Commit graph

1074 commits

Author SHA1 Message Date
Keavon Chambers
f0ad4c91d3 Replace "Edit" icon with final version 2023-02-12 20:02:15 -08:00
Keavon Chambers
33b5c0f5f4 Svelte: Fix FontInput component infinite loop 2023-02-12 01:01:40 -08:00
locriacyber
717e9c861a Svelte: Fix part of MenuBarInput (#982)
Fix MenuBarInput

Fix menubar - remove dead code

Amend minor code style
2023-02-11 22:38:34 +00:00
Keavon Chambers
91f5f74d58 Update release series to Alpha Milestone 2 2023-02-11 12:00:00 -08:00
0HyperCube
1b0e1b9bdf Update Imaginate to output bitmap data to the graph via Image Frame node (#1001)
* Multiple node outputs

* Add new nodes

* gcore use std by default to allow for testing

* Allow multiple node outputs

* Multiple outputs to frontend

* Add ImageFrameNode to node registry

* Minor cleanup

* Basic transform implementation

* Add some logging to image encoding

* Fix ImageFrameNode

* Add transform input to Imaginate node (#1014)

* Add transform input to imaginate node

* Force the resolution to be edited with no transform

* Add transform to imaginate generation

* Fix compilation

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>

* Add labels to node outputs

* Fix seed; disable mask when transform is disconnected; add Imaginate tooltips

* Rename 'Input Multiple' node to 'Input'

* Code review

* Replicate to Svelte

* Show only the primary input chain in the Properties panel

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-02-11 08:56:31 +00:00
isiko
a709a772d5 Add color weights to Grayscale node and improve luminance handling (#1015)
* Add weighted grayscale node

* Rename nodes, fix grayscale weighting, add luma calc options

* Fix tests

* Add Tint Option

* Improve (but not full fix) tint

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-02-10 21:55:01 +01:00
Keavon Chambers
d456640bb8 Fix regressions in previous PR 2023-02-09 11:53:14 -08:00
locriacyber
bf21cbf3ce Fix text overflow in text/radio buttons (#1004)
* [frontend] Clip button text, show ellipsis on overflow

* Fix CSS rules, replicate to Vue

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-02-09 09:16:54 +00:00
Hannah Li
ff51098c11 Bezier-rs: Add hash URLs for individual API examples (#968)
* Handle displaying single demos

* Address comments

* Update eslintrc

* Add hash links

* Use hash instead of pathname

* Address small nits

* Change url format

* CSS improvements

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-02-08 23:32:28 -05:00
Keavon Chambers
875f2a5cd1 Improve Threshold node, move Gamma into Exposure node 2023-02-08 17:48:08 -08:00
Dennis Kobert
8e3480e952 Image adjustment nodes restructure (#1013)
* Add macro for creation of Map image nodes

* Move nodes to adjustments module

* Add Saturation and Lightness to hue shift node

* Fix raster node macro

* Add Threshold Node

* Convert all adjustment nodes to new format

* Start implementing vibrance node

* Remove package-lock.json

* Code review

---------

Co-authored-by: isiko404 <isihd.ko@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-02-09 01:17:09 +01:00
Keavon Chambers
202b0ee6ed Remove Color struct from document-legacy (#1012) 2023-02-07 17:31:50 -08:00
Dennis Kobert
5462bf5f2f Use cargo nextest and sccache in ci (#1011)
* Use cargo nextest

* add sccache
2023-02-08 00:15:41 +01:00
Dennis Kobert
620540d7cd Incremental compilation and stable node IDs (#977)
* Generate stable node ids

