firestar99
b0f7895464
shader-rt: correct arg buffer handling
2025-08-21 10:16:34 -07:00
firestar99
4eaeb8aa2a
shader-rt: cleanup codegen with common sym struct
2025-08-21 10:16:34 -07:00
firestar99
661282328d
shader-rt: correct RT format, working invert gpu node
2025-08-21 10:16:34 -07:00
firestar99
99d1e1c9df
shader-rt: manual pipeline layout, fixing errors when bindings got DCE'd
2025-08-21 10:16:34 -07:00
firestar99
9a9b246c55
shader-rt: correct bindings with derpy arg buffer
2025-08-21 10:16:34 -07:00
firestar99
4442f3cc9b
shader-rt: pass WgpuExecutor by reference
2025-08-21 10:16:34 -07:00
firestar99
fe18f11be4
shader-rt: connect shader runtime
2025-08-21 10:16:34 -07:00
firestar99
0b8eeaf2de
shader-rt: disable gpu blend node, needs two images
2025-08-21 10:16:34 -07:00
firestar99
bab28fc3d7
shader-rt: fix impl Context
in the wrong places
2025-08-21 10:16:34 -07:00
firestar99
190944a0f1
shader-rt: properly cfg out the gpu node
2025-08-21 10:16:34 -07:00
firestar99
61b4017398
shader-rt: replace gpu node's args and ret types with Raster<GPU>
2025-08-21 10:16:34 -07:00
firestar99
35d7896450
shader-rt: fix recursion when generating shader node
2025-08-21 10:16:34 -07:00
firestar99
7c33485b40
shader-rt: initial
2025-08-21 10:16:34 -07:00
firestar99
8a9e7c8b3d
shaders: fix node-macro tests
2025-08-21 10:16:34 -07:00
firestar99
e0eab2557c
shaders: add lint ignores from rust-gpu
2025-08-21 10:16:34 -07:00
firestar99
36b5953fc0
shaders: #[repr(u32)]
some enums
2025-08-21 10:16:34 -07:00
firestar99
0ad0dcbb53
HACK shaders: switch to f32 params
2025-08-21 10:16:34 -07:00
firestar99
199927b8fc
shaders: disable nodes needing bool
2025-08-21 10:16:34 -07:00
firestar99
2e6a818c6f
shaders: codegen for per_pixel_adjust shader nodes
2025-08-21 10:16:34 -07:00
Timon Schelling
f9e1046e8a
nix: use rustc_codegen_spirv.so from nix
2025-08-21 10:16:34 -07:00
firestar99
9dd6471293
shaders: shader compilation setup
2025-08-21 10:16:34 -07:00
Timon Schelling
431a7d1ca4
Add exec with rust-gpu env script to flake
2025-08-21 10:16:34 -07:00
Timon Schelling
691413f2da
Try providing cargo-rust-gpu to nix devs
2025-08-21 10:16:34 -07:00
Timon Schelling
89bf226ece
Try providing cargo-rust-gpu to nix devs
2025-08-21 10:16:33 -07:00
firestar99
8ae5641d70
graster-nodes: replace glam reexport with normal dep
2025-08-21 10:16:33 -07:00
firestar99
52b485e31f
graster-nodes: make kurbo std-only
2025-08-21 10:16:33 -07:00
firestar99
cd4e08cb1c
gcore-shaders: remove explicit fn pointer
2025-08-21 10:16:33 -07:00
firestar99
7dad2480f1
graster-nodes: remove async from shader nodes not needing it
2025-08-21 10:16:33 -07:00
firestar99
0277806507
shaders: use unchecked Color constructors
2025-08-21 10:16:33 -07:00
firestar99
33758f9fa6
graster-nodes: change Table<Color>
params to Color
, nodes color_overlay
and black_and_white
2025-08-21 10:16:33 -07:00
firestar99
66aa582a9c
graster-nodes: fix missing cfg on use statements
2025-08-21 10:16:33 -07:00
firestar99
eab726f803
gcore-shaders: fix missing num-traits/libm
features
2025-08-21 10:16:33 -07:00
Dennis Kobert
e56f858ced
Desktop: Implement GPU accelerated offscreen rendering and improve rendering efficency ( #3056 )
...
* WIP accelerade offscreen canvas implementation
* Implement vulkan dmabuf import
* Add fps printing
* Add feature gates
* Forgot to add file
* Experimental windows support
* Cast ptr to isize
* Remove testing chrome://flags url
* Experimental macos support for texture import
* Cleanup code and improve latency / frame pacing
* Add path for importing textures on windows through dx12
* Update doc comment
* Import textures through metal on macos
* Review cleanup
---------
Co-authored-by: Timon Schelling <me@timon.zip>
2025-08-21 10:09:38 -07:00
Dennis Kobert
97978c2491
Desktop: Change feature guard to Linux instead of Unix for Wayland
2025-08-21 10:08:29 -07:00
Timon
2c8913416d
Desktop: Move wrapper to separate crate ( #3073 )
...
Editor: Dev & CI / build (push) Waiting to run
Editor: Dev & CI / cargo-deny (push) Waiting to run
Move desktop wrapper to separate crate
2025-08-20 15:41:34 +00:00
Timon
30e5d66105
Desktop: Implement desktop wrapper module ( #3039 )
...
