Integrate Stable Diffusion with the Imaginate layer (#784)

* Add AI Artist layer

* WIP add a button to download the rendered folder under an AI Artist layer

* Successfully download the correct image

* Break out image downloading JS into helper function

* Change file download from using data URLs to blob URLs

* WIP rasterize to blob

* Remove dimensions from AI Artist layer

* Successfully draw rasterized image on layer after calculation

* Working txt2img generation based on user prompt

* Add img2img and the main parameters

* Fix ability to rasterize multi-depth documents with blob URL images by switching them to base64

* Fix test

* Rasterize with artboard background color

* Allow aspect ratio stretch of AI Artist images

* Add automatic resolution choosing

* Add a terminate button, and make the lifecycle more robust

* Add negative prompt

* Add range bounds for parameter inputs

* Add seed

* Add tiling and restore faces

* Add server status check, server hostname customization, and resizing layer to fit AI Artist resolution

* Fix background color of infinite canvas rasterization

* Escape prompt text sent in the JSON

* Revoke blob URLs when cleared/replaced to reduce memory leak

* Fix welcome screen logo color

* Add PreferencesMessageHandler

* Add persistent storage of preferences

* Fix crash introduced in previous commit when moving mouse on page load

* Add tooltips to the AI Artist layer properties

* Integrate AI Artist tool into the raster section of the tool shelf

* Add a refresh button to the connection status

* Fix crash when generating and switching to a different document tab

* Add persistent image storage to AI Artist layers and fix duplication bugs

* Add a generate with random seed button

* Simplify and standardize message names

* Majorly improve robustness of networking code

* Fix race condition causing default server hostname to show disconnected when app loads with AI Artist layer selected (probably, not confirmed fixed)

* Clean up messages and function calls by changing arguments into structs

* Update API to more recent server commit

* Add support for picking the sampling method

* Add machinery for filtering selected layers with type

* Replace placeholder button icons

* Improve the random icon by tilting the dice

* Use selected_layers() instead of repeating that code

* Fix borrow error

* Change message flow in progress towards fixing #797

* Allow loading image on non-active document (fixes #797)

* Reduce code duplication with rasterization

* Add AI Artist tool and layer icons, and remove ugly node layer icon style

* Rename "AI Artist" codename to "Imaginate" feature name

Co-authored-by: otdavies <oliver@psyfer.io>
Co-authored-by: 0hypercube <0hypercube@gmail.com>
This commit is contained in:
Keavon Chambers 2022-10-18 22:33:27 -07:00
parent 562217015d
commit fe1a03fac7
118 changed files with 3767 additions and 678 deletions

View file

@ -10,11 +10,11 @@ use editor::application::Editor;
use editor::consts::{FILE_SAVE_SUFFIX, GRAPHITE_DOCUMENT_VERSION};
use editor::messages::input_mapper::utility_types::input_keyboard::ModifierKeys;
use editor::messages::input_mapper::utility_types::input_mouse::{EditorMouseState, ScrollDelta, ViewportBounds};
use editor::messages::portfolio::document::utility_types::misc::Platform;
use editor::messages::portfolio::utility_types::{ImaginateServerStatus, Platform};
use editor::messages::prelude::*;
use graphene::color::Color;
use graphene::layers::imaginate_layer::ImaginateStatus;
use graphene::LayerId;
use graphene::Operation;
use serde::Serialize;
use serde_wasm_bindgen::{self, from_value};
@ -168,6 +168,13 @@ impl JsEditorHandle {
}
}
#[wasm_bindgen(js_name = loadPreferences)]
pub fn load_preferences(&self, preferences: String) {
let message = PreferencesMessage::Load { preferences };
self.dispatch(message);
}
#[wasm_bindgen(js_name = selectDocument)]
pub fn select_document(&self, document_id: u64) {
let message = PortfolioMessage::SelectDocument { document_id };
@ -427,11 +434,71 @@ impl JsEditorHandle {
self.dispatch(message);
}
/// Sends the blob url generated by js
#[wasm_bindgen(js_name = setImageBlobUrl)]
pub fn set_image_blob_url(&self, path: Vec<LayerId>, blob_url: String, width: f64, height: f64) {
let dimensions = (width, height);
let message = Operation::SetImageBlobUrl { path, blob_url, dimensions };
/// Sends the blob URL generated by JS to the Image layer
#[wasm_bindgen(js_name = setImageBlobURL)]
pub fn set_image_blob_url(&self, document_id: u64, layer_path: Vec<LayerId>, blob_url: String, width: f64, height: f64) {
let resolution = (width, height);
let message = PortfolioMessage::SetImageBlobUrl {
document_id,
layer_path,
blob_url,
resolution,
};
self.dispatch(message);
}
/// Sends the blob URL generated by JS to the Imaginate layer in the respective document
#[wasm_bindgen(js_name = setImaginateImageData)]
pub fn set_imaginate_image_data(&self, document_id: u64, layer_path: Vec<LayerId>, image_data: Vec<u8>) {
let message = PortfolioMessage::ImaginateSetImageData { document_id, layer_path, image_data };
self.dispatch(message);
}
/// Sends the blob URL generated by JS to the Imaginate layer in the respective document
#[wasm_bindgen(js_name = setImaginateBlobURL)]
pub fn set_imaginate_blob_url(&self, document_id: u64, layer_path: Vec<LayerId>, blob_url: String, width: f64, height: f64) {
let resolution = (width, height);
let message = PortfolioMessage::ImaginateSetBlobUrl {
document_id,
layer_path,
blob_url,
resolution,
};
self.dispatch(message);
}
/// Notifies the Imaginate layer of a new percentage of completion and whether or not it's currently generating
#[wasm_bindgen(js_name = setImaginateGeneratingStatus)]
pub fn set_imaginate_generating_status(&self, document_id: u64, path: Vec<LayerId>, percent: Option<f64>, status: String) {
let status = match status.as_str() {
"Idle" => ImaginateStatus::Idle,
"Beginning" => ImaginateStatus::Beginning,
"Uploading" => ImaginateStatus::Uploading(percent.expect("Percent needs to be supplied to set ImaginateStatus::Uploading")),
"Generating" => ImaginateStatus::Generating,
"Terminating" => ImaginateStatus::Terminating,
"Terminated" => ImaginateStatus::Terminated,
_ => panic!("Invalid string from JS for ImaginateStatus, received: {}", status),
};
let percent = if matches!(status, ImaginateStatus::Uploading(_)) { None } else { percent };
let message = PortfolioMessage::ImaginateSetGeneratingStatus { document_id, path, percent, status };
self.dispatch(message);
}
/// Notifies the editor that the Imaginate server is available or unavailable
#[wasm_bindgen(js_name = setImaginateServerStatus)]
pub fn set_imaginate_server_status(&self, available: bool) {
let message: Message = match available {
true => PortfolioMessage::ImaginateSetServerStatus {
status: ImaginateServerStatus::Connected,
}
.into(),
false => PortfolioMessage::ImaginateSetServerStatus {
status: ImaginateServerStatus::Unavailable,
}
.into(),
};
self.dispatch(message);
}