slint/api/cpp/include/slint-testing.h
2025-05-12 13:03:59 +02:00

534 lines
20 KiB
C++

// Copyright © SixtyFPS GmbH <info@slint.dev>
// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0
#include "slint.h"
#include "slint_testing_internal.h"
#include <cstdint>
#include <optional>
#include <string_view>
#include <type_traits>
#ifdef SLINT_FEATURE_TESTING
# ifdef SLINT_FEATURE_EXPERIMENTAL
/// Use the functions and classes in this namespace for in-process UI testing.
///
/// This module is still experimental - its API is subject to changes and not stabilized yet. To
/// use the module, you must enable the `SLINT_FEATURE_EXPERIMENTAL=ON` and `SLINT_FEATURE_TESTING`
/// CMake options.
namespace slint::testing {
using slint::cbindgen_private::AccessibleRole;
/// Init the testing backend.
/// Should be called before any other Slint function that can access the platform.
/// Then future windows will not appear on the screen anymore
inline void init()
{
cbindgen_private::slint_testing_init_backend();
}
/// A handle to an element for querying accessible properties, intended for testing purposes.
class ElementHandle
{
cbindgen_private::ElementHandle inner;
explicit ElementHandle(const cbindgen_private::ElementHandle *inner) : inner(*inner) { }
public:
/// Visits visible elements within a component and calls the visitor for each of them.
///
/// The visitor must be a callable object that accepts an `ElementHandle` and returns either
/// `void`, or a type that can be converted to `bool`.
/// - If the visitor returns `void`, the visitation continues until all elements have been
/// visited.
/// - If the visitor returns a type that can be converted to `bool`, the visitation continues as
/// long as the conversion result is false; otherwise, it stops, returning that value.
/// If the visitor never returns something that converts to true, then the function returns a
/// default constructed value;
///
/// ```cpp
/// auto element = ElementHandle::visit_elements(component, [&](const ElementHandle& eh)
/// -> std::optional<ElementHandle> {
/// return eh.id() == "Foo::bar" ? std::make_optional(eh) : std::nullopt;
/// });
/// ```
template<typename T, std::invocable<ElementHandle> Visitor,
typename R = std::invoke_result_t<Visitor, ElementHandle>>
requires((std::is_constructible_v<bool, R> && std::is_default_constructible_v<R>)
|| std::is_void_v<R>)
static auto visit_elements(const ComponentHandle<T> &component, Visitor visitor)
-> std::invoke_result_t<Visitor, ElementHandle>
{
// using R = std::invoke_result_t<Visitor, ElementHandle>;
auto vrc = component.into_dyn();
if constexpr (std::is_void_v<R>) {
cbindgen_private::slint_testing_element_visit_elements(
&vrc, &visitor,
[](void *visitor, const cbindgen_private::ElementHandle *element) {
(*reinterpret_cast<Visitor *>(visitor))(ElementHandle(element));
return false;
});
return;
} else {
struct VisitorAndResult
{
Visitor &visitor;
R result;
} visitor_and_result { visitor, R {} };
cbindgen_private::slint_testing_element_visit_elements(
&vrc, &visitor_and_result,
[](void *user_data, const cbindgen_private::ElementHandle *element) {
auto visitor_and_result = reinterpret_cast<VisitorAndResult *>(user_data);
if (auto r = visitor_and_result->visitor(ElementHandle(element))) {
visitor_and_result->result = std::move(r);
return true;
};
return false;
});
return visitor_and_result.result;
}
}
/// Find all elements matching the given accessible label.
template<typename T>
static SharedVector<ElementHandle> find_by_accessible_label(const ComponentHandle<T> &component,
std::string_view label)
{
cbindgen_private::Slice<uint8_t> label_view {
const_cast<unsigned char *>(reinterpret_cast<const unsigned char *>(label.data())),
label.size()
};
auto vrc = component.into_dyn();
SharedVector<ElementHandle> result;
cbindgen_private::slint_testing_element_find_by_accessible_label(
&vrc, &label_view,
reinterpret_cast<SharedVector<cbindgen_private::ElementHandle> *>(&result));
return result;
}
/// Find all elements matching the given element_id.
