* Send path tool FSM to Dragging state on MouseDown if clicking selected point
* Cleanup
* Store selected point state before new selection is made and setup deselect logic
* update previously saved point data on every point selection
* Decide whether to deselect or select on extended_select if node not already selected, when DragStop state is reached instead of inside the mouse_down function.
* Fix broken merge and remove leftover debug statements
* Code review
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Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Added initial logic for dragging
* Alt drag stop makes opposite handle back to its position
* Implement new requested behaviour
* Fix sharp point bug
* Apply suggestions from code review
* Add hints
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Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Fix poisson disk sampling with nested subpaths
Previously all subpaths were considered independently for the poisson disk sampling evaluation. We now check agains all subpaths which might contain the point to fix shapes with holes such as fonts with letters with holes in them
* Fix wasm demo
* Fix counting overlapping areas twice
* Rename shape variables to subpath variants
* Add Gradient tool test for dragging an endpoint sets the correct point in the viewport
* add canvas_zoom and transformset to verify correct viewport-space behavior
* cli failing
* cli failing
* test_transform_with_different_selections and groups
* merge conflict
* Use abs_diff_eq in assertions
* Added test 4
* Added test 4
* removed unnecessary changes
* Include points in bounding box calculations
* Fix unrelated crash from debug assert when reordering root-level folders
* Fix another unrelated crash from debug assert when GRS scaling to size 0
* Fix several vector nodes to respect and propagate local transform space
* Make Bounding Box have empty output on empty input
Fixes a crash when using the text tool and the Text node is connected to
a Bounding Box node.
* Use .map().unwrap_or_default()
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Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Add InputType based filtering capabilites to NodeCatalog.
Send InputTypes through SendUiMetadata under
odeTypes.
Update NodeCatalog.svelte component to support ype based filtering.
Update ContextMenuData to support compatibleType as an input to the searchTerm for the NodeCatalog.
Update Graph.svelte component to support new ContextMenuData enum types.
Send CompatibleType data from rust backend on wire drag and release to NodeCatalog to already show filtered data.
* Add InputType based filtering capabilites to NodeCatalog.
Send InputTypes through SendUiMetadata under
odeTypes.
Update NodeCatalog.svelte component to support ype based filtering.
Update ContextMenuData to support compatibleType as an input to the searchTerm for the NodeCatalog.
Update Graph.svelte component to support new ContextMenuData enum types.
Send CompatibleType data from rust backend on wire drag and release to NodeCatalog to already show filtered data.
* Open NodeCatalog on DoubleClick in empty node graph area
* Capture Node implementations and filter out uncatogrised nodes before sending metadata.
Update NodeCatalog Search filter to support single type search alongside name and category search
* Take union of DocumentNodeTypes and registered node implementations, Update missing categories and make sure to remove nodes with empty categories
* Code review
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Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Fixes issues
* Revert changes
* Viewing angle using R
* Revert other fix so it can be its own PR
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* zoom rate preference
* Add generic range mapping functions for improved reusability
* cleanup
* Map zoom slider's default value of 50 to the original zoom rate (0.005)
* use . instead of .0 for whole-number floats
* Refactor zoom rate mapping to use a fixed reference point and adjustable curve steepness
* Code review
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Co-authored-by: Keavon Chambers <keavon@keavon.com>
* added handle_types and refactored the handle_adjustments
* anchor move refactor
* code-todo-fix
* removed-draw-mode
* kind of works need to figure out snapping
* some refactoring
* refactor+overlays..need to fix the snapping and dragging
* added docs
* got stuck in space move
* fixed all issues
* comments and small fixes
* completed last issue and refactor
* major fixes and improv
* fixed edge cases
* edge cases fixed
* fix edge cases and add docs
* Code review pass
* rename ,bug fixes
* Add terminology diagram
* Add Ctrl "Lock Angle" hint
* Rename other hint
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Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Add test for scaling objects to zero
* added non zero scale after near zero scale to check if everything is working ifine
* unnecessary change
* cli failing
* chore: upgrade openssl to fix RUSTSEC-2025-0022
* cli failing
* new changes
* Fix line overlays not showing up for horizontal/vertical line
* Fix spline tool transform
* Fix line tool transform
* Fix pivot following mouse even after confirm
* cargo fmt
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Co-authored-by: Keavon Chambers <keavon@keavon.com>