Commit graph

408 commits

Author SHA1 Message Date
Olivier Goffart
f9f90e1b4e C++: Do not expose private types in the sixtyfps namespace 2022-01-19 11:19:47 +01:00
Olivier Goffart
99adc25a81 llr-cpp: Fix for within layout 2022-01-19 10:02:23 +01:00
Olivier Goffart
d62b788829 C++: Do wrapper to the layout function
That returns and take their argument in a C++-like way instead of by pointer.
2022-01-19 10:02:23 +01:00
Simon Hausmann
6e3fcd1b08 Add row data tracking to C++ sixtyfps::Model
This works the same way as in the Rust model notify.
2022-01-14 13:38:25 +01:00
Simon Hausmann
43830ccd78 Add insert to C++ VecModel 2022-01-14 13:38:25 +01:00
Simon Hausmann
44297bad24 Fix build of generated Rust code for path elements with the llr
* Move the C++ elements back into private_api (despite being generated), so that struct_name_to_tokens can generate the right name in re_exports
* When generating the llr_Expression::Struct for the path elements, make sure
  that all fields are filled out, to avoid an empty value expression in Expression::Struct
  in the Rust generator. Since we don't generate tuples but a named struct, we must provide all fields.
2022-01-12 16:22:35 +01:00
Simon Hausmann
31471fcf89 Complete path support in the llr / rust generator
This patch takes care of the lowering of events/coordinates arrays as
path data, which originates from a `commands: ...` string of SVG path
commands.

In order to minimize the path specific code in the generator, the
compile_paths now generates a Vec<Expression> for the events and
coordinates.
2022-01-12 16:22:35 +01:00
Tobias Hunger
79e2456ead Allow for bigger indices in VisitChildrenResult
The indexes stored in `VisitChildrenResult` are unsigned. We have 64
bits to store two values and we need to have one special value as a flag.

So accept any index `< u32::MAX` instead of `< i32::MAX`, which should
allow for more data to be visited;-)
2022-01-08 20:55:22 +01:00
Simon Hausmann
aadb755fd7 Join separated documentation for some interpreter C++ API types
The docs were living in the public header file while the enums/structs were defined in Rust.
With the infrastructure of the parent commits we can join them together.
2022-01-05 16:32:55 +01:00
Simon Hausmann
dc387553ba Centralize the C++ sixtyfps version macros in the generated public header file 2022-01-05 16:32:55 +01:00
Simon Hausmann
174fd2659f Remove some duplication in the documentation of API that's shared between Rust and C++
This change makes the start of sharing the docs for the `TimerMode` enum
between Rust and C++. The reference to Timer::start in there works as
both doxygen and rustdoc find the right reference, but this needs
careful editing in the future and double-checking!

Another "caveat" is that the docs for the TimerMode enum say that the
enum is defined in the file "sixtyfps_generated_public.h", which is
correct as-is but not as pretty as "sixtyfps.h". I tried various ways
with \file and \includedoc, but couldn't get it working differently.

To implement this, the cppdocs steps now also runs cbindgen and cbindgen
generates a new sixtyfps_generated_public.h file that contains types we
do want to have in the public sixtyfps namespace.
2022-01-05 16:32:55 +01:00
Simon Hausmann
083ae5692b Fix the Rust/C++ Timer API to be more convenient to use
Allow calling restart() on a repeated timer if it has been previously stopped.
2022-01-05 13:26:28 +01:00
Simon Hausmann
f557a27556 Complete the C++ Timer API
With this patch it matches the Rust API, with start(), restart(), running() and
a default constructor.
2022-01-05 12:10:29 +01:00
Tobias Hunger
bfca0e3573 Mass update copyright messages to be more REUSE compliant 2021-12-22 10:06:12 +01:00
Simon Hausmann
774be9ba76 Improve timer docs
Use the term interval instead of duration to emphasize that it's not a single shot.

(The single-shot docs still use duration)
2021-12-12 09:29:16 +01:00
Olivier Goffart
53775465dc
C++: add version macro
Fixes #705
2021-12-06 15:36:16 +01:00
Olivier Goffart
e4bd6bbfb8 Native style: respond to the StyleChange event
So that color scheme is updated when switching to the dark style, for example

Fixes #687
2021-11-29 17:18:23 +01:00
Olivier Goffart
c15a59892a C++: use the const version of begin and end from SharedVector::clear 2021-11-26 15:12:21 +01:00
Olivier Goffart
d9637816bb Fix memory leak in the C++ SharedVector
detaching in the destructor is not a good idea, make sure to use the const version
2021-11-26 15:02:46 +01:00
Olivier Goffart
789ac719eb Make the parent_item function work with repeater component 2021-11-01 16:11:38 +01:00
Olivier Goffart
d26e95fb95 C++: Fixed sixtyfps::blocking_invoke_from_main_loop when the callable returns void
Fixes #623
2021-11-01 10:51:13 +01:00
Simon Hausmann
096fbab93d Simplify the destructor of generated C++ components
Similar to the parent commit, avoid creating an array of item refs and pass the item tree instead
to a run-time helper function.
2021-11-01 10:19:17 +01:00
Olivier Goffart
567c644a5f Fix PopupWindow position when all elements are not inlined
Pass a reference to the parent item in the show_popup function
so we can compute the exact location at runtime.
2021-10-28 15:52:29 +02:00
Simon Hausmann
d420d5efd7 internal cleanup: Rename Property::set_dirty() to mark_dirty() 2021-10-20 15:25:28 +02:00
Simon Hausmann
7d12fd7b4e Add support for tracking the length of a model in C++
Similar to the parent commit, the model tracks changes to the rows and
marks an internal property dirty. Since we have a base class this is a
little less intrusive.

cc #98
2021-10-20 15:25:28 +02:00
Simon Hausmann
c91a38cdce Add support for embedding data in generated C++ code
This allows compiling with SIXTYFPS_EMBED_RESOURCES=true and
images/fonts are embedded as inline variables.

