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Avoid deadlocks when multiple uv processes lock resources (#6790)
This is achieved by updating the `LockedFile::acquire` API to be async —
as in some cases we were attempting to acquire the lock synchronously,
i.e., without yielding, which blocked the runtime.
Closes https://github.com/astral-sh/uv/issues/6691 — I tested with the
reproduction there and a local release build and no longer reproduce the
deadlock with these changes.
Some additional context in the [internal Discord
thread](1278478941
)
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parent
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commit
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19 changed files with 58 additions and 39 deletions
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@ -189,22 +189,23 @@ impl PythonEnvironment {
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}
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/// Grab a file lock for the environment to prevent concurrent writes across processes.
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pub fn lock(&self) -> Result<LockedFile, std::io::Error> {
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pub async fn lock(&self) -> Result<LockedFile, std::io::Error> {
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if let Some(target) = self.0.interpreter.target() {
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// If we're installing into a `--target`, use a target-specific lockfile.
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LockedFile::acquire(target.root().join(".lock"), target.root().user_display())
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LockedFile::acquire(target.root().join(".lock"), target.root().user_display()).await
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} else if let Some(prefix) = self.0.interpreter.prefix() {
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// Likewise, if we're installing into a `--prefix`, use a prefix-specific lockfile.
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LockedFile::acquire(prefix.root().join(".lock"), prefix.root().user_display())
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LockedFile::acquire(prefix.root().join(".lock"), prefix.root().user_display()).await
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} else if self.0.interpreter.is_virtualenv() {
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// If the environment a virtualenv, use a virtualenv-specific lockfile.
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LockedFile::acquire(self.0.root.join(".lock"), self.0.root.user_display())
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LockedFile::acquire(self.0.root.join(".lock"), self.0.root.user_display()).await
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} else {
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// Otherwise, use a global lockfile.
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LockedFile::acquire(
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env::temp_dir().join(format!("uv-{}.lock", cache_key::cache_digest(&self.0.root))),
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self.0.root.user_display(),
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)
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.await
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}
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}
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