Commit graph

307 commits

Author SHA1 Message Date
Olivier Goffart
b88a3caacd swrenderer: Put the rotation feature behind a freature gate
We're not ready to make the API public as we want to have the API as
part of the Window rather than part of the renderer
2023-10-09 18:07:23 +02:00
Olivier Goffart
414a9e85e7 Expose swrenderer screen rotation to C++ and esp-idf 2023-10-09 18:07:23 +02:00
Olivier Goffart
091dd0a7b9 Rename dynamic_component to dynamic_item_tree 2023-10-09 11:01:56 +02:00
Olivier Goffart
a5488d6285 Rename RepeatedComponent -> RepeatedItemTree
And some more cleanups
2023-10-09 11:01:56 +02:00
Olivier Goffart
852b4d906d Rename ComponentVTable to ItemTreeVTable
and their related name.
Also move the component module in the item_Tree module
register_component -> register_item_tree
ComponentItemTree -> ItemTreeNodeArray

For #3323

Rationale from that issue:

Right now, we use the term `component` in the Slint language and in the compiler to be a a tree of elements that can be used as an element in a .slint file.

The term is also currently used in the runtime as a tree of runtime Items that are allocated together. (declared in ComponentVTable)

But there are no 1 to 1 mapping between a `component` in the slint language, and a runtime Component.
(for example, the items behind a `if` or `for` or `PopupMenu` are in a different runtime component. And `component` declared in Slint are often inlined)

So we should rename the internal runtime `Component` to  `ItemTree`

The currently public `slint::ComponentHandle` wraps the "root" of the ItemTree, but that's ok because it is generated from a .slint `component`,  so it doesn't change name
2023-10-09 11:01:56 +02:00
Olivier Goffart
4c0a435196 Implement TouchArea::scroll-event
Closes #1280
2023-10-07 07:59:53 +02:00
Olivier Goffart
e0fd9a6105 WIP: Add item_geometry to the ComponentVTable
(unused yet)
2023-09-13 16:08:37 +02:00
Simon Hausmann
3652f58a3f Change item indices from usize to u32
So that the compiler and run-time can never disagree on the
number of bytes the item index can use.
2023-09-12 08:53:58 +02:00
Olivier Goffart
cf19749943
Make a pass to remove the Expression::Return instruction
So it doesn't appear in the LLR and the C++ codegen can be simplified.
In particular, this removes the need to throw/catch exception to handle return
across generated lambdas
2023-09-06 14:10:26 +02:00
Olivier Goffart
73ff86cf5a C++: Move the PhysicalRegion in the SofwtareRenderer 2023-08-30 14:59:41 +02:00
Olivier Goffart
932db7ac38 C++: make Platform::duration_since_start non-const and pure
When SLINT_FEATURE_FREESTANDING is set, it must be re-implemented
otherwise the time doesn't pass
2023-08-30 14:59:41 +02:00
Olivier Goffart
c47e6cd029 C++: Api changes in the WindowAdapter
- s/physical_size/size/ (consistant with the slint::Window API)
 - remove const of virtual function  (they don't need to be const and
   make implementation potentially easier)
 - Move the WindowProperties in it
2023-08-30 14:59:41 +02:00
Simon Hausmann
040019c7b6
doc: Fix link to set_physical_size 2023-08-29 07:02:31 +02:00
Simon Hausmann
d160eb7a31
Add support for set_position(), position(), and set_physical_size() to the C++ WindowAdapter (#3367)
Closes #3349
2023-08-28 18:43:04 +02:00
Olivier Goffart
ded66231d1 C++: polish the clipboard patch
- make sure the Platform::Clipboard type is properly documented
 - Use the actual enum in the interface (even though it is
   #[non_exhaustive] so we need to slience a warning)

CC: #3265
2023-08-28 14:34:23 +02:00
Simon Hausmann
67423b288f Add documentation to the WindowAdapters to explain the basic message passing protocol
... and provide hints in there about implementing window close requests.

Note: The links to set_size() and set_position() are not resolved, as
these virtual functions are still missing from the WindowAdapter base
class.
2023-08-28 13:45:28 +02:00
Simon Hausmann
11128b3b7f Document show()/hide()'s behavior of the additional strong component reference 2023-08-28 13:45:28 +02:00
Ian McFarlane
1de7b1512c
Expose clipboard_text accessors to C++ (#3265) 2023-08-28 12:26:40 +02:00
Olivier Goffart
d23ba885ca
C++: add WindowAdaptor::update_window_properties 2023-08-25 13:58:55 +02:00
Olivier Goffart
7904493e1c C++: dispatch close request and activation change 2023-08-24 17:27:04 +02:00
Olivier Goffart
725a259e3a
C++: move the window related stuff in its own header (#3339)
slint.h starts to be quite big, and lots of it is because of Window, so
move Window to its own header
2023-08-24 15:51:50 +02:00
Olivier Goffart
541e7137c6
Backends: don't resize the WindowItem in set_visible
We already query the size right after the call to set_visible in the
WindowInner::show()
2023-08-24 13:15:28 +02:00
Olivier Goffart
f611091470 C++ docs: don't use backtick for Class or method name
because otherwise doxygen don't make links