template<typename T>
static SharedVector<ElementHandle> find_by_element_id(const ComponentHandle<T> &component,
std::string_view element_id)
{
cbindgen_private::Slice<uint8_t> element_id_view {
const_cast<unsigned char *>(reinterpret_cast<const unsigned char *>(element_id.data())),
element_id.size()
};
auto vrc = component.into_dyn();
SharedVector<ElementHandle> result;
cbindgen_private::slint_testing_element_find_by_element_id(
&vrc, &element_id_view,
reinterpret_cast<SharedVector<cbindgen_private::ElementHandle> *>(&result));
return result;
}
/// Find all elements matching the given type name.
template<typename T>
static SharedVector<ElementHandle>
find_by_element_type_name(const ComponentHandle<T> &component, std::string_view type_name)
{
cbindgen_private::Slice<uint8_t> element_type_name_view {
const_cast<unsigned char *>(reinterpret_cast<const unsigned char *>(type_name.data())),
type_name.size()
};
auto vrc = component.into_dyn();
SharedVector<ElementHandle> result;
cbindgen_private::slint_testing_element_find_by_element_type_name(
&vrc, &element_type_name_view,
reinterpret_cast<SharedVector<cbindgen_private::ElementHandle> *>(&result));
return result;
}
/// Returns true if the underlying element still exists; false otherwise.
bool is_valid() const { return private_api::upgrade_item_weak(inner.item).has_value(); }
/// Returns the element's qualified id. Returns None if the element is not valid anymore or the
/// element does not have an id.
/// A qualified id consists of the name of the surrounding component as well as the provided
/// local name, separate by a double colon.
///
/// ```slint,no-preview
/// component PushButton {
/// /* .. */
/// }
///
/// export component App {
/// mybutton := PushButton { } // known as `App::mybutton`
/// PushButton { } // no id
/// }
/// ```
std::optional<SharedString> id() const
{
SharedString id;
if (cbindgen_private::slint_testing_element_id(&inner, &id)) {
return id;
} else {
return std::nullopt;
}
}
/// Returns the element's type name; std::nullopt if the element is not valid anymore.
/// ```slint,no-preview
/// component PushButton {
/// /* .. */
/// }
///
/// export component App {
/// mybutton := PushButton { } // type_name is "PushButton"
/// }
/// ```
std::optional<SharedString> type_name() const
{
SharedString type_name;
if (cbindgen_private::slint_testing_element_type_name(&inner, &type_name)) {
return type_name;
} else {
return std::nullopt;
}
}
/// Returns the element's base types as an iterator; None if the element is not valid anymore.
///
/// ```slint,no-preview
/// component ButtonBase {
/// /* .. */
/// }
///
/// component PushButton inherits ButtonBase {
/// /* .. */
/// }
///
/// export component App {
/// mybutton := PushButton { } // bases will be ["ButtonBase"]
/// }
/// ```
std::optional<SharedVector<SharedString>> bases() const
{
SharedVector<SharedString> bases;
if (cbindgen_private::slint_testing_element_bases(&inner, &bases)) {
return bases;
} else {
return std::nullopt;
}
}
/// Returns the value of the element's `accessible-role` property, if present. Use this property
/// to locate elements by their type/role, i.e. buttons, checkboxes, etc.
std::optional<slint::testing::AccessibleRole> accessible_role() const
{
if (inner.element_index != 0)
return std::nullopt;
if (auto item = private_api::upgrade_item_weak(inner.item)) {
return item->item_tree.vtable()->accessible_role(item->item_tree.borrow(), item->index);
}
return std::nullopt;
}
/// Returns the accessible-label of that element, if any.
std::optional<SharedString> accessible_label() const
{
return get_accessible_string_property(cbindgen_private::AccessibleStringProperty::Label);
}
/// Returns the accessible-enabled of that element, if any.
std::optional<bool> accessible_enabled() const
{
return get_accessible_bool_property(cbindgen_private::AccessibleStringProperty::Enabled);
}
/// Returns the accessible-value of that element, if any.
std::optional<SharedString> accessible_value() const
{
return get_accessible_string_property(cbindgen_private::AccessibleStringProperty::Value);
}
/// Returns the accessible-placeholder-text of that element, if any.
