Commit graph

163 commits

Author SHA1 Message Date
Elbert Ronnie
82ef5c83ae
Raw-rs: use camera white balance when available (#1941)
* add new White Balance Tag

* merge raw_to_image step with demosiacing

* Use white balance from camera in scale colors step

* Nit

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-09-02 18:39:01 +05:30
Elbert Ronnie
a7840b252d
Raw-rs: add post-processing steps (#1923)
* add convert_to_rgb step

* add code to generate gamma correction curve

* add gamma correction step

* fix clippy warnings and cargo fmt

* remove unnecessary dependencies

* Code review 1

* Code review 2

* fix the order of operations

* Code review 3

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-08-21 18:34:27 -07:00
Keavon Chambers
15d125d8e7
Fix all Clippy warnings (#1936)
* Fix all Clippy warnings

* More fixes

* Bump criterion version

---------

Co-authored-by: dennis@kobert.dev <dennis@kobert.dev>
2024-08-14 17:05:08 +00:00
Elbert Ronnie
a9cfeeb219
Raw-rs: Add preprocessing and demosaicing steps (#1796)
* add subtract black step

* add scale colors step

* add raw to image step

* implement linear demosiacing and fix errors in previous code

* fix missing variable

* make dependencies of tests optional

* fix error in raw-rs tests

* fix typo in "demosiacing"

* use camera data from ADC and remove downloader

* cargo fmt

* use file_stem instead of file_name

* remove old camera data

* use equality instead of subtring to find model

* store camera_to_xyz in decimal form

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-08-11 01:36:50 -07:00
Dennis Kobert
0dfddd529b
Refactor document node type lookup function to fix performance degradation over time (#1878)
* Refactor document_node_types function

* Fix node introspection

* Implement diff based type updates

* Fix missing monitor nodes

* Improve docs and fix warings

* Fix wrongful removal of node paths

* Remove code examples for non pub methodsü

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-08-08 17:37:28 -07:00
adamgerhant
8041b1237c
Fix regressions from network interface PR (#1906)
* Fix regressions

* Remove unnecessary graph render in box selection

* Improve stack positioning

* Store layer stacks as absolute position

* Improve automatically creating chains

* Improve group selection

* Increase horizontal layer spacing by 1

* Fix export crash and demo artwork

* Improve inserting node onto wire, fix spline crash

* Remove comment
2024-08-07 01:03:12 -07:00
James Lindsay
ea44d1440a
Use a coarse bounding box to avoid a detailed check for intersection when clicking artwork (#1887)
* Add bounding box check for intersection

* Cache the bounding box

* private subpath
2024-08-03 15:10:04 +01:00
James Lindsay
fa1535d0bb
Update dependencies and lock files (#1841)
* Bump lock files

* Fix glam mismatch version

* Add tokio feature

* Update all deps

* Fix gpu-compiler not able to reference the root workspace

* Bump a few more deps

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-07-22 02:56:29 -07:00
Dennis Kobert
ab71d26d84
Integrate Vello for vector rendering (#1802)
* Start integrating vello into render pipeline

Cache vello render creation

Implement viewport navigation

Close vello path

Add transform parameter to vello render pass

* Fix render node types

* Fix a bunch of bugs in the path translation

* Avoid panic on empty document

* Fix rendering of holes

* Implement image rendering

* Implement graph recompilation afer editor api change

* Implement preferences toggle for using vello as the renderer

* Make surface creation optional

* Feature gate vello usages

* Implement skeleton for radial gradient

* Rename vello preference

* Fix some gradients

* Only update monitor nodes on graph recompile

* Fix warnings + remove dead code

* Update everything except for thumbnails after a node graph evaluation

* Fix missing click targets for Image frames

* Improve perfamance by removing unecessary widget updates

* Fix node graph paning

* Fix thumbnail loading

* Implement proper hash for vector modification

* Fix test and warnings

* Code review

* Fix dep

* Remove warning

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-07-22 01:56:29 -07:00
Dennis Kobert
212f08c6c8
Restore functionality of GPU infrastructure (#1797)
* Update gpu nodes to compile again