* checkpoint

* Implement borrow tree

* Add eval function on borrow tree

* Refactor Node trait to fix lifetime issues

* Compiler infinite loop

* Impl compose pair

* Transition to double lifetime on trait

* Change node trait to use a generic arg for the input

* Start adapting node_macro

* Migrate more nodes to new macro

* Fix raster tests

* Port vector nodes

* Make Node trait object safe

* Fix FlatMapResultNode

* Translate most of gstd

* Fix DowncastBothNode

* Refactor node trait once again to allow for HRTB for type erased nodes

* Start working on type erased nodes

* Try getting DowncastBothNode to work

* Introduce Upcasting node + work on BorrowTree

* Make enough 'static to get the code to compile

* Transition DynamicExecutor to use borrow tree

* Make Compose Node use HRTB's

* Fix MapResultNode

* Disable blur test

* Add workaround for Composing type erased nodes

* Convert more nodes in the node_registry

* Convert more of the node_registry

* Add update tree fn and hook up to frontend

* Fix blur node

* Implement CacheNode

* Make frontend use graph compiler

* Fix document_node_types type declaration for most nodes

* Remove unused imports

* Move comment down

* Reuse nodes via borrow tree

* Deprecate trait based value in favor of TaggedValue

* Remove unsafe code in buffer creation

* Fix blur node

* Fix stable node id generation

* Fix types for Image adjustment document nodes

* Fix Imaginate Node

* Remove unused imports

* Remove log

* Fix off by one error

* Remove macro generated imaginate node entry

* Create parameterized add node

* Fix test case

* Remove link from layer_panel.rs

* Fix formatting
2023-02-07 20:06:24 +01:00
Sahra Zhou
77e69f4e5b Add scaling by nudging with the Alt key (#990)
* update current progress working on issue#930

* Issue#930: features other than local scaling implemented

* runs cargo fmt

* issue930: implemented features(local scaling disregraded) update: merged master branch and solved coflicts

* combined scaling and nudge feature

* combined scaling and nudge feature

* resolved issues when trying to scale below 1. pixel and other comments

* reduce code complexity

* reduce complexity

* Improve code readability/idiomaticness

* Add hints

---------

Co-authored-by: Shiro <shiro@damedane.local>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-02-07 01:14:50 -08:00
Keavon Chambers
97b461377f Fix error spam from Rust-Analyzer due to build scripts 2023-02-03 13:00:55 -08:00
Shouvik Ghosh
316df70571 Edit selected text layer by hitting Enter (#1000)
* Allow text editing when pressing Enter on a single selected text layer

* Updated LayerDataType import

* Extract the logic to set the edit layer into a function

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-01-31 22:49:50 +05:30
Hannah Li
a328e7d3ef Bezier-rs: Add split for Subpath (#988)
* Add subpath split

* Update comment and colors

* Address comments

* Improve visualization clarity

* Code review

---------

Co-authored-by: Rob Nadal <Robnadal44@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-01-31 03:17:20 -05:00
Jackie Chen
511a8aa164 Bezier-rs: Add normal and tangent to subpath (#1003)
tangent and normal for subpath

Co-authored-by: Rob Nadal <Robnadal44@gmail.com>
2023-01-31 00:15:37 -05:00
Keavon Chambers
beab0f01c6 Refactor font_cache into render_data; delete image layer type 2023-01-29 20:31:14 -08:00
Keavon Chambers
7ab601c0c6 Clean up arg order in process_message() so data is last 2023-01-29 04:07:41 -08:00
Keavon Chambers
d990110f63 Apply lints and cleanup to Rust code 2023-01-29 03:01:57 -08:00
Brendan Allan
5388b59e97 Groundwork for integrating Specta (#949)
* add derive(specta::Type)

* use specta from git

* introduce Uuid type

* remove unnecessary specta::Type

* document export_types test

* upgrade Specta
The previous Specta branch had some hacks that were just for this project. They have all been converted into proper features so they can be merged into main.

* remove some unnecessary specta::Type uses

* add MessageDiscriminantDef explanation

* manually export types with specta

* rename 'specta.rs' to 'export_types.rs'

* rename 'export_types' to 'generate_ts_types'

---------

Co-authored-by: Oscar Beaumont <oscar@otbeaumont.me>
2023-01-28 22:29:38 -08:00
kadir
e0146d57f7 Update UI when deleting last point of shape with Path tool (#979)
* Added new DocumentResponse variant

* Update Operation::DeleteSelectedManipulatorPoints to update Layer Tree by delegating deletion to Operation::DeleteLayer. Also emits Operation::DeletedSelectedManipulatorPoints to let editor clear Properties panel

* Update process_message() to deal with new DocumentResponse::DeletedSelectedManipulatorPoints match case. When this DocumentResponse is emitted, it clears the Properties panel.

