slint/sixtyfps_runtime/rendering_backends
Olivier Goffart e77872c775 Let Qt handle all the highdpi thing, and don't borther within SixtyFPS
This is less than ideal, because the phx unit has no meening anymore.
Eventually we will want to do that right
2021-01-14 08:53:13 +01:00
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default By default, enable the GL backend also on desktop 2021-01-14 08:53:13 +01:00
gl Fix wasm build 2021-01-14 08:53:13 +01:00
qt Let Qt handle all the highdpi thing, and don't borther within SixtyFPS 2021-01-14 08:53:13 +01:00