slint/sixtyfps_runtime/rendering_backends/qt
Olivier Goffart e77872c775 Let Qt handle all the highdpi thing, and don't borther within SixtyFPS
This is less than ideal, because the phx unit has no meening anymore.
Eventually we will want to do that right
2021-01-14 08:53:13 +01:00
..
build.rs Fix wasm build 2021-01-14 08:53:13 +01:00
Cargo.toml Qt backend: input events 2021-01-14 08:53:13 +01:00
lib.rs By default, enable the GL backend also on desktop 2021-01-14 08:53:13 +01:00
qt_window.rs Let Qt handle all the highdpi thing, and don't borther within SixtyFPS 2021-01-14 08:53:13 +01:00
qttypes.rs Qt backend: Image rendering 2021-01-14 08:53:13 +01:00
widgets.rs Use the QPainter directly when using the Qt paint engine 2021-01-14 08:53:13 +01:00