* Prototyping desktop wrapper api
* Separate into multiple modules
* Some fixup
* Reimplement most functionality with editor api
* Fix texture life time crashes
* Fix scale
* Implement editor wrapper message queue
* Improve performance
* Handle native messages directly without submitting to event loop
* Fix overlay latency
* Move editor message execution to executor allows no shared state in editor wrapper
* Small clean up
* Small cleanup
* Some renames
* Cleaning up desktop wrapper interface
* Fix formatting
* Fix naming
* Move node graph execution result handling to app
* Fix FrontendMessage RenderOverlays usage
* Reimplement file drop and clean up file import and open messages
* Remove dbg
* Post merge fix
* Review changes
2025-08-20 13:27:36 +00:00
Dennis Kobert
a70c48f69a
Use lyon_geom for intersection calculation of bezier segments ( #3071 )
...
Editor: Dev & CI / build (push) Waiting to run
Editor: Dev & CI / cargo-deny (push) Waiting to run
* Add lyon_geom for cubic cubic intersections in he path bool crate
* Remove cubic line intersection for now
2025-08-20 13:59:11 +02:00
Timon
e70862b399
Desktop: Add File > Save As… ( #3034 )
...
* Make file name and document name identical
* Add save as action
* Fix test errors
* Add missing save as action
* Desktop fix drop file open document file message
* Address review comments
* Replace file save suffix with file extension
* Add comment specifying that the upload function takes a html input accept string
* Fix remove file extension in web
* Use let
* Don't show save as menu entry in web
* Don't add SaveDocumentAs in web
* Remove file extension on all open document file calls
---------
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-08-20 10:09:01 +00:00
Dennis Kobert
7c30f6168b
Improve snapping performance ( #3067 )
...
* Use lyon_geom for intersection calculation of bezier segments
* Implement approximate nearest point calculation and loosen bounding boxes
* Add algorithm explanation
* Update editor/src/messages/tool/common_functionality/snapping/layer_snapper.rs
Co-authored-by: Keavon Chambers <keavon@keavon.com>
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-20 10:47:58 +02:00
Firestar99
b44a4fba1e
node-macro: cleanup ParsedField
struct ( #3064 )
...
Editor: Dev & CI / build (push) Waiting to run
Editor: Dev & CI / cargo-deny (push) Waiting to run
* node-macro: cleanup `ParsedField` struct
* node-macro: fixup tests
2025-08-19 09:25:58 +00:00
Ciftci
36a1453d03
Add workaround for a Safari bug where our number input fields can't be released from click-and-drag ( #3053 )
...
Added fallback for Safari to trigger a pointerLockChange in case it doesnt fire automatically
Co-authored-by: seabeeberry <seri@Mac.fritz.box>
2025-08-18 22:30:18 -07:00
Priyanshu
615c035683
Fix a Path tool regression where selection depends on box winding direction ( #3062 )
...
fix path tool selection
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-19 04:36:18 +00:00
Mohd Mohsin
17d70dc60e
Add struct field visualization to the editor message hierarchy tree visualization on the website ( #2917 )
...
Editor: Dev & CI / build (push) Waiting to run
Editor: Dev & CI / cargo-deny (push) Waiting to run
Website / build (push) Has been cancelled
* Fix Message Tree: Enforce Structure and Visibility
* Code review
* fix the erroreous ouputs
* error handling for MessageHandler
* Fix website visualization HTML generation
* error handling for tuple-style message enum variant
* cleanup
* Update messages
* Normalize BroadcastEvent
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-18 21:04:29 -07:00
mTvare
5ed45ead6f
Fix click target not extending to correct limit for aligned strokes ( #3065 )
...
Editor: Dev & CI / build (push) Waiting to run
Editor: Dev & CI / cargo-deny (push) Waiting to run
Fixes #3047
2025-08-18 12:30:57 -07:00
Firestar99
0a53eae4e0
Remove unused cargo dependencies ( #3063 )
...
* cargo shear
* fix warnings on master
* fix docs needing dev-dependency
2025-08-18 11:26:44 -07:00
Vineet Puranik
0a4a822837
Fix Alt-based quick measurement to show document space coordinates instead of viewport space ( #2995 )
...
Editor: Dev & CI / build (push) Waiting to run
Editor: Dev & CI / cargo-deny (push) Waiting to run
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-18 06:33:09 +00:00
Meet Zalavadiya
4da732dcc3
Fix artboard labels not reappearing once the node graph is closed to return to the viewport ( #3061 )
...
Closes #3045
2025-08-18 05:49:21 +00:00
Adesh Gupta
52174fa4c2
Remap Path tool point sliding to G G ( #2913 )
...
Editor: Dev & CI / build (push) Waiting to run
Editor: Dev & CI / cargo-deny (push) Waiting to run
* Feat: Point sliding on G G
* Code cleanup
* Fix gg sliding behaviour
* Fix build after merge conflict resolution
* Fix slide point and add hints
* Fix history in segment insertion
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-17 03:39:38 +00:00
Keavon Chambers
3bcec37493
Remove the deprecated/archived Bezier-rs library from the repo ( #3058 )
...
Editor: Dev & CI / build (push) Waiting to run
Editor: Dev & CI / cargo-deny (push) Waiting to run
Website / build (push) Has been cancelled
Remove the Bezier-rs library from the repo
2025-08-16 17:29:00 -07:00
Priyanshu
d22b2ca927
Refactor the Centroid node and Subpath
struct and methods to use Kurbo, eliminating all remaining usages of Bezier-rs ( #3036 )
...
* define Subpath struct in gcore and refactor node-graph
* Refactor few methods
* refactoring worked!
* refactor centoid area and length
* remove unused
* cleanup
* fix pathseg_points function
* fix tranforming segments
* fix segment intersection
* refactor to_path_segments fn in gpath-bool crate
* refactor gcraft
* add bezier-rs dep
* Code review the editor directory
* use path-bool for solving roots
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-16 13:39:25 -07:00