Restructure `gpu-executor` and `wgpu-executor`

And libssl to nix shell

Fix graphene-cli and add half percision color format

Fix texture scaling

Remove vulkan executor

Fix compile errors

Improve execution request deduplication

* Fix warnings

* Fix graph compile issues

* Code review

* Remove test file

* Fix lint

* Wip make node futures send

* Make futures Send on non wasm targets

* Fix warnings

* Fix nested use of block_on

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-07-15 13:14:48 +00:00
Raminder Singh
62f73df048
Fix a lot of Clippy warnings (#1808)
* fix a lot of clippy warnings

* fix more clippy warnings

* fix yet more clippy warnings

* bump msrv to 1.70.0 to silence warnings

* fix a lot of clippy warnings

* fix more clippy warnings

* fix yet more clippy warnings

* fix a few more warnings

* fix a clippy warning

* remove a commented out line

* silense too many arguments error

* fix more clippy warnings

* prefix underscore to unused vars/functions to fix warnings

* use filter instead of map

* move raw-rs-tests feature flat to module level to fix unused imports warnings

* fix a couple of unused result warnings

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-07-09 05:02:52 -07:00
Keavon Chambers
f7ada701e5
Reorganize cargo dependencies and upgrade most of them (#1815)
* Reorganize cargo dependencies and upgrade most

* cargo update

* Attempt 2

* Polishing changes

* Comment out specta typescript flag-dependent code

* Fix test
2024-07-09 04:08:28 -07:00
James Lindsay
1652c713a6
Add nondestructive vector editing (#1676)
* Initial vector modify node

* Initial extraction of data from monitor nodes

* Migrate to point id

* Start converting to modify node

* Non destructive spline tool (tout le reste est cassé)

* Fix unconnected modify node

* Fix freehand tool

* Pen tool

* Migrate demo art

* Select points

* Fix the demo artwork

* Fix the X and Y inputs for path tool

* G1 continous toggle

* Delete points

* Fix test

* Insert point

* Improve robustness of handles

* Fix GRS shortcuts on path

* Dragging points

* Fix build

* Preserve opposing handle lengths

* Update demo art and snapping

* Fix polygon tool

* Double click end anchor

* Improve dragging

* Fix text shifting

* Select only connected verts

* Colinear alt

* Cleanup

* Fix imports

* Improve pen tool avoiding handle placement

* Improve disolve

* Remove pivot widget from Transform node properties

* Fix demo art

* Fix bugs

* Re-save demo artwork

* Code review

* Serialize hashmap as tuple vec to enable deserialize_inputs

* Fix migrate

* Add document upgrade function to editor_api.rs

* Finalize document upgrading

* Rename to the Path node

* Remove smoothing from Freehand tool

* Upgrade demo artwork

* Propertly disable raw-rs tests

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: Adam <adamgerhant@gmail.com>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2024-07-05 13:42:40 -07:00
Elbert Ronnie
fd3613018a
Raw-rs: make decoder for ARW1 and ARW2 formats (#1775)
* convert Tag into a trait

* Create ARW 1 decoder

* add decoder for sony tone curve table

* create decoder for arw 2.1 format

* add windsock.arw to the tests

* create derive macro for Tag and use it in decoders

* add license to tag-derive

* add code to identify model

* impl Display for Ifd

* Code review

* Fix type variable name

* Fix compilation

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-06-28 03:23:05 -07:00
0hypercube
cf01f522a8 Fix bug with Path tool point insertion often not working 2024-06-13 03:08:03 -07:00
Elbert Ronnie
52d2047ca6
Run Raw-rs tests only on CI (#1776)
run raw-rs tests only on CI
2024-06-11 01:26:54 -07:00
Elbert Ronnie
72ccba09af
Create new library Raw-rs including a basic TIFF decoder (#1757)
* add a basic tiff decoder in raw-rs

* cargo fmt

* add readme and license files

* add warning about being in-progress

* add testing framework for raw-rs

* add new type IFD and rename tag

* remove test_each and merge into single test

* cargo fmt

* make sure images folder stays in git

* rename image_length with image_height

* change name of test file

* Readme changes

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-06-02 04:58:06 -07:00
adamgerhant
6d74abb4de
Node network subgraph editing (#1750)
* Breadcrumb visualization, nested network consistency, create definitions for Merge internal nodes

