Keavon Chambers
70dce1c230
Resolve most Clippy lint issues
2024-02-29 00:48:28 -08:00
0HyperCube
229b5dbb20
Use f64 not f32 throughout graph; add Vector2 value node ( #1618 )
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* Use doubles in graph
* Format .graphite files onto one line
* Rename new node to Vector2
* No primary input
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-02-18 22:16:37 +00:00
0HyperCube
6f6fb3bcd4
Upgrade several Rust dependencies ( #1613 )
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`specta` from Hypercube's fork commit to latest upstream commit
`wasm-bindgen` 0.2.87 -> 0.2.91
`spirv-std` from 0.9 to not-yet-merged commit in https://github.com/EmbarkStudios/rust-gpu/pull/1115
`wgpu` 0.17 -> 0.19
`winit` 0.28.6 -> 0.29
`vello` and `vello_svg` from latest upstream commit to not-yet-merged commit in https://github.com/linebender/vello/pull/427
`resvg` 0.36.0 -> 0.39
`glam` 0.24 -> 0.25
`rustybuzz` 0.8.0 -> 0.10.0
`js-sys` and `web-sys` 0.3.55 -> 0.3.67
`usvg` 0.36.0 -> 0.39
`spirv` 0.2.0 -> 0.3
* Update a couple of dependencies
* More test fixing…
* Use upstream Specta instead of fork
* Update comments in Cargo.toml
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-02-17 15:02:41 -08:00
Keavon Chambers
7e5069f638
Copy to Points node: Add "Random Scale Bias" parameter
2024-02-05 05:31:28 -08:00
Dennis Kobert
349ec5da72
Add MemoizeImpure node and cache image base64 in graph ( #1595 )
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* Cache base64 representation of images when converting to graphic group
* Fix build
* Fix build again
* Actually fix it this time
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-02-03 23:16:03 +01:00
Keavon Chambers
8fa46ba63a
Copy to Points node: add scale/rotation randomization parameters ( #1592 )
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* WIP, transforms broken with rot/scale
* Transform around bounding box centre
* Add units and tooltips
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Co-authored-by: 0hypercube <0hypercube@gmail.com>
2024-02-01 12:20:35 -08:00
Keavon Chambers
6b6accfb91
Add Poisson-disk sampling node and Bezier-rs 0.4 release ( #1586 )
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* Add Poisson-disk sampling node and Bezier-rs 0.4 release
* Additional optimizations
* More performance optimizations with help from 0Hypercube
* Add comments
2024-01-28 02:25:46 -08:00
0HyperCube
2df329fc0e
Remove old subpath code ( #1582 )
2024-01-17 20:42:38 -08:00
0HyperCube
484acbcde3
New node: Morph ( #1576 )
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* Add morph node
* Range slider time parameter, better lerping
* Lerp more fill and stroke parameters
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-01-13 23:35:40 -08:00
0HyperCube
768bbe820d
Preserve group IDs in the Spline from Points node ( #1574 )
2024-01-14 00:49:52 +00:00
0HyperCube
e242ce26a0
Fix circular repeat node without bounding box ( #1571 )
2024-01-14 00:23:13 +00:00
0HyperCube
47b3355950
Remove FillType::None for the fill node ( #1572 )
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* Remove FillType::None for the fill node
* Fix demo art
2024-01-13 15:52:10 -08:00
0HyperCube
456ca170a4
Layer and grid snapping systems ( #1521 )
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* Grid overlays
* Rectangle tool basic snapping
* Fix bezier demos
* Fix bézier crate tests
* Constrained snapping for circle & shape tool
* Line tool snapping
* Pen tool snapping
* Path tool snapping
* Snapping whilst dragging layers (not constrained)
* Constrained drag
* Resize snapping
* Normal and tangent
* Cleanup
* Grid snapping
* Grid snapping
* Fix imports
* Fix bug in artboard tool
* Fix hang on 0 size grid spacing
* Fix NaN when scaling
* Polishing
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-01-13 14:32:10 +00:00
Keavon Chambers
aab0fcf84c
Update graph UI and improve simplicity and robustness of sending graph and layer panel updates ( #1564 )
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* WIP
* Fix loading the structure of layers
* Fix broken indents
* Remove debugging stuff
* Fix displaying errors and node graph UI fixes/improvements
