* in progress:
* cherry-pick
* works kinda, fails when holding down space
* seems to be working
* naming
* fix :clippy
* fix: put back in newline
* fix: add overlay draw message
will now visibly select points when pressing space instantly as opposed
to when its moved
* cleanup + rename
* refactor to use refresh keys
* fix: naming
* add back in todo
* :)
* fix: Small bugs relating to space handle selection
If release mouse before space, reselect previous points and unselects points
selected by space.
If only anchor is selected it will not select handles.
Removed comment as its now clear what its doing / where its coming from
* Add node button
* Improve css a bit
* Add layer renaming to the Properties panel and move New Layer to that, plus add unpinning to properties sections
* Add tooltip
* Re-add layer itself in listing
* Final code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Remove raw-rs from workspace
* Add feature blocking to reqwest
* Use release build to run the tests
* Split Raw-rs CI into a seperate workflow
* Fix cargo-deny check for Raw-rs
* Only run the CI if Raw-rs changes
* Enable clippy check for Raw-rs
* Add newline in clippy check
* Fixups
* Use ubuntu-latest
* Remove mold
* Install sccache
* Attempt 2
* Attempt 3
* Add emoji for consistency
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Prevent extra allocation in convert to RGB step
* Run preprocessing steps in a single loop
* Create new API to call steps in pipeline
* Include transform and gamma correction step
* cargo fmt
* Split scale colors into two steps
* Code relocations
* cargo fmt
* Implement transform traits for all tuples
* Replace Captures trick with the new `use` keyword
* Fix me crashing the editor due to not paying attention
* Swap two lines for consistency
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Change demo pane classes into simpler group functions
* Eliminate classes
* Use template strings for HTML
* Reduce files and flatten directories
* Restructuring to reduce redundant code
* Eliminate the module pattern and consolidate both demo types
* Further consolidate into main.ts
* Add path-bool library
* Cleanup code
* Cargo format
* Integrate boolean ops into graphite
* Add test for editor crash
* Fix edge sort floating point instability
* Add unit test for red-dress failure
* Backport tests and aux functions
* Use curvature based sorting
* Convert linear cubic splines to line segments
* Deduplicate reversed path segments
* Fix epsilon for empty segments
* Remove parameter based intersection pruning
* Add support for reversed paths
* Add benchmark infrastructure
* Add intersection benchmark
* Add recursion bound
* Implement support for overlapping path segments
* Remove rouge prinln
* Fix sorting for bezier segments with one control point at the start of the segment
* Cleanup log statements
* Directly translate graphite paths to Path segments
* Round data before passing it to path_bool
* Fix flag_faces traversal order
* Add test for white dots in bottom right of painted dreams
* Make rounding configurable
* Update demo artwork to remove manual path modifications
* Convert from path segments to manipulator groups directly
* Remove dead code
* Fix clippy lints
* Replace functions in path segment with methods and add documentation
* Add more documentation
* Close subpaths
* Reorganize files and add README.md
* Add license information
* Code review
* Fix license info
* Adopt new node macro and fix demo artwork
* Close subpaths with Z
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>