* Add index to network inputs, remove imports usage from flatten network

* Replace NodeOutput with NodeInput::Node

* Fully remove imports field, remove unnecessary identity nodes, move Output node to encapsulating network

* Replace previous_outputs with root_node, fix adding artboard/layer to empty network

* Import/Export UI nodes

* Display input/output types dynamically from compiled network

* Add LayerNodeIdentifer::ROOT_PARENT

* Prevent .to_node() on ROOT_PARENT

* Separate NodeGraphMessage and GraphOperationMessage

* General bug fixes with nested networks

* Change layer color, various bug fixes and improvements

* Fix disconnect and set node input for proto nodes and UI export node

* Dashed line to export for previewed node

* Fix deleting proto nodes and nodes that feed into export

* Allow modifications to nodes outside of nested network

* Get network from Node Id parameter

* Change root_node to previous_root_node

* Get TaggedValue from proto node implementation type when disconnecting

* Improve preview functionality and state

* Artboard position and delete children fix

* Name inputs/outputs based on DocumentNodeDefinition or type, fix new artboard/layer insertion

* replace "Link" with "Wire", adjust previewing

* Various bug fixes and improvements

* Modify Sample and Poisson-Disk points, fix incorrect input index and deleting currently viewed node

* Open demo artwork

* Fix opening already upgraded documents and refactor FrontendGraphDataType usages

* Fix deleting within network and other bugs

* Get default node input from compiled network when copying, fix previews, tests, demo artwork

* Code cleanup

* Hide EditorApi and add a comment describing unresolved Import node input types

* Code review

* Replace placeholder ROOT_PARENT NodeId with std::u64::MAX

* Breadcrumb padding

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-06-02 08:01:56 +00:00
Elbert Ronnie
5a1c171fc3
Add Area and Centroid nodes (#1749)
* initial attempt for area node

* allow node preview for more types

* make AreaNode sync and add CentroidNode

* cargo fmt

* preview of DVec2

* make the nodes async again

* use segment domain instead of region domain

* modify the check for linearity

* create a limit for area in centroid calculation

* cargo fmt

* reverse unnecessary changes

* add threshold to area calculation too.

* handle zero area edge case

* add todo comment

* implement 1D centroid and use it as fallback

* formatting floats to skip last zero

* add Centroid Type radio button to Centroid Node

* rename docs to use area and perimeter centroid

* add web demos for perimeter centroid

* add tests for perimeter centroid

* add fallback to use average of points

* Fix for broken area

* missing fixes

* Code review and rename Perimeter Centroid to Length Centroid

* Use dummy footprint in Area and Centroid nodes

* add doc and todo to clarify when `is_linear` fails

* use epsilon instead of zero

---------

Co-authored-by: 0hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2024-05-22 13:11:11 -07:00
Elbert Ronnie
4587457bfa
Fix primitive tool shapes appearing at document origin before dragging; fix Ctrl+0 recenter shifting (#1751)
* fix ghost shape when starting to draw

* fix indeterminate recenter

* fix typo infinate

* cargo fmt

* Code review and add to Line tool

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-05-22 09:31:26 +00:00
Elbert Ronnie
beb88d280c
Bezier-rs: Add calculations for area and centroid of subpaths (#1729)
* add code to calculate area and centroid of subpath

* change library to poly_it

* add a demo of area and centroid

* modify algorithm to consider negetive area as positive

* add code for manipulating polynomials in bezier-rs

* remove `poly_it` dependency and use custom Polynomial

* formatting floats to skip last zero

* add debug mechanism

* collect both intersection points instead of one

* fix test and cargo fmt

* apply minimum separation filtering in self_intersection and use better endpoint filtering algorithm

* remove debug mechanism and cargo fmt

* consider the subpath as closed for intersection calculation

* add documentation for polynomial.rs

* impl display for Polynomial

* make area always positive

* add missing docs

* fix test and cargo fmt

* Naming/formatting code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-04-29 19:19:12 -07:00
Karthik Prakash
438c45eb80
Add corner rounding to the Rectangle node (#1648)
* add skeleton implementation

