slint/sixtyfps_compiler
Simon Hausmann e7ba02c85a Fix animation of properties by value in the Rust generator
Don't require an evaluation context when setting up an animated value.
We can find out what the current value is inside evaluate.
2020-06-25 08:20:37 +02:00
..
generator Fix animation of properties by value in the Rust generator 2020-06-25 08:20:37 +02:00
parser Parse animate someProperty { ... } declarations 2020-06-24 17:43:48 +02:00
parser_test_macro Test that the tree is well formed for what we expect 2020-06-11 15:01:09 +02:00
passes Add basic support for property animations to the rust generator 2020-06-24 17:54:25 +02:00
tests Parse animation declarations into the object tree 2020-06-24 17:43:48 +02:00
Cargo.toml Move the rust generator to the compiler lib 2020-06-05 10:54:22 +02:00
diagnostics.rs Rust macro: get the right span for the diagnostics 2020-05-27 18:37:45 +02:00
expression_tree.rs Lookup within objects properties 2020-06-22 17:35:01 +02:00
generator.rs Small renaming in the cpp generator 2020-06-17 10:50:20 +02:00
layout.rs Create a type alias for Rc<RefCell<Element>> 2020-06-11 15:28:51 +02:00
lib.rs Begin with the generation of rhe repeater (rust only for now) 2020-06-16 13:47:02 +02:00
object_tree.rs Parse animation declarations into the object tree 2020-06-24 17:43:48 +02:00
parser.rs Parse animate someProperty { ... } declarations 2020-06-24 17:43:48 +02:00
typeregister.rs Parse animation declarations into the object tree 2020-06-24 17:43:48 +02:00