Keavon Chambers
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c72f8ba2db
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Add the GUI markup language spec to the docs
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2021-02-14 15:07:18 -08:00 |
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Keavon Chambers
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70ef641858
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Rename the component content special attribute children for consistency with React
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2021-02-14 14:30:18 -08:00 |
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Keavon Chambers
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81b8c43653
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Status update in the readme
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2021-02-13 09:15:27 -08:00 |
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Keavon Chambers
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400e9477f4
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Update attribute parser with refactored symbol names and coments
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2020-11-01 01:43:21 -07:00 |
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Keavon Chambers
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0eed8878ff
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Update the text in window_dom.rs
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2020-11-01 01:45:01 -07:00 |
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Keavon Chambers
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24b79d7e97
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Rename various symbols and text in layout_system.rs
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2020-11-01 01:44:33 -07:00 |
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Keavon Chambers
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52ba3d9b6d
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Refactor layout AST
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2020-11-01 01:41:17 -07:00 |
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Keavon Chambers
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76b0d581ca
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Refactor and rename variables in abstract types definitions
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2020-11-01 01:42:13 -07:00 |
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Keavon Chambers
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66add08fc3
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Clarified that readme screenshots are mockups
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2020-10-09 20:31:00 -07:00 |
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Keavon Chambers
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a977da0adc
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Partial implementation of the WindowDom system
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2020-09-01 14:06:47 -07:00 |
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Keavon Chambers
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3205e8d274
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Layout XML text nodes are now parsed template strings instead of raw text containing {{template tags}}
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2020-08-02 23:53:56 -07:00 |
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Keavon Chambers
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214c1c09ac
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Refactor layout system and abstract data types to separate definitions and tags
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2020-08-02 21:41:01 -07:00 |
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Keavon Chambers
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5ffe92fa70
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Update mockup screenshots in readme
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2020-07-19 03:40:00 -07:00 |
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Gabriel Majeri
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420314d0b3
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Use f64 type in layout
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2020-07-15 19:42:37 +03:00 |
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Gabriel Majeri
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e8058513f3
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Rename attributes to user_attributes
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2020-07-15 12:10:46 +03:00 |
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Gabriel Majeri
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45ae7f4342
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Store content as a separate field
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2020-07-15 12:03:37 +03:00 |
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Gabriel Majeri
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ed4931f638
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Store layout attributes separately
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2020-07-15 08:41:49 +03:00 |
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Gabriel Majeri
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fe272a6d7c
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Remove unused layout_dom_node module
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2020-07-15 08:41:35 +03:00 |
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Keavon Chambers
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3e12576b3c
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Add conversion from component AST to flat component with content attribute (resolves #3), add XML attribute parsing, fix template string attribute parsing bug
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2020-07-15 01:11:52 -07:00 |
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Keavon Chambers
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00cd62d411
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Implement enum for Layout data type
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2020-07-13 15:01:24 -07:00 |
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Keavon Chambers
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ec8f9eda54
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Update readme details and mockup picture
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2020-07-13 03:42:00 -07:00 |
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Keavon Chambers
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91a877e78c
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Rename GuiXml to Layout data type
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2020-07-13 03:41:40 -07:00 |
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Keavon Chambers
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98b0dad424
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Wrap main.xml in <col>
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2020-07-13 03:41:24 -07:00 |
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Keavon Chambers
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848228dd45
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Add rustfmt.toml and enable auto formatting (Fixes #7)
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2020-07-12 16:20:28 -07:00 |
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Keavon Chambers
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c49c00100e
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Add Apache 2 license
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2020-07-12 13:58:50 -07:00 |
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Keavon Chambers
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386a823493
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Rename last remaining data type to GuiXml
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2020-07-12 02:46:11 -07:00 |
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Gabriel Majeri
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7918f71c1d
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Add docs for GUI system
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2020-07-12 12:20:53 +03:00 |
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Keavon Chambers
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642c7ffd00
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Switch shader texture usage from sampler2D to texture2D plus sampler (fixes #1)
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2020-07-11 19:01:48 -07:00 |
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Keavon Chambers
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58992ba8ad
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Simplification and comments for XML parser
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2020-07-10 02:37:55 -07:00 |
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Keavon Chambers
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ba9caf941c
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Create readme
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2020-07-10 02:35:29 -07:00 |
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Keavon Chambers
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f32f39d5a6
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Rename GUI Layout to Layout System
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2020-06-10 14:01:50 -07:00 |
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Keavon Chambers
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559833be8e
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Layout language AST building now complete with recursive parsing referenced XML files
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2020-05-31 22:02:41 -07:00 |
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Keavon Chambers
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0c7e6bc883
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Implement abstract syntax tree parsing of XML layout
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2020-05-27 04:08:52 -07:00 |
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Keavon Chambers
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decff5681b
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Rename ComponentLayout to GuiLayout
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2020-05-25 22:45:42 -07:00 |
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Keavon Chambers
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870ce74743
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Rename ParsedLayoutNode to LayoutParsedNode
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2020-05-25 22:24:54 -07:00 |
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Keavon Chambers
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f8025b15ea
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Add parsing of XML layout files into a ParsedLayoutNode tree
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2020-05-25 22:08:27 -07:00 |
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Keavon Chambers
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474b2b39f9
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Add basic layouts for XML-based GUI system
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2020-05-24 21:22:16 -07:00 |
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Keavon Chambers
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e72ab7b000
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Draw commands are now built by a GuiNode traversing its children
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2020-05-23 22:44:35 -07:00 |
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Keavon Chambers
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6e0883e9b6
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Move pipeline name and bind groups to DrawCommand
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2020-05-23 15:43:55 -07:00 |
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Keavon Chambers
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8fb1a703af
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Remove unused code
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2020-05-23 12:47:36 -07:00 |
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Keavon Chambers
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a9859b4bb4
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Refactor to generalize pipeline drawing sequence
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2020-05-23 12:36:47 -07:00 |
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Keavon Chambers
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9a60ba54fe
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Add bind group caching
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2020-05-11 00:38:01 -07:00 |
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Keavon Chambers
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59cb448872
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Caching for resources is now used instead of ignored
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2020-05-04 03:01:56 -07:00 |
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Keavon Chambers
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38b36ed4c6
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Code cleanup and creation of GuiTree
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2020-05-03 01:34:14 -07:00 |
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Keavon Chambers
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d64d4d881a
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Remvoe old cache implementations
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2020-05-02 22:35:14 -07:00 |
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Keavon Chambers
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f4900dd919
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Refactor resource caches and use it with textures now
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2020-05-02 22:34:23 -07:00 |
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Keavon Chambers
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2ab74f7ba1
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Fix coordinate system so it renders like before wgpu upgrade
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2020-05-02 17:46:34 -07:00 |
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Keavon Chambers
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323a951362
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Update wgpu from 0.4 to 0.5 (currently it's not rendering)
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2020-05-02 14:44:28 -07:00 |
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Keavon Chambers
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b30ee294a6
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Window with textured polygon
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2020-04-26 00:28:13 -07:00 |
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