* add corner rounding

* fix crash when `border_radius` is zero

* rename `Border Radius` to `Corner Radius`

* add clamped property

* add `TaggedValue::F64Array4`

* add frontend support for individual corner rounding

* added individual corner rounding

* fix rebase

* change default values when switching rounding type

* fix crash caused by negative scale

* remove `Any` trait

* add `Message::Batched`

* fix stale property bug

* add smarter clamping for individual rounding

* Rearrange widgets in properties panel

* update individual clamping algorithm

* add better variable names

* make variable names clearer

* Final code cleanup

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-04-06 05:09:55 +00:00
Keavon Chambers
0a9bd41be1
Code cleanup and refactoring to enhance consistency (#1695)
- Move message handler payload data into structs
- Organize the file structure used by `editor/src/messages/portfolio/document` `/node_graph` and `/graph_operation`
- Make derive attributes use `serde::Serialize, serde::Deserialize` consistently instead of `use serde::{Deserialize, Serialize};` imports
- Various other code cleanup and refactoring
2024-03-20 21:28:51 -07:00
Keavon Chambers
5bca931813 Rename handle mirroring to colinear 2024-03-14 07:44:55 -07:00
0HyperCube
218e9675fd
Attribute-based vector format refactor (#1624)
* Initial vector format structure

* Click targets

* Code review pass

* Remove subpaths from vector data

* Morph node & vector node tests

* Insignificant change

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-03-09 10:27:30 -08:00
Haikal
9090a0e6e9
Update Polygon tool to draw stars/ngons so they're tilted upright (#1640)
* Update angel of new polygon and star tool

* Math tidying up

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-03-02 23:53:51 +00:00
0HyperCube
6f6fb3bcd4
Upgrade several Rust dependencies (#1613)
`specta` from Hypercube's fork commit to latest upstream commit
`wasm-bindgen` 0.2.87 -> 0.2.91
`spirv-std` from 0.9 to not-yet-merged commit in https://github.com/EmbarkStudios/rust-gpu/pull/1115
`wgpu` 0.17 -> 0.19
`winit` 0.28.6 -> 0.29
`vello` and `vello_svg` from latest upstream commit to not-yet-merged commit in https://github.com/linebender/vello/pull/427
`resvg` 0.36.0 -> 0.39
`glam` 0.24 -> 0.25
`rustybuzz` 0.8.0 -> 0.10.0
`js-sys` and `web-sys` 0.3.55 -> 0.3.67
`usvg` 0.36.0 -> 0.39
`spirv` 0.2.0 -> 0.3

* Update a couple of dependencies

* More test fixing…

* Use upstream Specta instead of fork

* Update comments in Cargo.toml

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-02-17 15:02:41 -08:00
Keavon Chambers
7453fe01a3 Finalize GSoC 2024 project idea list 2024-02-11 21:20:00 -08:00
Nikita-str
f25038067e
Path tool: sliding point insertion (#1581)
* #1578 sliding point works(1st approx)

TODO:
* don't move too close to the side points
* double click works incorrect?
* do we need to jump from segment to segment?

* #1578 disallow move slide point too close to side points

* fix double click + ctrl insertion

* #1578 select insertion point (except `ctrl` case)

* #1578 far depends on line width & more accurate seg finding

* #1578 insert point on most top suitable selected layer

* #1581 draw insertion point by overlay  + `Esc` abort

* #1581 sharp stay unchanged on double click

* #1581 fix incorrect handle of scaling

* #1581 `square` selection point & too close in px(instead of magic)

* #1581 bug fix: insertion point on unselection

* #1581 use `color: Option` instead of `SelectionType`

* Some code review, still need to review shape_editor.rs

* #1581 insert sharp point on a straight segment

Also correct insertion on quadratic segments

`ManipulatorGroup::have_handle` have such form because `handle = Some(self.anchor)` often used instead of `handle = None`

* Final code review pass

* Code review pass

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-02-05 08:45:25 +00:00
0HyperCube
aed30d78b8
Fix floating point error with Poisson-disk points being sampled outside shape (#1596)
* Check opposite corner

