For the implementation of BuiltinFunction::GetWindowDefaultFontSize, instead of going to the window adapter's window item rc (which will be the outermost window item), start at the first item of the current component and work the way up from there.
Fixes#4298
After commit e04f028c91, the
default-font-size property on WindowItem isn't set anymore by default,
so BuiltinFunction::GetWindowDefaultFontSize, which reads it, would
return zero.
Instead, delegate to a run-time function where we can fall back to the
default from the renderer.
This patch changes rem.slint to use the newer syntax. The main change to
the test case though is to removal of the explicit default-font-size
property setting, so that we fall back to the value provided by the
renderer. This test relies on being run with the testing backend.
Fixes#8961
Quoting from the BufWriter docs:
>It is critical to call flush before BufWriter<W> is dropped. Though
>dropping will attempt to flush the contents of the buffer, any errors
>that happen in the process of dropping will be ignored. Calling flush
>ensures that the buffer is empty and thus dropping will not even
>attempt file operations.
The second constructor of `Slice` causes the Slice to be passed
differently (in different register) as a return value.
So remove that constructor and use a helper function to
construct a Slice
Previously there were two kinds of Menu:
1. "Simple" menu that don't have any `if` or `for`
2. "Complex" menu that have `if` and `for`
For the first kind, we were generating in the compiler the `entries` and
`sub-menu` callback. This lead to more efficient and simple code at
runtime.
For the second kind, we generate an item tree so we can dynamically
produce them at runtime.
The issue is that as we added feature, the code became complex to
handle, even in the simple case as we need to create a `VRc<MenuVTable>`
also for the context menu so we can have native context menu.
We still need the "Simple" case for the internal though.
So for that I added a ShowPopupMenuInternal builtin function although it
only differ from ShowPopupMenu by the type of its second argument.
Since the generated code has lots in common, they are still handled
together.
The proof that the two different codepath were harmful is that removing
it showed a bug with contextmenu within repeated element.
the `contextmenu_delete.slint` started failling. It worked before
because it was only a problem with "Complex" menu and the test used a
"Simple" menu.
The change in the interpreter should also solve the issue #9031 which
were using the wrong item tree as the menu.
- Implement @conic-gradient(color angle, ...) syntax
- Center is always at rectangle center (no center_x/center_y parameters)
- 0 degrees starts at north (12 o'clock position)
- Support Slint angle units: deg, rad, turn
- Software renderer: Full native implementation
- Qt backend: Native support with angle offset correction
- Skia backend: Native support with angle offset correction
- FemtoVG backend: Fallback to solid color (first gradient stop)
ChangeLog: Added support for `@conic-gradient`
Fixes#3957
Missing feature:
- conversion between Value and enums
- conversion from value to Model
- Compatibility with the testing framework (get the `VRc<ItemTreeTable>` from an instance)
This exposes FocusReason to .slint, and adds it as an argument to focus-event-changed callback on FocusScope to close#8387. It also adds two new callbacks, focus-gained and focus-lost, which are identical to focus-event-changed but are only invoked on focus gain or loss respectively.
In addition to this, it removes the FocusEventReason::AccessKit variant, replacing it with the mouse variant to hopefully make AccessKit more compatible with any Slint code that will use FocusEventReason.
Finally, I added two tests based on focus_change_event.slint, one for testing the FocusEventReason argument and another for testing the new callbacks.
close#8387
ChangeLog: Added `focus-gained` and `focus-lost` callback to FocusScope. Pass an `FocusReason` enum to the FocusScope callbacks
Closes#5992
Adds the enum FocusEventReason and makes it an argument for FocusEvent. This reason could eventually be exposed in Slint to solve #8387.
Using the focus reason tracking, I also added a select all on keyboard focus for TextInputs (except on macOS), which should close#5992.
ChangeLog: TextInput selects its content when focused with the keyboard on Windows and Linux
We currently forward declare classes as we use them in functions.
But this breaks if classes with the same name were declared in the
parent namespace. As shown with this example
```C++
// Uncomment that line to make the code break
//struct SharedGlobals;
namespace ns {
// Is that a forward declaration in `ns`?
