Commit graph

580 commits

Author SHA1 Message Date
Simon Hausmann
c9f4c17665 Implement window property synchronization lazily
Synchronize title/background/etc. once when the window is mapped and
afterwards lazily when the corresponding property tracker notifies us.

Since that callback can happen at any point in time and to also capture
potentially multiple changes, this first triggers a wakeup of the event
loop, when the actual application of properties happens.
2021-03-25 16:33:54 +01:00
Simon Hausmann
3bd5b0eadf Add support for recursive dependency tracking across PropertyTracker instances
By default PropertyTracker::evaluate() registers the currently
evaluating binding/tracker as a dependency. This should help with
repeaters and other scenarios where in the run-time we use property
trackers but want to track the overall "dirtyness" in the window with
regards to whether a redraw is needed or not.

The new evaluate_as_dependency_root() function allows skipping this
mechanism and is used for the two trackers in the window.
2021-03-25 12:29:19 +01:00
Simon Hausmann
e63baa5766 Re-organize Window and PlatformWindow construction and referencing
Initialize the self_weak in the PlatformWindow impl using the
Rc::new_cyclic pattern with a construction parameter.
2021-03-25 09:43:59 +01:00
Olivier Goffart
4ee0a02366 Tell Qt that the widget can get the focus
Usefull when the widget is embedded in a Qt application
2021-03-24 12:16:51 +01:00
Olivier Goffart
d829a18ddd Don't link the qt backend with winit
(this was also brigning in all the wayland dependency so it should save compile time)
2021-03-24 09:51:05 +01:00
Olivier Goffart
1dba04721a Add a qt_viewer example that uses QWidget 2021-03-23 17:13:41 +01:00
Olivier Goffart
41c6c79bc1 Better name for the femtovg feature
Just use the name of the crate, i believe this is the convension
2021-03-19 09:48:19 +01:00
Simon Hausmann
6de1c4e3b5 Use the new femtovg release instead of pinning to a sha1 2021-03-18 16:56:00 +01:00
Simon Hausmann
f5fb0bf297 Prospective Qt linkage fix for macOS
Try adding an LC_RPATH command to the cdylib that we're building (for example libsixtyfps_cpp.dylib),
to fix linkage against Qt, which uses `@rpath/QtCore.framework/XXX` for inter-library linkage dependencies.
2021-03-17 14:02:33 +01:00
Olivier Goffart
35cce45cbc Add a fii feature so that we don't compile in the ffi code if not required 2021-03-16 18:09:57 +01:00
Olivier Goffart
0e351de1a6 Create a new crate to expose the C++ 2021-03-16 16:34:02 +01:00
Olivier Goffart
6f88d78303 Rename Resource to ImageReference in the runtime 2021-03-11 10:06:23 +01:00
Olivier Goffart
89bbdce88e Polish a bit the Brush API 2021-03-10 16:54:33 +01:00
Olivier Goffart
6f715c5612 Don't call render for items outside of the clip rects 2021-03-05 13:05:02 +01:00
Simon Hausmann
f4059ab3cf Fix wasm build 2021-03-02 13:55:34 +01:00
Simon Hausmann
27bdb4d481 Added Window.default-font-family
One step towards getting rid of `DemoText` in the printer demo
2021-03-02 13:25:21 +01:00
Simon Hausmann
f087cc18bc Remove extern "C" functions from wasm module
We don't need these functions and their export. They account for ~20kb in
the optimized .wasm - plus JS glue code.
2021-02-26 17:04:49 +01:00
Simon Hausmann
1b870959e6 Use the Noto fonts from the C++ build of the printer demo
This adds API to register a font by path from C++
2021-02-22 11:17:39 +01:00
Simon Hausmann
d5d537b1ce Remove redundant to_string() call 2021-02-17 15:28:58 +01:00
Simon Hausmann
3ba92bdc6d Add API to the wasm interpreter to download and register fonts 2021-02-17 15:21:30 +01:00
Simon Hausmann
445ddd58d5 API cleanup
Remove the `application` infix from `register_application_font`, to
reduce the changes that it might be interpreted to be a function that
also changes the default font in all text elements.
2021-02-17 14:37:31 +01:00
Simon Hausmann
f7ab4625e4 Prospective build fix
Use the same to_string_lossy() code path on all platforms
2021-02-17 14:32:02 +01:00
Simon Hausmann
45fe6c3e8d Add the ability to load application fonts by path
The viewer command line tool also gains the ability to specify them via `--app-font=/path/to/font.ttf` , which can be specified multiple times.
2021-02-17 14:16:52 +01:00
Simon Hausmann
999145e7d3 Fix non-macOS build 2021-02-16 22:36:37 +01:00
Simon Hausmann
7cea088a2c Add support for letter-spacing in text
This is conveniently supported by femtovg and Qt
2021-02-16 22:14:50 +01:00
Olivier Goffart
05736c7803 GL: Fix rendering of scaled SVG for which height > width
We would not allocate a buffer big enough for it.
2021-02-16 10:42:13 +01:00
Olivier Goffart
15e0112d2d Qt: Fix image-fit of colorized image
Since colorize property force the native item to be a ClippedImage, it had
a source rectangle, despite with and height defaulting to 0 and therefore
having an empty source rect would cause the scaling to not be right
2021-02-16 10:10:30 +01:00
Olivier Goffart
c4e7e38590 Workaround the fact that femtovg needs to explicitly set Hole or Solid
the actual wining is lost
2021-02-16 00:20:25 +01:00
Olivier Goffart
c7723a237b GL colorize
reset properly the canvas state (such as the clip and so on)
and rotate the image otherwise it is painted upside down
2021-02-15 21:00:39 +01:00
Olivier Goffart
1a9267aebe Some debugging aide 2021-02-15 20:15:35 +01:00
Simon Hausmann
a61bbb25b7 Fix colorizing images when transformations are in play
When painting intermittendly on the image for colorization, reset the
transformation on the canvas.