* Commets and test

* Fix compiling

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-02-04 17:16:16 +00:00
0HyperCube
5f72a6a8a1
Bezier-rs: Use nonzero winding order for Poisson-disk insideness test (#1590)
* Proper winding order for poisson dist

* More robust cubic solving

* Fix test expecting roots in a different order

* Manual sort impl

* Code review nits

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-02-04 06:05:26 +00:00
Keavon Chambers
6b6accfb91
Add Poisson-disk sampling node and Bezier-rs 0.4 release (#1586)
* Add Poisson-disk sampling node and Bezier-rs 0.4 release

* Additional optimizations

* More performance optimizations with help from 0Hypercube

* Add comments
2024-01-28 02:25:46 -08:00
0HyperCube
484acbcde3
New node: Morph (#1576)
* Add morph node

* Range slider time parameter, better lerping

* Lerp more fill and stroke parameters

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-01-13 23:35:40 -08:00
0HyperCube
768bbe820d
Preserve group IDs in the Spline from Points node (#1574) 2024-01-14 00:49:52 +00:00
0HyperCube
456ca170a4
Layer and grid snapping systems (#1521)
* Grid overlays

* Rectangle tool basic snapping

* Fix bezier demos

* Fix bézier crate tests

* Constrained snapping for circle & shape tool

* Line tool snapping

* Pen tool snapping

* Path tool snapping

* Snapping whilst dragging layers (not constrained)

* Constrained drag

* Resize snapping

* Normal and tangent

* Cleanup

* Grid snapping

* Grid snapping

* Fix imports

* Fix bug in artboard tool

* Fix hang on 0 size grid spacing

* Fix NaN when scaling

* Polishing

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-01-13 14:32:10 +00:00
0HyperCube
6a10bcc3fc Bezier-rs: add Tangents/Normals to Point functions (#1547)
* Add tangent/normal to point to bézier-rs

* Add license information and general cleanup

* Bump version

* Add iframe demos

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-01-07 06:33:06 -08:00
Keavon Chambers
93aa10a76f Sample Points node: fix major inefficiencies 2024-01-06 07:55:19 -08:00
0HyperCube
7251d81a65
Fix path being closed when resampling (#1542) 2024-01-03 14:39:12 +00:00
Dennis Kobert
d2450b4d61
Refactor Graphite dependency management (#1455)
* Refactor Graphite dependency management

* Remove deprecated future executor

* Code review nits

* Remove unused dependencies

* Update dependencies and make compile with all features

* Replace use of future_executor with wasm-bindgen-futures

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-12-04 12:39:55 +01:00
0HyperCube
8a816cd701
Fix crash on deleting all subpaths (#1460)
* Fix crash on deleting all subpaths

* Delete layer if no manipulators exist
2023-11-16 15:42:21 -08:00
Dennis Kobert
e1cdb2242d Lay Groundwork for Rust-based SVG rasterization (#1422)
* Add functions for constructing a usvg tree

* Actually encode the image in the usvg tree

* Implement path translation

* Render document using resvg
2023-10-17 11:02:07 -07:00
Chase
5acb2cff06
New nodes: Resample Points, Spline from Points (#1226)
* Create node (no implementation)

* Resampling - WIP

* use bezier::from_linear_dvec2

* Use from anchors instead of Bezier

* Tidy up anchor collection & subpath creation

* Add Spline from Points node (not implemented)

* Add spline from points node implementation

* Update resampling

* Update minimum density 0.01 -> 1.0

* Add a way to create a custom vector network

* Add spline from points node to spline tool

* Fix crash when no points

* Add anchor method to subpath

* Exact start and end point

* Fix compile errors from rebase

* Fix spline tool

* Rename 'Density' to 'Spacing'

* Fix transforms

* Only close subpaths with >1 anchor

* Fix compile

* Fix compile error

* Fix from points with many subpaths

* Fix new_cubic_spline crash with one point

* Rename to resample as polyline

* Fix div zero

* Fix missing file

* Fix resample

* Rename to resample points

---------

Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-08-30 05:21:39 -07:00
Ezbaze
226b96260c
New nodes: shape/curve primitives (#1389)
* Add new Primitive Shape/Curve Nodes