std::optional<SharedString> accessible_placeholder_text() const
{
return get_accessible_string_property(
cbindgen_private::AccessibleStringProperty::PlaceholderText);
}
/// Returns the accessible-description of that element, if any.
std::optional<SharedString> accessible_description() const
{
return get_accessible_string_property(
cbindgen_private::AccessibleStringProperty::Description);
}
/// Returns the accessible-value-maximum of that element, if any.
std::optional<float> accessible_value_maximum() const
{
if (auto result = get_accessible_string_property(
cbindgen_private::AccessibleStringProperty::ValueMaximum)) {
float value = 0.0;
if (cbindgen_private::slint_string_to_float(&*result, &value)) {
return value;
}
}
return std::nullopt;
}
/// Returns the accessible-value-minimum of that element, if any.
std::optional<float> accessible_value_minimum() const
{
if (auto result = get_accessible_string_property(
cbindgen_private::AccessibleStringProperty::ValueMinimum)) {
float value = 0.0;
if (cbindgen_private::slint_string_to_float(&*result, &value)) {
return value;
}
}
return std::nullopt;
}
/// Returns the accessible-value-step of that element, if any.
std::optional<float> accessible_value_step() const
{
if (auto result = get_accessible_string_property(
cbindgen_private::AccessibleStringProperty::ValueStep)) {
float value = 0.0;
if (cbindgen_private::slint_string_to_float(&*result, &value)) {
return value;
}
}
return std::nullopt;
}
/// Returns the accessible-checked of that element, if any.
std::optional<bool> accessible_checked() const
{
return get_accessible_bool_property(cbindgen_private::AccessibleStringProperty::Checked);
}
/// Returns the accessible-checkable of that element, if any.
std::optional<bool> accessible_checkable() const
{
return get_accessible_bool_property(cbindgen_private::AccessibleStringProperty::Checkable);
}
/// Returns the accessible-item-selected of that element, if any.
std::optional<bool> accessible_item_selected() const
{
return get_accessible_bool_property(
cbindgen_private::AccessibleStringProperty::ItemSelected);
}
/// Returns the accessible-item-selectable of that element, if any.
std::optional<bool> accessible_item_selectable() const
{
return get_accessible_bool_property(
cbindgen_private::AccessibleStringProperty::ItemSelectable);
}
/// Returns the accessible-item-index of that element, if any.
std::optional<size_t> accessible_item_index() const
{
if (auto result = get_accessible_string_property(
cbindgen_private::AccessibleStringProperty::ItemIndex)) {
uintptr_t value = 0;
if (cbindgen_private::slint_string_to_usize(&*result, &value)) {
return value;
}
}
return std::nullopt;
}
/// Returns the accessible-item-count of that element, if any.
std::optional<size_t> accessible_item_count() const
{
if (auto result = get_accessible_string_property(
cbindgen_private::AccessibleStringProperty::ItemCount)) {
uintptr_t value = 0;
if (cbindgen_private::slint_string_to_usize(&*result, &value)) {
return value;
}
}
return std::nullopt;
}
/// Returns the accessible-expanded of that element, if any.
std::optional<bool> accessible_expanded() const
{
return get_accessible_bool_property(cbindgen_private::AccessibleStringProperty::Expanded);
}
/// Returns the accessible-expandable of that element, if any.
std::optional<bool> accessible_expandable() const
{
return get_accessible_bool_property(cbindgen_private::AccessibleStringProperty::Expandable);
}
/// Returns the accessible-read-only of that element, if any.
std::optional<bool> accessible_read_only() const
{
return get_accessible_bool_property(cbindgen_private::AccessibleStringProperty::ReadOnly);
}
/// Invokes the expand accessibility action of that element
/// (`accessible-action-expand`).
void invoke_accessible_expand_action() const
{
if (inner.element_index != 0)
return;
if (auto item = private_api::upgrade_item_weak(inner.item)) {
union ExpandActionHelper {
cbindgen_private::AccessibilityAction action;
ExpandActionHelper()
{
action.tag = cbindgen_private::AccessibilityAction::Tag::Expand;
}
~ExpandActionHelper() { }
} action;
item->item_tree.vtable()->accessibility_action(item->item_tree.borrow(), item->index,
&action.action);
}
}
/// Sets the accessible-value of that element.