* Added Display trait implementation for DocumentResponse::DeletedSelectedManipulatorPoints. Updated imports in document_message_handler.rs to get the correct types for messages emitted from DocumentResponse::DeletedSelectedManipulatorPoints match case in process_message().

* Removed useless import. Capitalized comments for style consistency.

* Updated messages emitted to clear Properties panel by emitting LayoutMessage::SendLayout's instead, which update the backend widget state

* Revert inclusion of unused imports

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-01-28 18:32:31 -05:00
kadir
6676f16ea8 Auto switch to Select tool after importing an image (#994)
Forced user tool to be Select Tool after importing image.

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-01-28 05:35:02 -05:00
0HyperCube
0a03aec343 Reduce tool code duplication and boilerplate (#993)
* Reduce tool code duplication

* Add doc comments

* Fix Mac key variant, which can't be auto-converted without false positives

* Rename "key" to "keys"

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-01-28 08:38:52 +00:00
Dennis Kobert
0531df18d5 Implement blur as a document node (#987)
* Implement blur as a document node

* Reuse node node registry

* Add comment explaining the use of once cell

* Fix rebase error
2023-01-27 21:47:47 +01:00
0HyperCube
898b0bb582 Cull snapping of points outside viewport (#961)
Do not snap to points outside viewport

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-01-27 20:28:12 +00:00
0HyperCube
64e62699fc Replace the image layer type with an Image node (#948)
* Use builder pattern for widgets

* Arguments to new function

* Add node graph when dragging in image

* Fix duplicate import

* Skip processing under node graph frame if unused

* Reduce node graph rerenders

* DUPLICATE ALL frontend changes into other frontend

* DUPLICATE more changes to another frontend

* Code review

* Allow importing SVG files as bitmaps

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-01-27 10:01:09 +00:00
Keavon Chambers
66e8325362 Update project readme and MSRV 2023-01-24 01:33:30 -08:00
0HyperCube
5cbe3f7573 Artboard history (#976)
* Convert DocumentSave to struct

* Comit the artboard history save in some cases

* Cause index out of bounds error

* Use box to avoid weird wasm error

* Implement the artboard history

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-01-22 19:51:08 +00:00
Keavon Chambers
d2219cec36 Fix website RSS feed title 2023-01-22 00:59:26 -08:00
Keavon Chambers
05425e39ec Svelte: fix pre-init error check and Properties panel 2023-01-18 22:55:39 -08:00
Keavon Chambers
fb10e5194e Svelte: Fix calling DOM API functions on the actual elements 2023-01-13 17:17:38 -08:00
Oliver Davies
0019340096 Remove additional boolean for mirroring distance (#965)
Removed the additional boolean for mirroring distance
2023-01-13 15:00:20 -08:00
Keavon Chambers
bf1a3e3daf Clean up imports and warnings in Rust code 2023-01-13 12:45:14 -08:00
Dennis Kobert
b030a1860b Add self hosted runner to ci.yml (#955)
* Add self hosted runner to ci.yml

* Remove libgtk install

* Use mold as the linker

* Make build logs non verbose

* Fix crash on failure to get GLOBAL_PLATFORM

* Copy the platform enum before calling unwrap_or_default

Co-authored-by: 0hypercube <0hypercube@gmail.com>
2023-01-13 21:32:50 +01:00
Keavon Chambers
5619d44300 Port frontend from Vue to Svelte (WIP in separate folder, many bugs) (#964)
* Make `tauri build` just work

* Move folder: frontend/wasm -> wasm

* Create SvelteKit project with 'npx create-svelte'

* Move wasm-communication into seperate npm package

* Use wasm-pack directly and pack package.json

* Got it to work

* Add primitive build script for wasm npm module

* Fix wasm build script (python)

* Clean up glue code

* Rewrite wasm build script in node.js

* Add serde-reflection to trace types

* Add traced types

* Generate typescript (.d.ts) from Rust types

* Update .d.ts

* Finalize TS types

* Add script to update .d.ts

* Add watch command to build wasm-bindgen

* Make wasm work again

* Add sass; fix build script for windows

* Describe requirement for wasm-pack

* Add license

* Copy and reorganize vue components

* translate LayoutCol.vue

* Split app.scss into pieces

* Translate LayoutRow.svelte

* Rename scss files

* Fix compile issues on Windows

* WIP port TitleBar

* Support classes for LayoutCol/Row

* Restructure based on Vue codebase

* Port all components in window folder

* Port FloatingMenu

* Port Document panel component

* Update readme after folder move

* Update typegen: print discriminant by default

* Update typegen: Merge from branch 'tailwind' 4f14fedb

Fixes bigint & bytes

* Made Vue/webpack/eslint to accept wasm package at new location

This is quite a hack.