* Elipse Node and Debug

* N-input Spline node

* Debuging

* Debug

* fmt

* remov debug

* Changes from code review

* Debug: Empty Spline Input

* Changes from code review

* Fix spelling of ellipse

* Rename polygon to regular polygon

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-08-27 14:22:09 -07:00
nat-rix
dc4b16aead
Curves image adjustment node (#1214)
* Create ValueMapperNode and use it for brightness/contrast

* move spline code into seperate module

* Add GenerateCurvesNode

* add a `LuminanceMut`-trait
* add `lerp` to `Channel`

* Add frontend code to handle the curves widget's inputs

* Rename spline module to curve

* Make messages in CurveInput pass

* Improve curves widget design and fix sizing issue

* Implement proper bezier handling

* Use bezier_rs's intersections function instead of own cubic root solver

* Debounce CurveInput events and change how debouncer works

the first event issued to the debouncer was unneccessarily delayed.
Instead now the debouncer fires it instantaneously but blocks events
that come in until a timeout was reached.

* Make curve editing more user friendly

* Change code to use project terminology

* sample -> manipulator group or manipulator
* marker -> handle

* Fix small documentation mistake in bezier-rs

* Add find_tvalues_for_x function to bezier-rs

also integrate the function into curves node

* Add tests for find_tvalues_for_x in bezier-rs

* Fix formatting

* Revert BrightnessContrastNode changes

* Frontend cleanup

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2023-08-13 01:07:11 -07:00
0HyperCube
80cc5bee73 Fix clippy lints (#1327)
* Fix clippy lints

* Update formatting

* Remove unsafe send impls

* New type for Rc<NodeContainer>
2023-07-19 16:38:23 +01:00
Dennis Kobert
3c2d371173 Graphene CLI + quantization research (#1320)
* Implement skeleton for graphene-cli

* Configure gpu surface on non wasm32 targets

* Create window with full hd size

* Create window using the graphen-cli

* Use window size for surface creation

* Reuse surface configuration

* Reduce window size for native applications to 800x600

* Add compute pipeline test

* Poll wgpu execution externally

* Remove cache node after texture upload

* Add profiling instructions

* Add more debug markers

* Evaluate extract node before flattening the network

* Reenable hue saturation node for compilation

* Make hue saturation node work on the gpu + make f32 default for user inputs

* Add version of test files without caching

* Only dispatch each workgroup not pixel

* ICE

* Add quantization to gpu code

* Fix quantization

* Load images at graph runtime

* Fix quantization calculation

* Feature gate quantization

* Use git version of autoquant

* Add license to `graphene-cli`

* Fix graphene-cli test case

* Ignore tests on non unix platforms

* Fix flattening test
2023-07-04 17:04:09 +02:00
Leonard Pauli
84343f2abe Add Polygon/Star toggle to Shape tool (#1215)
* #1212: added checkbox to toggle star for ngon shape

* Switch from checkbox to radio input

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-07-04 16:29:38 +02:00
Prikshit Gautam
70fcb35444 Remove warnings from build and satisfied clippy (#1288)
* Prefixed unused functions with underscore

* Applied clippy lints

* Fixed some warnings and removed some `allow` statements
2023-06-07 14:46:47 +05:30
0HyperCube
abd8e7fab6 Fix Pen tool race condition when drawing handles fast, and stuck overlays (#1283)
* Fix pen tool with async

* Fix overlays staying too long

* Perhaps fix the transform issue

* Fix compile error

* Formatting

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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-06-04 04:51:07 +01:00
Dennis Kobert
26473a8002 Restructure node graph execution to be safer (#1277)
* Reorganize file structure

* Remove all unsafe code

* Add testcase for debugging ub

* Convert into proper test with fail condition

* General cleanup

* Fix tests

* Add feature guard for deallocation

* Use raw pointer for storing values to avoid violating aliasing rules

* Add comment explaining the disabling of simd128

* Fix brush node

* Fix formatting
2023-06-03 01:18:44 +02:00