-30 10:55:28 +01:00
Simon Hausmann
0d723953f9 Add support for line caps in Path Strokes
ChangeLog: Added `Path::stroke-line-cap` property.

Fixes #4676
2025-01-20 22:28:45 +01:00
Simon Hausmann
c764da4aab
Add property to toggle anti-aliasing on Path elements (#7308)
This enables working around bugs in GPU drivers. Especially the GC7000UL
plus its driver on imx8mp has been observed to sometimes horribly degrade in
performance when Skia renders anti-aliased paths (when a function like
`gcoSURF_BlitCPU` shows up at the top of `perf` that's a bad sign).
2025-01-10 10:28:01 +01:00
Aurindam Jana
3523e86359
Simplify commercial license (#3063)
Base the commercial license on the Royalty-free license adding clauses pertaining to the fees.
2024-05-31 14:06:17 +02:00
Aurindam Jana
9a3aa265d5
Update Royalty-free license (#5257)
Add clarification that Application may not expose Slint APIs.
2024-05-31 10:53:19 +02:00
Aurindam Jana
0cfeec1a31
Update Slint Community License (#4994)
Updated the version from 1.1 to 1.2 
Renamed the header to "Slint Royalty-free Desktop, Mobile, and Web Applications License"
Added definition of "Mobile Application" and grant of right
Moved "Limitations" to 3rd section and "License Conditions - Attributions" to 2nd section
Added flexibility to choose between showing "MadeWithSlint" as a dialog/splash screen or on a public webpage
Moved the para on copyright notices to section under "Limitations"
2024-04-15 15:18:55 +02:00
J-P Nurmi
031742246c Implement clipping 2024-02-06 18:01:35 +01:00
Guilhem Vallat
5cf1a45e41 Remove duplicated geometry properties from items 2023-09-13 16:08:37 +02:00
Olivier Goffart
06fc251729 Remove the geometry on ItemVTable 2023-09-13 16:08:37 +02:00
Tobias Hunger
d47d52bf52 ItemVTable::init(...): Take an ItemRc so that the itan can know where in the Item Tree it is located 2023-07-27 12:04:16 +02:00
Aurindam Jana
5a4a7fee63
Update royalty free license to 1.1 (#2994) 2023-07-10 10:12:11 +02:00
Olivier Goffart
11dea135f7 Domain: slint-ui.com -> slint.dev 2023-06-16 10:55:08 +02:00
Aurindam Jana
039e54a5de
Add royalty free license to files except examples and docs (#2888) 2023-06-15 11:20:50 +02:00
Simon Hausmann
01b00d26eb Rust: Allocate the window adapter lazily
This will be needed for embedding - to avoid creating two window
adapters - and it will be needed for the API to allow creating a
component from an existing window.
2023-06-10 11:41:04 +02:00
Olivier Goffart
37e70c302e Refactoring: Pass the size to to the render function
So that we don't need to query the geometry multiple time, and this pave
the way to not have the geometry in the items

Part of #1932

As a drive by, fix the clipping of the Path element which incorrectly
offseted the clip by (x,y).
Similar fixes happen in the Clip element in some renderer, but that
didn't have effect because x and y are always 0 for the Clip element
2023-05-05 19:53:57 +02:00
Olivier Goffart
35c5325fa5 Review the items that should have a stretch of 1 in a layout 2023-03-24 11:15:05 +01:00
Simon Hausmann
5ff0278185 Simplify path event extraction
Return the path events for rendering as an Option, so that if the path is empty,
we simply return.

This avoids a double property dependency in the (likely) event the path is not empty.
2023-01-21 13:10:19 +01:00
Simon Hausmann
c16253d29f Use Property<LogicalLength> instead of Property<Coord>
This removes the special code for the generated property getters and
ensures type safety in the run-time library for property value setting.

In the Rust generated code we continue to do arithmetic on the scalar
values, that means we immediately extract the scalar, do arithmetic and
rely on the compiler to only allow compatible units.

