* Add input manager
* WIP lifetime hell
* Hell yeah, dark lifetime magic
* Replace events with actions in tools
* Fix borrow in GlobalEventHandler
* Fix typo in response-handler
* Distribute dispatch structure
* Add translation from events to actions
* Port default key actions to input_mapper
* Split actions macro
* Add handling for Ambiguous Mouse events
* Fix warnings and clippy lints
* Add actions macro
* WIP rework
* Add AsMessage macro
* Add implementation for derived enums
* Add macro implementation for top level message
* Add #[child] attribute to indicate derivation
* Replace some mentions of Actions and Responses with Message
* It compiles !!!
* Add functionality to some message handlers
* Add document rendering
* ICE
* Rework the previous code while keeping basic functionality
* Reduce parent-top-level macro args to only two
* Add workaround for ICE
* Fix cyclic reference in document.rs
* Make derive_transitive_child a bit more powerful
This addresses the todo that was left,
enabling arbitrary expressions to be passed as the last
parameter of a #[parent] attribute
* Adapt frontend message format
* Make responses use VecDeque
Our responses are a queue so we should use a queue type for them
* Move traits to sensible location
* Are we rectangle yet?
* Simplify, improve & document `derive_discriminant`
* Change `child` to `sub_discriminant`
This only applies to `ToDiscriminant`.
Code using `#[impl_message]` continues to work.
* Add docs for `derive_transitive_child`
* Finish docs and improve macros
The improvements are that impl_message now uses trait
resolution to obtain the parent's discriminant
and that derive_as_message now allows for non-unit
variants (which we don't use but it's nice to have,
just in case)
* Remove logging call
* Move files around and cleanup structure
* Fix proc macro doc tests
* Improve actions_fn!() macro
* Add ellipse tool
* Pass populated actions list to the input mapper
* Add KeyState bitvector
* Merge mouse buttons into "keyboard"
* Add macro for initialization of key mapper table
* Add syntactic sugar for the macro
* Implement mapping function
* Translate the remaining tools
* Fix shape tool
* Add keybindings for line and pen tool
* Fix modifiers
* Cleanup
* Add doc comments for the actions macro
* Fix formatting
* Rename MouseMove to PointerMove
* Add keybinds for tools
* Apply review suggestions
* Rename KeyMappings -> KeyMappingEntries
* Apply review changes
Co-authored-by: T0mstone <realt0mstone@gmail.com>
Co-authored-by: Paul Kupper <kupper.pa@gmail.com>
* Make popover buttons open popover menus and add placeholder messages to all of them.
* Implement all directions for drawing, aligning, and edge-clamping popovers.
* Fix popovers so they are drawn outside their parent panel bounds and not clipped.
* Fix popover HTML to avoid nesting it inside a <button> element.
* Implement basic refactorings
* Simplify some match statements
* Rename `ix` to `index`
If we're not going with a single letter name,
then a full word makes more sense.
* Rename `as_hex` to `to_hex`
`as_` implies lossless reinterpretation
while the function does a conversion that loses information
* Replace `for_each` with for loops
for loops are a lot easier to read and maintain.
* factor out x and y coords in Line::render
this is arguably more ergonomic
* Remove redundant `format!(format_args!())`
* Implement/suppress various compiler/clippy lints
* Change `tool_init` to take `ToolType` by value
* Factor out error conversion into a function
* Consume parameters with `todo`
* Make `workspace` stuff public
Making them public also removes the warnings
without having to suppress them.
Also, this commit removes the unused import of
`EditorError`
* Remove allow(unused_variables), use vars in `todo`
Also implements `Debug` on `DocumentToolData`
* 🎨 Add colors in Rust
* 🌿 Use an option for the properties and #[repr(C)]
* ❌ Remove WASM dependency on document.
* 😎 Wrap Fill and stroke in a style struct.
* 📦 Use crate::Color
* Merge Add transactions for temporary modifications to the document
* Run cargo fmt
* Color without a 'U'
* ⬠ Add polygon drawing tool
* 🔤 Minor fix of variable and function names
* ❌ Remove stroke
* ⌨️ Use N key as polygo tool shortcut.
* ⌨️ Now using key Y for polygons.
* ⌨️ The tooltip for the shortcut is fixed