///
/// Setting the value will invoke the `accessible-action-set-value` callback.
void set_accessible_value(SharedString value) const
{
if (inner.element_index != 0)
return;
if (auto item = private_api::upgrade_item_weak(inner.item)) {
union SetValueHelper {
cbindgen_private::AccessibilityAction action;
SetValueHelper(SharedString value)
{
new (&action.set_value) cbindgen_private::AccessibilityAction::SetValue_Body {
cbindgen_private::AccessibilityAction::Tag::SetValue, std::move(value)
};
}
~SetValueHelper() { action.set_value.~SetValue_Body(); }
} action(std::move(value));
item->item_tree.vtable()->accessibility_action(item->item_tree.borrow(), item->index,
&action.action);
}
}
/// Invokes the increase accessibility action of that element
/// (`accessible-action-increment`).
void invoke_accessible_increment_action() const
{
if (inner.element_index != 0)
return;
if (auto item = private_api::upgrade_item_weak(inner.item)) {
union IncreaseActionHelper {
cbindgen_private::AccessibilityAction action;
IncreaseActionHelper()
{
action.tag = cbindgen_private::AccessibilityAction::Tag::Increment;
}
~IncreaseActionHelper() { }
} action;
item->item_tree.vtable()->accessibility_action(item->item_tree.borrow(), item->index,
&action.action);
}
}
/// Invokes the decrease accessibility action of that element
/// (`accessible-action-decrement`).
void invoke_accessible_decrement_action() const
{
if (inner.element_index != 0)
return;
if (auto item = private_api::upgrade_item_weak(inner.item)) {
union DecreaseActionHelper {
cbindgen_private::AccessibilityAction action;
DecreaseActionHelper()
{
action.tag = cbindgen_private::AccessibilityAction::Tag::Decrement;
}
~DecreaseActionHelper() { }
} action;
item->item_tree.vtable()->accessibility_action(item->item_tree.borrow(), item->index,
&action.action);
}
}
/// Invokes the default accessibility action of that element
/// (`accessible-action-default`).
void invoke_accessible_default_action() const
{
if (inner.element_index != 0)
return;
if (auto item = private_api::upgrade_item_weak(inner.item)) {
union DefaultActionHelper {
cbindgen_private::AccessibilityAction action;
DefaultActionHelper()
{
action.tag = cbindgen_private::AccessibilityAction::Tag::Default;
}
~DefaultActionHelper() { }
} action;
item->item_tree.vtable()->accessibility_action(item->item_tree.borrow(), item->index,
&action.action);
}
}
/// Returns the size of this element
LogicalSize size() const
{
if (auto item = private_api::upgrade_item_weak(inner.item)) {
auto rect =
item->item_tree.vtable()->item_geometry(item->item_tree.borrow(), item->index);
return LogicalSize({ rect.width, rect.height });
}
return LogicalSize({ 0, 0 });
}
/// Returns the absolute position of this element
LogicalPosition absolute_position() const
{
if (auto item = private_api::upgrade_item_weak(inner.item)) {
cbindgen_private::LogicalRect rect =
item->item_tree.vtable()->item_geometry(item->item_tree.borrow(), item->index);
cbindgen_private::LogicalPoint abs =
slint::cbindgen_private::slint_item_absolute_position(&item->item_tree,
item->index);
return LogicalPosition({ abs.x + rect.x, abs.y + rect.y });
}
return LogicalPosition({ 0, 0 });
}
private:
std::optional<SharedString>
get_accessible_string_property(cbindgen_private::AccessibleStringProperty what) const
{
if (inner.element_index != 0)
return std::nullopt;
if (auto item = private_api::upgrade_item_weak(inner.item)) {
SharedString result;
if (item->item_tree.vtable()->accessible_string_property(item->item_tree.borrow(),
item->index, what, &result)) {
return result;
}
}
return std::nullopt;
}
std::optional<bool>
get_accessible_bool_property(cbindgen_private::AccessibleStringProperty what) const
{
if (auto result = get_accessible_string_property(what)) {
if (*result == "true")
return true;
else if (*result == "false")
return false;
}
return std::nullopt;
}
};
}
# endif // SLINT_FEATURE_EXPERIMENTAL
#endif // SLINT_FEATURE_TESTING