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![]() This is just a starting point, to be turned into a real Transform element later, along with syntactic sugar to turn rotation, etc. into a transform matrix in the generated output. |
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.. | ||
sixtyfps.h | ||
sixtyfps_brush.h | ||
sixtyfps_callbacks.h | ||
sixtyfps_color.h | ||
sixtyfps_pathdata.h | ||
sixtyfps_properties.h | ||
sixtyfps_resource.h | ||
sixtyfps_sharedvector.h | ||
sixtyfps_string.h | ||
sixtyfps_testing.h | ||
vtable.h |