// Depends if it was declared before in the parent namespace
void foo(struct SharedGlobals *x) {}
// Actualy define ns::SharedGlobal
struct SharedGlobals { int x; };
int xyz() {
SharedGlobals globals;
foo(&globals);
}
}
```
So make sure we forward-declare the classes properly to be more robust
and be able to include generated file with namespace after a file
without namespace
CC #2909
The code would fail to compile because the property would not be seen as
used and would be removed, but not the change callback.
Fixes#8269
Also fix a segfault in the added test because it will initialize the
change callback (and therefore query the properties) because the
SharedGlobal structure is fully initialized.
So we must only initialize the change callback on global after the
SharedGlobal is fully initialized
... by changing the resolution for the `WindowItem` to traverse the
item tree from the current item, instead of going to the window.
This doesn't quite fix#4298 because `rem` resolution is still missing.
That requires the built-in default font size function to be fixed as
well, which is non-trivial.
cc #4298
Conversion from negative float to unsigned is saturating to 0 in rust
and undefined behavior in C++, we should therefore handle the case
properly
Fixes#8222
This does some refactoring to allow builtin item functions to return a
value:
- builtin member functions are no longer BuiltinFunction, but they are
just normal NamedReference
- Move special case for them in the LLR/eval
Right now we always `lock().value()` it which is the equivalent of
`upgrade().unwrap()` in rust, this helps because it keeps the parent
alive when we are calling function in it.
Ideally we should also check that it wasn't deleted, but that's another
issue.
Fixes#7880
Adds methods to change a `string`'s case to lowercase or uppercase.
They use Rust's `to_lowercase` and `to_uppercase` `String` methods.
ChangeLog: Added string.to-lowercase and string.to-uppercase
Closes#7860
Add two new float to string conversion methods that mimic
JavaScript's Number.toFixed() and Number.toPrecision().
They are implemented as no_mangle functions similar to the already
existing float to shared string conversion.
Closes#5822
There was an image like this:
```slint
height: 40px
Image {
width: parent.width;
height: self.source.height * 1px;
source: @image-url("....");
}
```
The `y` propery ended inlined like so:
`(40 - the_image.source.get().size().height)/float(2)`
but since height was `unsigned` the C++ rules means that the operation
happens as unsigned and we have an overflow. and `y` turned out to be
very big instead of slightly negative (for image whose height was larger
than 40)
This is required to fix closing popup with the Qt backend, as we use the
window_adapter as a hack to get the root window_adapter (as opposed to
the popup one)
(That function was only used for the ComponentContainer and was not
implemented for C++ before)
Note that this reinterpret a
`Option<slint::private_api::WindowAdapterRc>` to just a `WindowAdapterRc`
This is because `Option` is only forward declared in C++ as it is not
generaly `#[repr(C)]`, but we assume (and assert) the usage of a niche.
As reported in https://chat.slint.dev/public/pl/ihnwtdgp7fb75k4aj5ou3p4idc
See https://rust-lang.github.io/rust-clippy/master/index.html#useless_format
```
__CARGO_FIX_YOLO=1 cargo clippy --fix --all-targets --workspace --exclude gstreamer-player --exclude i-slint-backend-linuxkms --exclude uefi-demo --exclude ffmpeg -- -A clippy::all -W clippy::useless_format
cargo fmt --all
```
`__CARGO_FIX_YOLO=1` is a hack, but it does help a lot with the tedious fixes where the result is fairly clear.
`__CARGO_FIX_YOLO=1` is a hack, but it does help a lot with the tedious fixes where the result is fairly clear.
See https://rust-lang.github.io/rust-clippy/master/index.html#/needless_borrow
```
__CARGO_FIX_YOLO=1 cargo clippy --fix --all-targets --workspace --exclude gstreamer-player --exclude i-slint-backend-linuxkms --exclude uefi-demo --exclude ffmpeg -- -A clippy::all -W clippy::needless_borrow
cargo fmt --all
```
Otherwise initializing the translation won't work.
This can't be tested because the testing backend is always initialized before.
And also hasn't been a problem on MCU where the feature is the most usefull
because it also uses custom backend there initialized before