2D vector & raster editor that melds traditional layers & tools with a modern node-based, non-destructive, procedural workflow. https://graphite.rs
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2023-08-03 17:08:49 +01:00
.github Reenable CI for forks and remove duplicate build link comment (#1339) 2023-07-29 20:06:14 +02:00
.vscode Remove all references to Vue 2023-03-10 04:02:02 -08:00
docs Rename Shape tool to Polygon tool 2023-08-01 01:28:14 -07:00
document-legacy Rename Shape tool to Polygon tool 2023-08-01 01:28:14 -07:00
editor Fix Text Tool Overwriting Existing Text on Editing Text Layer (#1356) 2023-08-03 17:08:49 +01:00
frontend Rename Shape tool to Polygon tool 2023-08-01 01:28:14 -07:00
libraries Fix clippy lints (#1327) 2023-07-19 16:38:23 +01:00
node-graph Fix Text Tool Overwriting Existing Text on Editing Text Layer (#1356) 2023-08-03 17:08:49 +01:00
proc-macros Rename PropertyHolder to LayoutHolder 2023-08-01 00:46:30 -07:00
website Rename "Layer Tree" panel to "Layers" 2023-07-28 17:00:06 -07:00
.editorconfig Remove all references to Vue 2023-03-10 04:02:02 -08:00
.gitattributes Add npm start script alias for npm run serve 2022-01-12 06:14:32 -08:00
.gitignore Restructure GPU compilation execution pipeline (#903) 2022-12-31 02:52:04 +01:00
.gitmodules Add dyn-any as a submodule 2022-08-02 11:52:08 +02:00
.nvmrc Switch to Node.js 16 LTS, upgrade TypeScript, ESLint, and other dependencies (#395) 2021-11-29 03:32:09 -08:00
about.hbs Do not silently install cargo-about. (#377) 2021-09-19 16:58:04 +02:00
about.toml Fix Imaginate by porting its JS roundtrip code to graph-based async execution in Rust (#1250) 2023-06-09 09:03:15 +02:00
Cargo.lock Switch to the widget builder pattern on all remaining layouts (#1346) 2023-07-31 23:21:42 -07:00
Cargo.toml Switch to the widget builder pattern on all remaining layouts (#1346) 2023-07-31 23:21:42 -07:00
deny.toml Restructure GPU execution to model GPU pipelines in the node graph (#1088) 2023-04-23 10:18:31 +02:00
LICENSE.txt Add Apache 2 license 2020-07-12 13:58:50 -07:00
package.json Readd alias package.json 2023-04-25 00:58:53 +02:00
README.md Update the website with some new content 2023-04-05 02:34:16 -07:00
rustfmt.toml Upgrade rustfmt to 2021 edition 2021-11-02 20:08:39 -07:00

Graphite logo

Redefining state-of-the-art graphics editing

Graphite is an in-development raster and vector 2D graphics editor that is free and open source. It is powered by a node graph compositing engine that supercharges your layer stack, providing a completely non-destructive editing experience.

Graphite is a lightweight vector graphics editor that runs in your browser. Its nascent node-based compositor lets you apply raster effects and co-create amazing art with AI in a non-destructive workflow. Fully-featured raster image editing and a native desktop application are the current focus of development and will be made available in the coming months.

Launch the latest alpha release of the Graphite editor and learn more on the project website.

Please remember to star this project here on GitHub!

Vector artwork: "Valley of Spires"

Discord community

Join our Discord community to chat with the community and development team. Feel free to lurk, ask questions, give suggestions, or get involved in the project. We are always seeking new collaborators to help test, design, and develop the software and this is where we communicate.

Building/contributing

We need Rust and web developers! See instructions here for setting up the project and getting started.

We are also in search of artists to create beautiful sample work in Graphite and illustrations for the website and social media. Please get in touch if you are able to help out.

Feature and roadmap

See the web page for this information.

Support the project

Please consider pledging a monthly donation using the "♥ Sponsor" button to the right part of this project repository page. Your contribution helps sustain this volunteer-run open source project and brings powerful, free creative tools to the masses.