Amends commit fd5757bc44
2021-02-15 20:13:47 +01:00
Olivier Goffart
ed1fc31b84 Put the window background color in the StyleMetrics
And make use of Window::background in Qt
2021-02-15 15:57:58 +01:00
Olivier Goffart
deea260eac Fix image-fit in the Qt backend
Only scale the loaded image for image format that make sense (ie: svg)
and when doing that, keep the aspect ratio
2021-02-15 12:10:43 +01:00
Simon Hausmann
799b3b16b1 GL backend: Fix clipping with transformations applied to the canvas
After commit fd5757bc44 we now need the
upstream fix to `intersect_scissor` for clipping to work
in flickable.

So patch upstream master in for now.
2021-02-15 11:17:14 +01:00
Olivier Goffart
a71edafa33 Refactor the way the mouse events are processed
Have a function first called before the children, and then the main function
called after the children if they did not accept the event.  This will allow
processing the Flickable gesture properly
2021-02-12 20:47:59 +01:00
Simon Hausmann
abe95688b9 Avoid re-parsing SVG images when scaling in the GL renderer
This isn't quite 100% clean but keeping a reference to the original svg tree
is maybe a reasonable compromise for now.
2021-02-12 18:59:02 +01:00
Simon Hausmann
fd5757bc44 Simplify coordinate handling for item rendering
Remove the pos parameter to the render functions and instead let
the item renderer apply the transformation on the rendere (femtovg
canvas or QPainter).

So `draw_*` functions in the backend now always operate in item local
coordinates.
2021-02-12 17:12:58 +01:00
Olivier Goffart
9eac131ae5 Add the logo in the docs 2021-02-12 08:24:42 +01:00
Simon Hausmann
7ac288a849 Fix disappearing html images
Commit 8a66af0746 resulted in pending html
images not being strongly referenced anymore through the item's
rendering cache when first queried in the image size query. That means
they initially reported a size (1x1) and after loading they *should*
mark the bindings dirty that depend on the implicit size, but since the
image was deleted (and along with it the notifying property), the image
kept its visible (1x1) size.

Similarly, images would get loaded too much from disk - same cause,
different effect.

To fix this, go back to the earlier design where the renderer's image
cache keeps a strong reference.
2021-02-11 08:17:33 +01:00
Simon Hausmann
0c6d88160a Fix wasm build 2021-02-10 21:35:10 +01:00
Simon Hausmann
b5095e9729 Fix source scaling detection for the Qt backend
ClippedImage without a source rect or one that's identical to the target should also allow for source scaling
2021-02-10 21:33:04 +01:00
Simon Hausmann
f704e4c823 Implement rendering SVG with specified size
Relates to #129
2021-02-10 21:08:58 +01:00
Simon Hausmann
ad0d2f04e1 Small image handling cleanup
Use a dedicated structure for femtovg based textures
2021-02-10 20:36:32 +01:00
Simon Hausmann
12b58af1b1 Support rendering SVGs with a specified size in the GL backend
This is limited to resvg's FitTo::Width though, so the aspect ratio will
always be preserved. This might however be desirable anyway.

Relates to #129
2021-02-10 17:52:34 +01:00
Simon Hausmann
8a66af0746 Clean up image size determination in the rendering backend
Don't use the item's rendering cache to determine the image size, as
that's soley for rendering. The Qt backend doesn't use the item cache
and the GL backend neither after this change. Instead both backends have
a cache for decoded images.
2021-02-10 17:34:29 +01:00
Simon Hausmann
2dd5ea61bb Add support for Path.fill-rule
For some reason it's not working with the Qt renderer though
2021-02-10 14:08:32 +01:00
Simon Hausmann
d2e0ecba93 Move the image handling code into a separate module 2021-02-10 12:49:26 +01:00
Simon Hausmann
7b46eed0a7 Minor cleanup
Move the html image element handling also into CachedImage
2021-02-10 12:44:05 +01:00
Simon Hausmann
91edc0a896 Fix the wasm build 2021-02-10 12:41:38 +01:00
Simon Hausmann
d3268555cc Clean up image loading a bit in the GL backend
Use helper functions to load from path or data, and print error
messages to stderr if we're having problems decoding images or
rendering the SVG.
2021-02-10 11:39:40 +01:00