Danger zone alert: In the interpreter Value::Number can now be converted
to LogicalLength as-is.
2022-10-24 12:49:37 +02:00
Simon Hausmann
c11b4305c1 Change Item::geometry() to return a LogicalRect 2022-10-13 17:02:18 +02:00
Simon Hausmann
299325370d Change generated accessor functions for Property<Coord> getters to return LogicalLength 2022-10-13 17:02:18 +02:00
Simon Hausmann
c40b82c509 Add ItemRc to focus_event and key_event
This will be needed to compute the cursor rectangle in window coordinates, by
traversal of the parent chain.
2022-10-07 11:16:36 +02:00
Simon Hausmann
cc8ff56d98 Remove more uses of LogicalRect::from_untyped() 2022-09-30 13:00:37 +02:00
Simon Hausmann
59368363c9 Change the ItemRenderer trait to use logical lengths 2022-09-30 13:00:37 +02:00
Tobias Hunger
1e6ffeaa0f API cleanup: Rename PlatformWindow to WindowAdapter 2022-08-29 16:53:47 +02:00
Simon Hausmann
1d436778c1 Remove the use of the PlatformWindowRc alias again
and use Rc<dyn PlatformWindow> instead. The alias has to stay with the ffi
functions though and the item vtable definitions,
because we don't have an Rc<> template in C++.
2022-08-19 15:07:27 +02:00
Simon Hausmann
fd026a3991 Change itemtable to use &PlatformWindowRc instead of &WindowInner
The former is cbindgen friendly, the latter is entirely Rust internal.
2022-08-19 15:07:27 +02:00
Simon Hausmann
b0b8d8d899 Change the Item vtable to take a &WindowInner instead of &WindowRc
... in preparation for storing an Rc<dyn PlatformWindow> in the component.

This won't compile with C++ yet.
2022-08-19 15:07:27 +02:00
Olivier Goffart
a62a5cbd19 Rename MouseEvent pos to position 2022-08-17 18:28:12 +02:00
Simon Hausmann
086880f605 Speed up rendering of clipped children
When the renderer does not re-implement visit_clip, we call combine_clip.
Then we're missing out on an optimization the GL renderer does: When the resulting clip region
is empty, we do not need to recurse into children for rendering.

That itself reduces the property dependency chain and avoids unnecessary
updates when invisible (clipped) children change properties.
2022-08-02 11:07:46 +02:00
Olivier Goffart
dd081758b0 Upgrade to lyon 1.0 2022-07-22 19:27:49 +02:00
Olivier Goffart
d2186593c0 Pass the ItemRc to each draw_function
So that it can be used as a key to the cache
2022-05-31 10:48:24 +02:00
Olivier Goffart
e85e69fda0
Declare .slint enum in one place in i-slint-common
This avoid repeating the enums both in the compiler and in
the runtime library, and register them in a bunch of other places.

So it should be easier to add enums and enum values

Since cbindgen doesn't see through the macro, generate the enum
manually
2022-04-14 19:17:48 +02:00
Olivier Goffart
1b91158b46 corelib: allow to use i32 for coordinate instead of f32 2022-04-11 17:46:50 +02:00
Simon Hausmann
75949e702c Prepare item rendering for children self-handling
The render function now takes a self_rc and returns a enum that permits
the implementation to handle rendering of children on its own and
thus make the caller skip that traversal step.
2022-03-18 15:42:49 +01:00
Tobias Hunger
6795d3ee00
Introduce a FocusEventResult enum (#975) 2022-02-21 17:43:41 +01:00
Tobias Hunger
4230ac2572
Update copyright information to reflect name change
Also run resue over the codebase and fix complaints from that tool.
2022-02-09 10:27:47 +01:00
Tobias Hunger
de4e195280
Rename internal crates and add a README.md to them
The README.md contains the warning that used to be in lib.rs.

Add README.md files to all internal crates

... pointing to the official public crate to use instead.

Rename internal crates

fixup: README files

fixup rename
2022-02-07 13:12:48 +01:00
Olivier Goffart
c00884d5a2 Rename SixtyFPSElement 2022-02-02 14:29:30 +01:00
Simon Hausmann
8399de5c6a Rename the sixtyfps-corelib-macros crate 2022-02-01 18:03:47 +01:00
Tobias Hunger
e6b24bceec [reorg]: Set up and populate the internal directory
Move "internal" crates into the `internal` directory. This first batch
includes most of sixtyfps_runtime but leaves the rendering backends
alone for now.

pre-commit applied some cleanups to the moved files:
 - Consistent newline at end of file policy
 - trimming trailing whitespace
 - Formatting Cargo.toml files.
2022-01-31 16:00:50 +01:00
Renamed from sixtyfps_runtime/corelib/items/path.rs (Browse further)