* Fix compilation failure
---------
Co-authored-by: 0hypercube <0hypercube@gmail.com>
2024-01-13 04:15:36 -08:00
0HyperCube
83116aa744
Fix selecting upsidedown layers ( #1560 )
2024-01-12 02:27:08 -08:00
Keavon Chambers
121c1d2b9d
Sample Points node: employ caching and deduplication ( #1546 )
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Sample Points node: split out expensive computation so it can be deduped
2024-01-06 16:07:45 -08:00
Keavon Chambers
93aa10a76f
Sample Points node: fix major inefficiencies
2024-01-06 07:55:19 -08:00
Keavon Chambers
b3e4caec1a
Rename 'Resample Points' to 'Sample Points'
2024-01-05 05:24:16 -08:00
Dennis Kobert
6bfb2bf344
Change number inputs to be f32 instead of f64 for most nodes ( #1543 )
2024-01-05 13:13:26 +00:00
Keavon Chambers
ed82c5f20f
Copy to Points node: add Start/Stop Offset and Adaptive Spacing parameters
2024-01-03 06:11:42 -08:00
0HyperCube
4c64df038f
Copy to Points node: add support for groups ( #1541 )
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Copy to points by group
2024-01-03 04:21:10 -08:00
0HyperCube
202390e422
Apply transform before copy to points node ( #1540 )
2024-01-03 09:55:40 +00:00
Keavon Chambers
1cc23320a5
Hide the Cull node by integrating it into all generator nodes ( #1538 )
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* Hide the Cull node by integrating it into all generator nodes
* Remove internal Cull node from Mandelbrot
2023-12-30 12:28:06 -08:00
Dennis Kobert
0e49388312
Make CopyToPoints node resolution aware ( #1536 )
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* Make CopyToPoints node resolution aware
* Add unfinished code review as todo comment
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-12-30 11:56:50 +00:00
0HyperCube
947a131a4b
Add graph type error diagnostics to the UI ( #1535 )
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* Fontend input types
* Fix index of errors / types
* Bug fixes, styling improvements, and code review
* Improvements to the error box
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-12-29 08:38:45 +00:00
Keavon Chambers
34f952bad1
Convert u64 IDs to newtypes ( #1532 )
2023-12-22 03:24:13 -08:00
Keavon Chambers
7bfe0ce55b
Retire layer paths used throughout the code ( #1531 )
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* Part 1
* Part 2
* Part 3
* Part 4
* Part 5
* Part 6
* Part 7
* Part 8
2023-12-21 19:32:46 -08:00
0HyperCube
c42d030f18
New overlay system ( #1516 )
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* Port gradient tool overlays
* Fix tests
* Text tool
* Artboard tool and some of select tool
* Port select tool drawing box
* Pen and path tool
* Remove overlays document
* Show the overlay refactor as done on the website roadmap
* Select tool bounds in layer space (first layer)
* Code review and fixes
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-12-18 11:17:43 +00:00
Keavon Chambers
9e06e70aa2
New node: Copy to Points ( #1513 )
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* New node: Copy to Points
* Remove dead code
2023-12-17 04:17:17 -08:00
Keavon Chambers
9f0ea35d9b
New node: Noise Pattern ( #1518 )
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Add the Noise Pattern node
Closes #1517
2023-12-17 02:06:25 -08:00
Keavon Chambers
83af879a7c
Fix the Imaginate node from crashing ( #1512 )
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* Allow generic node input for type inference
* Make imaginate resolution picking depend on the image resolution instead of the transform
* Remove dead code
* Fix console spam after crash
* Fix crash when disconnecting Imaginate node input
* Update Imaginate tool tooltip
---------
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2023-12-12 22:39:33 -08:00
0HyperCube
29222700f4
Fix the blend mode and opacity widgets of the Layers panel ( #1506 )
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* Fix blend mode and opacity
* Cleanup and bug fixes
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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-12-12 09:27:23 +00:00
0HyperCube
b60736c2c6
Fixes for removing artboards; white infinite canvas background ( #1497 )
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* Fix crash when drawing on a deleted artboard