Those two packages are both named the same. Yes, it's an npm package inside another npm package.

- frontend/src/wasm-communication/
- frontend-svelte/glue/

'wasm/pkg/index.js' imports the correct one registered when linking.

* Port LayerTree

* Port NodeGraph

* Port Properties

* Port components in /floating-menus

* Finish porting all Vue -> Svelte components

* Change import prefix

* Revert type generation

* Revert moved wasm folder

* Revert all of @locriacyber's work on this branch

- Remove Vite and restore Webpack
- Remove SvelteKit
- Remove everything except the components I ported to Svelte
- Restore all frontend files from Vue code, now altered for Svelte

* Convert Vue's 'reactive' and 'provide' to Svelte's stores and contexts

* Fix event emitting and bi-di data flow

* Undo removal of 'update:' events

* Fix 'update:' event dispatching

* Fix usage in parent of bi-di component props

* Fix component typing, more progress towards no errors

* The page builds and opens!

* Add loading spinner and remove postcss dependency

* Make the basics of document editing work

* Fix rebase history

Co-authored-by: Locria Cyber <74560659+locriacyber@users.noreply.github.com>
2023-01-13 01:05:20 -08:00
Rob Nadal
01853fe4b7 Bezier-rs: Refactor interactive demo to remove Vue (#959)
* Converted bezier example to vanilla js component

* Indent with tabs

* Add sliders

* Converted bezier example pane to vanilla js

* Implement the radio buttons + fixes

* Converted SubpathExample to vanilla js

* Converted SubpathExamplePane to vanilla js

* Removed vue components

* Remove App.vue

* Remove vue and other dependencies

* Minor fix in main.ts

* Added insert to subpath features

* Entry point tweaks

* Rename "example" to "demo"

* Kebab-case file names (except classes)

Co-authored-by: Hannah Li <hannahli2010@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-01-13 04:04:39 -05:00
Hannah Li
758f757783 Bezier-rs: Insert function for subpath (#876)
* Add manipulator

* Add manipulator group

* Add UI

* Address comments and rebase

* Renamed add_manipulator_group to insert

Co-authored-by: Rob Nadal <robnadal44@gmail.com>
2023-01-12 18:26:25 -08:00
0HyperCube
cd58dcd3dd Pen tool redraw overlays on selection change (#960)
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-01-12 21:55:08 +00:00
Dennis Kobert
329f0be6b2 Update package chache before install (#962) 2023-01-12 09:43:50 +01:00
kadir
720cbaf754 Fix hints not closing when all documents are closed (#954)
* Fixes issue of hints not closing when all documents are closed

* Fix whitespace and rewrite comment

* Close tool hints when you close all documents by doing File->Close All
2023-01-10 04:20:06 -05:00
0HyperCube
741e61a59d Hide handle overlays too close to the parent anchor (#951)
Hide handle overlay

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-01-09 03:32:26 +00:00
0HyperCube
2a27471363 Fix boolean crash with self intersecting shape (#952) 2023-01-09 02:25:06 +00:00
0HyperCube
de407f8b23 Use builder pattern for widgets (#941)
* Use builder pattern for widgets

* Arguments to new function
2023-01-08 14:34:24 +00:00
locriacyber
1a6ee7c542 Remove direct dependency on ttf_parser (#947)
Because ttf_parser updated, rustybuzz was using an older version.
2023-01-07 16:40:59 +00:00
0hypercube
8e9d097fcc Fix accidental 'not' when checking for redraw 2023-01-03 18:24:02 +00:00
0HyperCube
cd8a897b96 Don't show the blue outline when bloburl is set (#937) 2023-01-03 10:05:46 +00:00
Keavon Chambers
5ca6b3fafa Fix build scripts so a failure returns a nonzero exit code 2023-01-02 22:04:13 -08:00