slint/sixtyfps_runtime/rendering_backends
Simon Hausmann f7dfb030a0 Improve shader setup code
Determine the locations of the uniforms and attributes once instead of on every use.
This makes the code easier to read and faster.
2020-05-20 13:27:07 +02:00
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gl Improve shader setup code 2020-05-20 13:27:07 +02:00