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Fix Imaginate by porting its JS roundtrip code to graph-based async execution in Rust (#1250)
* Create asynchronous rust imaginate node * Make a first imaginate request via rust * Implement parsing of imaginate API result image * Stop refresh timer from affecting imaginate progress requests * Add cargo-about clarification for rustls-webpki * Delete imaginate.ts and all uses of its functions * Add imaginate img2img feature * Fix imaginate random seed button * Fix imaginate ui inferring non-custom resolutions * Fix the imaginate progress indicator * Remove ImaginatePreferences from being compiled into node graph * Regenerate imaginate only when hitting button * Add ability to terminate imaginate requests * Add imaginate server check feature * Do not compile wasm_bindgen bindings in graphite_editor for tests * Address some review suggestions - move wasm futures dependency in editor to the future-executor crate - guard wasm-bindgen in editor behind a `wasm` feature flag - dont make seed number input a slider - remove poll_server_check from process_message function beginning - guard wasm related code behind `cfg(target_arch = "wasm32")` instead of `cfg(test)` - Call the imaginate idle states "Ready" and "Done" instead of "Nothing to do" - Call the imaginate uploading state "Uploading Image" instead of "Uploading Input Image" - Remove the EvalSyncNode * Fix imaginate host name being restored between graphite instances also change the progress status texts a bit. --------- Co-authored-by: Keavon Chambers <keavon@keavon.com>
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@ -3,7 +3,6 @@ pub mod node_registry;
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#[cfg(test)]
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mod tests {
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use graph_craft::document::value::TaggedValue;
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use graphene_core::*;
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use std::borrow::Cow;
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