* Fix clear artboards button
* White background on no artboards
* Re-disable Clear Artboards since it still crashes
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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-12-10 00:17:18 +00:00
Henry Barreto
cbda811480
Add the Image Color Palette node ( #1311 )
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* Add image color palette node
* Add max size of palette
* Code review cleanup
---------
Co-authored-by: 0hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-12-09 15:21:41 -08:00
0HyperCube
fe4b9ef8bb
Exporting ( #1495 )
2023-12-09 17:11:06 +00:00
Keavon Chambers
e459e599b4
Wrap opacity/blend_mode in alpha_blending struct for graphic elements
2023-12-08 22:42:45 -08:00
Keavon Chambers
10f2fa92e5
Eliminate GraphicElementData wrapper around GraphicElement
2023-12-08 20:22:37 -08:00
Keavon Chambers
5a6815dd91
Rename Raster to Bitmap
2023-12-08 16:18:56 -08:00
Keavon Chambers
c5ed54cbd2
Rename several node graph structs/fields
2023-12-08 15:30:00 -08:00
Keavon Chambers
d082b15abb
Improve naming of several proto nodes
2023-12-08 15:29:46 -08:00
Keavon Chambers
60a9c27bf1
Add viewing/editing layer names, add Blend Mode node, and clean up Layer node ( #1489 )
2023-12-07 15:10:47 -08:00
0HyperCube
f8b9c5db6d
Improve text transforms ( #1487 )
2023-12-04 14:57:44 -08:00
Dennis Kobert
d2450b4d61
Refactor Graphite dependency management ( #1455 )
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* Refactor Graphite dependency management
* Remove deprecated future executor
* Code review nits
* Remove unused dependencies
* Update dependencies and make compile with all features
* Replace use of future_executor with wasm-bindgen-futures
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-12-04 12:39:55 +01:00
Dennis Kobert
b7fe38cf31
Fix how transforms work with footprints and remove a redundant transforms field ( #1484 )
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* Prune unused thumbnails in node graph executor
* Fix transform downcasting failure for GraphicElementData
* Remove more warnings
* Revert upstream transform calculation change
* Use footprint to calculate layer transforms
* Fix artboards
* Move artwork with artboard
* Remove Keavon's warnings
* Prevent misordered FrontendMessages failing to reach JS handlers
---------
Co-authored-by: 0hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-12-03 14:17:28 -08:00
0HyperCube
b2ca643e6e
Fix transforms, Brush tool, and G/R/S ( #1473 )
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* Transform fixes
* Fix the desert artwork
* Change artboard icon
* Better handling when transforming brush strokes
* Code review pass
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-11-26 20:54:06 -08:00
0hypercube
82908f8185
Fix doctest trying to compile text diagram
2023-11-26 17:46:57 +00:00
0HyperCube
8a1cf3ad5d
Migrate demo artwork and fix all failing CI tests ( #1459 )
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* Initial work on fixing tests
* Fix formatting
* Remove dead code to satisfy rustc warnings
* Insert into an artboard
* Load updated artwork in editor
* Remove popup when importing image
* Fix up demo art
* Change transform app[lication method
* Reduce number of enums called BlendMode
* Finalize the demo artwork upgrade
* Code review pass
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-11-19 23:06:21 -08:00
Dennis Kobert
81519601ae
Store Input for Monitor Nodes ( #1454 )
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* Add input storage to monitor_node
* Return input via serialize function
2023-11-14 21:17:50 +01:00
Keavon Chambers
605c0de392
Fix Rust code lints ( #1448 )
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* Fix Rust lints to satisfy Clippy
* Remove some unused commented out code
2023-11-05 13:52:00 -08:00
0HyperCube
e0ac073805
Improve previewing node data ( #1446 )
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* Improve preview
* Improve contrast
* Restructure in order to duplicate code
* Code review nits
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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-11-04 02:52:26 -07:00