(also implements the `renderer()` funciton in the doc example)
2023-08-22 11:29:57 +02:00
Olivier Goffart
3e46680c16
C++: improve slint::platform docs (#3319) 2023-08-22 11:24:30 +02:00
Olivier Goffart
146ed520e8
C++: rename SLINT_FEATURE_STD in SLINT_FEATURE_FREESTANDING with the opposite meaning 2023-08-21 16:52:30 +02:00
Olivier Goffart
1288bb6848 C++ Rgb565Pixel: Invert red and blue 2023-08-15 14:45:33 +02:00
darknight
37488f015d Refactoring: define macro rules to group builtin structs
apply new macro for struct declaration, type register,
doc generation, cpp header generation, struct-value conversion.
2023-08-03 11:01:18 +02:00
Simon Hausmann
0c9199b17f
Add support for flipping borrowed OpenGL textures vertically (#3205)
Closes #2986

Co-authored-by: Olivier Goffart <olivier.goffart@slint-ui.com>
2023-08-02 13:11:13 +02:00
Olivier Goffart
0a8f9c585a
C++: expose special key codes constants 2023-07-31 15:11:57 +02:00
Simon Hausmann
d681864a3b c++: Fix missing platform API Docs
- Fix pre-processor include search path setup so that pre-processing
  slint.h finds slint_internal.h and (most importantly)
  slint_generated_public.h for the feature defines.
- Add missing documentation that caused doxygen errors.
2023-07-31 11:45:01 +02:00
Simon Hausmann
8c289fe3cc Fix doxygen formatting for slint::interpreter::Value::operator== 2023-07-31 11:45:01 +02:00
Olivier Goffart
f3b2b5d457
Improve documentation of AbstractRenderer 2023-07-28 12:18:34 +02:00
Olivier Goffart
fd7fc5ab9b C++, remove the experimental flag
The platform namespace is now always enabled.
2023-07-28 10:36:08 +02:00
Olivier Goffart
3a807e46c1
Renderer feature refactor 2023-07-27 19:11:24 +02:00
Olivier Goffart
c3bec089fe C++: Rename slint_platform.h -> slint-platform.h 2023-07-27 15:42:11 +02:00
Olivier Goffart
643512f60a C++: rename slint_intepreter.h to slint-interpreter.h 2023-07-27 15:42:11 +02:00
Olivier Goffart
116648ffcf C++ Platform: remove the experimental namespace 2023-07-27 13:22:22 +02:00
Tobias Hunger
d47d52bf52 ItemVTable::init(...): Take an ItemRc so that the itan can know where in the Item Tree it is located 2023-07-27 12:04:16 +02:00
Olivier Goffart
3054ecfb71
C++ platform API: move the dispatch_* function on the Window like in rust 2023-07-26 16:03:05 +02:00
Simon Hausmann
af97435463 Replace show()/hide() in the WindowAdapter with set_visible(bool)
This makes for a smaller interface.
2023-07-26 13:53:45 +02:00
Simon Hausmann
835510c7f6 C++ platform API: Remove const qualified from request_redraw() 2023-07-26 13:25:36 +02:00
Olivier Goffart
51d8a15164 C++ platform: make the max_buffer_age an enum
Copying the Rust enum instead of using cbindgen because we would need to
create a new header just for it for bublic types generated in the
platform namespace. I've also put it in the SoftwareRenderer class since
the equivalent enum is in the software_renderer module in Rust.
2023-07-26 11:28:45 +02:00
Simon Hausmann
f15bc6147e Simplify FemtoVG and Skia renderer APIs: remove resize()
We can convey the new physical window size from the run-time
through the private renderer API
when a window resize event is dispatched.
2023-07-25 19:33:26 +02:00
Simon Hausmann
68a255b1d2 C++: Make the SkiaRenderer constructor explicit
As discussed in API review
2023-07-25 19:16:44 +02:00
Olivier Goffart
69a11f7dbc C++: Platform::register_platform -> platform::set_platform 2023-07-25 17:38:20 +02:00
Olivier Goffart
42bb2bf705 C++: some changes to the Platform API 2023-07-25 17:38:20 +02:00
Simon Hausmann
7d136b6568 Remove the window parameter from the render() function of all the renderers
This makes for a slimmer API and instead we can create the renderer <-> window association
behind the scenes ourselves,
in set_component.
2023-07-25 17:28:08 +02:00
Simon Hausmann
507428b03e
Simplify FemtoVG and Skia renderer API (#3153)
Fold show() into the first time render() is invoked,
and hide() into the Drop implementation.
2023-07-25 17:17:40 +02:00
Olivier Goffart
2a56e25788
C++: rename PlatformEvent to Platform::Task 2023-07-25 16:15:35 +02:00
Olivier Goffart
3137bfe775 C++ Rgb565Pixel 2023-07-25 15:24:59 +02:00