Generated data is emitted into the header file as

   inline uint8_t sfps_embedded_resources_123[789] = {
       0x1, 0x2, 0x3,
   };
2021-10-05 15:05:50 +02:00
Olivier Goffart
2716e4b4dd TouchArea: add the pointer-event callback
... instead of `pressed-changed`

This allows to see what mouse button was pressed.

Closes #535
2021-10-04 14:39:49 +02:00
Simon Hausmann
4eef8c7688 Add API to sixtyfps::Image in Rust and C++ to access the optional path 2021-09-28 08:52:27 +02:00
Simon Hausmann
c3d0fd04af Add C++ API to introspect exported global singletons in the interpreter
This adds the necessary shims to expose the same API as Rust.
2021-09-15 07:56:28 +02:00
Olivier Goffart
fafcbfde2c Fix panic when trying to access layout cache of destroyed items
This can be reproduced by deleting the last item of the printer queue in the
printer demo.
It is a regression showing up because we now emit the MouseExit event after
the mouse grab as released.
The problem is that we upgrade the weak item, and call geometry() on it.
Calling geometry will re-evaluate the layout cache which will re-evaluate
the model which will result in the component being removed and the cache
entry having less item than expected.

It is ok to simply return 0. for these layout location since the item will
disapear anyway.
2021-09-08 14:42:08 +02:00
Olivier Goffart
619ce6c4f7 Struct exposed to .60 as struct need to be layed out in alphabetical order
because that's the order in which the C++ code generator pass the argument
to the agregate initialization
2021-09-05 09:29:00 +02:00
Olivier Goffart
092d5d551f C++: add blocking_invoke_from_event_loop
A blocking version of invoke_from_event_loop
2021-09-01 23:19:13 +02:00
Olivier Goffart
e1be599bc0 Print an warning in stderr when modifying read-only model
... and improve the documentation of Model
2021-08-31 10:36:22 +02:00
Simon Hausmann
8de3075270 C++ docs: rework the entry points
Move the sixtyfps::namespace entry into a dedicated C++ integration overview
page. Also duplicate and specialize the instantiation and model bits, which
differ between the compiled code and the interpreter.

Finally, fix the generated C++ docs to not mention that there's a constructor,
instead we generate a constructor function.
2021-08-27 16:56:36 +02:00
Simon Hausmann
4b8259017b Doc fixes
Try to use the term "global singleton" consistently. That's also the
term we use in the language reference.
2021-08-27 13:46:44 +02:00
Simon Hausmann
0bb586e70f Minor documentation fixes for the globals access API 2021-08-27 13:36:48 +02:00
Olivier Goffart
70c57844b7 Add invoke_global_callback to the C++ interpreter API 2021-08-27 13:36:48 +02:00
Olivier Goffart
0fad27e23e Add set_global_callback in the C++ interpreter API 2021-08-27 13:36:48 +02:00
Olivier Goffart
81688906f7 C++ Interpreter: add API to get/set global value 2021-08-27 13:36:48 +02:00
Olivier Goffart
59e1361388 Fix compilation with C++20
Fixes #428
2021-08-20 18:49:15 +02:00
Simon Hausmann
bcb200c547 Add an example for invoke_from_event_loop in C++
This way we can link from it from the blog and it looks maybe as good as in Rust :)
2021-08-18 10:12:34 +02:00
Tobias Hunger
aea4ecca99 Apply pre-commit hooks to all files 2021-08-17 22:38:16 +02:00
Simon Hausmann
a752c798b8 Changed C++'s SharedVector::clear() to not preserve capacity when shared 2021-08-12 13:41:08 +02:00
Simon Hausmann
511027dad0 Implement SharedVector::clear() for C++ 2021-08-12 13:41:08 +02:00
Olivier Goffart
7cc13d78c3 C++ Make the stron_ref and weak_ref of VRc atomic
To match the equivalent in rust
2021-08-12 12:59:50 +02:00
Olivier Goffart
9b869f2dc0 C++ Add a few asserts that the non-thread safe API is not called in a thread 2021-08-12 12:59:50 +02:00
Simon Hausmann
661f23760b Fix build: Add missing non-const arrow/deref operators for VRc/Component 2021-08-03 10:32:04 +02:00
Simon Hausmann
e97ecea480 Fix constness in generated C++ API
run(), show() and hide() should not be const, as well as the window() accessor.
2021-08-03 10:32:04 +02:00
Simon Hausmann
9e4b067f38 Provide sixtyfps::Window by reference in the C++ interpreter API 2021-08-03 10:32:04 +02:00
Simon Hausmann
341387c8d0 Provide sixtyfps::Window by reference in the generated C++ API 2021-08-03 10:32:04 +02:00