Commit graph

15 commits

Author SHA1 Message Date
Olivier Goffart
adb1b24c28 Fix the slint_mock_elapsed_time when not using the testing backend
The nodejs tests don't use the testing backend, as a result, calling
`platform::update_timers_and_animations` would use the real time instead
of the fake time.
So call `maybe_activate_timers` with the fake time instead
2022-09-16 19:14:15 +02:00
Olivier Goffart
f954cb4ced Add a 100ms delay before forwarding the event in a Flickable
It was reported an annoying visual bug when flicking over a listview
with item that has a special effect on pressed, that the items would
show "pressed" for a brief instant.  This patch add a small delay before
sending the press event to the children.

The FIXME in the test is not a regression. (This happens because we send
Exited event to the children when flicking, despite the mouse is still in
the area)

Added a update_timers_and_animations from slint_mock_elapsed_time so we
don't have to call update_timers_and_animations ourselves in the test
anymore to fire the timers (it was previously only touching the
animation property)
2022-09-16 19:14:15 +02:00
Olivier Goffart
d1e3ce4acf Tests for the timers
Tests that timer fires, but also that stopping them within a timer event work
(Test for #1532 and #1533)
2022-08-26 10:16:18 +02:00
tay64
0b1be0316e Fix #1532: Timer::{start,stop} in the timer's own callback
Before the change:

- calling the_timer.start(...) in the_timer's callback resulted in the_timer
keeping the old callback;

- calling the_timer.stop() in the_timer's callback was ignored.
2022-08-26 09:19:10 +02:00
Olivier Goffart
8fba65a282 Rename and expose the unsafe-single-threaded feature 2022-08-25 16:47:53 +02:00
Olivier Goffart
00e9fcc9dd backend API: polish and move the timer functions to the backend module 2022-08-22 14:41:50 +02:00
Olivier Goffart
793974ce9f Make just one function to fire both timers and animations
Also simplify the Qt backend since only the paint event will
query the animated properties that should then cause a refresh
one frame later
2022-07-26 15:13:07 +02:00
Tobias Hunger
4230ac2572
Update copyright information to reflect name change
Also run resue over the codebase and fix complaints from that tool.
2022-02-09 10:27:47 +01:00
Tobias Hunger
de4e195280
Rename internal crates and add a README.md to them
The README.md contains the warning that used to be in lib.rs.

Add README.md files to all internal crates

... pointing to the official public crate to use instead.

Rename internal crates

fixup: README files

fixup rename
2022-02-07 13:12:48 +01:00
Tobias Hunger
2b55c488ca
Rename sixtyfps to slint in internal 2022-02-02 16:16:55 +01:00
Olivier Goffart
d2d6a5cc6a Rename sixtyfps_ 2022-02-02 14:25:56 +01:00
Tobias Hunger
cc3994b58d
Rename rust API 2022-02-02 13:26:35 +01:00
Simon Hausmann
c846633708 Rename C ffi functions 2022-02-02 11:12:34 +01:00
Simon Hausmann
9494068201 Rename the sixtyfps-rendering-backend-selector crate 2022-02-01 18:06:49 +01:00
Tobias Hunger
e6b24bceec [reorg]: Set up and populate the internal directory
Move "internal" crates into the `internal` directory. This first batch
includes most of sixtyfps_runtime but leaves the rendering backends
alone for now.

pre-commit applied some cleanups to the moved files:
 - Consistent newline at end of file policy
 - trimming trailing whitespace
 - Formatting Cargo.toml files.
2022-01-31 16:00:50 +01:00
Renamed from sixtyfps_runtime/corelib/timers.rs (Browse further)